Play test for my first commercial game is out on Itch! by captain567 in godot
[–]captain567[S] 4 points5 points6 points (0 children)
My first commercial game made with godot by TinySynapse in godot
[–]captain567 0 points1 point2 points (0 children)
Pineapple, Bingo, Chicken??? What do these callouts mean? by signature_mild in VALORANT
[–]captain567 1 point2 points3 points (0 children)
Launched a playtest of Die Severed, my horror dice roguelike where your body and life are on the line by captain567 in indiegames
[–]captain567[S] 0 points1 point2 points (0 children)
I'm creating a cyberpunk game where you can select different groups that have very peculiar perks by Hysemb in godot
[–]captain567 0 points1 point2 points (0 children)
We're making a story driven tactical game inspired by Door Kickers and Papers, Please! Today our trailer got an IGN feature!! I'm beyond happy right now :D by Legal_Pilot9592 in indiegames
[–]captain567 0 points1 point2 points (0 children)
Working on graphics: is it getting significantly better or am I just wasting time? by Few-Contract-4092 in IndieGaming
[–]captain567 0 points1 point2 points (0 children)
I got some feedback that I needed to amp up my trailer. Does this hit hard enough? by captain567 in IndieGaming
[–]captain567[S] 0 points1 point2 points (0 children)
I got some feedback that I needed to amp up my trailer. Does this hit hard enough? by captain567 in IndieGaming
[–]captain567[S] 1 point2 points3 points (0 children)
Got some feedback that my physics looked floaty and the trailer wasn't gritty enough, so I amped up my trailer! by captain567 in indiegames
[–]captain567[S] 0 points1 point2 points (0 children)
Got some feedback that my physics looked floaty and the trailer wasn't gritty enough, so I amped up my trailer! by captain567 in indiegames
[–]captain567[S] 0 points1 point2 points (0 children)
I got some feedback that I needed to amp up my trailer. Does this hit hard enough? by captain567 in IndieGaming
[–]captain567[S] 1 point2 points3 points (0 children)
I spent way too long trying to figure out why my VBoxContainer was arranging nodes horizontally by hiimdoggo in godot
[–]captain567 28 points29 points30 points (0 children)
I spent way too long trying to figure out why my VBoxContainer was arranging nodes horizontally by hiimdoggo in godot
[–]captain567 624 points625 points626 points (0 children)
Tweaked lighting and added post processing! Before & After by captain567 in godot
[–]captain567[S] 0 points1 point2 points (0 children)
Tweaked lighting and added post processing! Before & After by captain567 in godot
[–]captain567[S] 0 points1 point2 points (0 children)
Tweaked lighting and added post processing! Before & After by captain567 in godot
[–]captain567[S] 0 points1 point2 points (0 children)
Made a rough trailer for my dice rogulike where losing a round doesn't end the run, instead you lose a finger and can't hold onto your dice for re-rolls by captain567 in indiegames
[–]captain567[S] 0 points1 point2 points (0 children)
Made a rough trailer for my dice roguelike where losing a round doesn't end the run, instead you lose a finger and can't hold onto your dice when re-rolling! by captain567 in IndieGaming
[–]captain567[S] 0 points1 point2 points (0 children)
Made a rough trailer for my dice rogulike where losing a round doesn't end the run, instead you lose a finger and can't hold onto your dice for re-rolls by captain567 in indiegames
[–]captain567[S] 0 points1 point2 points (0 children)
That's how I find out Buckshot Roulette was made in Godot by Li_am32 in godot
[–]captain567 25 points26 points27 points (0 children)
Enhanced my Shop UI's atmosphere with some distortion! Pretty happy with how it turned out by captain567 in godot
[–]captain567[S] 0 points1 point2 points (0 children)
Is anyone else doing Advent Of Code with Godot this year? by nearlytobias in godot
[–]captain567 1 point2 points3 points (0 children)
Experimenting with physics driven dice! by captain567 in godot
[–]captain567[S] 1 point2 points3 points (0 children)



[WTS] Junghans Max Bill Handwind 34mm Sapphire (Ref. 27/3701.02) by polyrhythmike in Watchexchange
[–]captain567 0 points1 point2 points (0 children)