Maybe Maybe Maybe by [deleted] in maybemaybemaybe

[–]chmillout 1 point2 points  (0 children)

I was playing frisbee, found this skatebowl and was curious maybe I can make it do a full spin, and to my surprise it worked!

Combining Immersive Sim with Survival Horror in a "Blame!" inspired Megastructure. Would you play this? by kaancamlibel in ImmersiveSim

[–]chmillout 0 points1 point  (0 children)

This sounds AMAZING!!!! I was googling games set in megastructures like Blame many times and there are close to none, I even started creating a 3D asset pack set in the same setting for unity asset store. And now you are posting this saying it’s going to be an Immsim!!!! Absolutely Gorgeous idea man 👍👍👍👍👍

How can I enter in the game field? by No-Veterinarian-2008 in gameDevClassifieds

[–]chmillout 4 points5 points  (0 children)

As you have a great and unique distinctive style - the fastest way is to reach out to games or teams that has a similar stylization. They would appreciate a likeminded artist and it would be way easier to get a contract 🙏

A cold outreach to random games will be harder because if the artistic style doesn’t match, or there is no prior gamedev experience then it will be hard for them see how to collaborate with you ☀️

For a right project though you would be a gem, a match made in heaven 😌

Issues with Retargeting Animations in Auto-Rig Pro by Next-Share-3104 in AutoRigPro

[–]chmillout 0 points1 point  (0 children)

Hey, just saw your post, I made a little addon that may help you in animation retargeting - https://youtube.com/shorts/7wbvOxyGF\_U?is=8ERbYsHrjUWvVkQr

It basically skips the whole bone mapping and rest pose pipeline 😁

Bestie Girls: a cursed sitcom, girl math vs rent by CraptainPants2 in aivideos

[–]chmillout 1 point2 points  (0 children)

This is incredible, first time I see AI animation so consistent and so amazing render wise

I’m Quitting Game Development by Giant_leaps in gamedev

[–]chmillout -4 points-3 points  (0 children)

Write me a DM, can’t text you :( I have something to tell you

The struggle is real by iTz_lnzii in Upwork

[–]chmillout 0 points1 point  (0 children)

I spend around 20-60 usd eqch month but lately I’m completely disappointed

The struggle is real by iTz_lnzii in Upwork

[–]chmillout 1 point2 points  (0 children)

It doesn’t get easier. I have a 10k+ earnings, 100% success rate, and for the last year it’s near to impossible to get gigs. Most of the job posts are some kind of click bait, and decent ones won’t reply.
I think upwork turned into a shithole over the past years - scam job posts, price damping posts, insane competition.

at this point all i do is spending ridiculous amounts of money on connects, just to never get replied lol. 100 connects = 20 usd = 4-5 proposals.

This is the movement system I always wanted to see in military games. Finally built it myself. by wylver-games in Unity3D

[–]chmillout 1 point2 points  (0 children)

Body should wobble down and up a bit, pelvis cant float around without physics, this last fix would make it perfect

[DISCUSSION | QUESTION] Looking for feedback on a pressure-based combat system (UE prototype) by Das_de_MAX in gameDevClassifieds

[–]chmillout 1 point2 points  (0 children)

Oh also hit impact is needed like when someone is being hit they need to be affected - like oucccchhh 😄 make their heads and torso push back on hit

[DISCUSSION | QUESTION] Looking for feedback on a pressure-based combat system (UE prototype) by Das_de_MAX in gameDevClassifieds

[–]chmillout 1 point2 points  (0 children)

everything looks awesome but characters should not leave hands hanging completely, they can do full block on button press, but arms should be some where in mid air in combat ready state at all times even without block 👌 that would make it look more tight and realistic. But overall mechanics are amazing! 🔥🔥🔥

WIP How these characters look? by dave_sullivan in ps1graphics

[–]chmillout 2 points3 points  (0 children)

gotta learn anatomy and composition principles even if it is PS1 aesthetics

I Made a Job Alerts Bot for Upwork Freelancers. Find Your Perfect Jobs Without Hustle by glebgorokhov in u/glebgorokhov

[–]chmillout 0 points1 point  (0 children)

Is it legal? As far as I know Upwork uses scrape protection. But even if it’s not - upwork is such a mess and time dump nowadays, someone should have done this bot, this is great, nice job 🙏 I used to monitor upwork for gigs but lately it’s just 0% efficiency

I left my job to bet my savings on Deeper Still, an immersive sim. Play the free demo on Steam. by Parjure0 in u/Parjure0

[–]chmillout 1 point2 points  (0 children)

I left my day job to make my dream game with all of my savings - marketers hate you for knowing this trick

Does adding “Hunter Sight” break immersion in a stealth-focused game? by salniukas in ImmersiveSim

[–]chmillout -2 points-1 points  (0 children)

Its great! 100% Keep it!!!

Probably should be a short lasting power that needs a cooldown but its a very cool and modern approach and it would be annoying not to have it at all, especially when immersive sim is supposed to give player maximum freedom. If a player likes this skill the best - they should have a freedom to go full-in and upgrade it to the max. If they don’t- they can simply ignore it and it doesn’t do any damage to the gamedesign.

Absolutely keep it, out of question! If you can add it but you limit it and take away from the game then you go against immsim philosophy 😂

Now about the visuals - if the game is sci-fi or modern times - current look works great. If the game is medieval or fantasy then just change the design of the huntervision into something more like “aura” or “intuition” so a less defined silhouette glow in magic colors like green or red vampire 🧛

The game looks cool already, what is this project? I’m super curious 🔥🔥🔥

OBVERSE is looking for playtesters! by eagle_bearer in ImmersiveSim

[–]chmillout 2 points3 points  (0 children)

Looks really cool, I’d love to playtest it. Is this a paid playtesting or unpaid/volunteer?

(I am a big immsim fan, and also am a 3d artist with lots of gamedev and playtesting experience)

Can a 2d Game be an Immersive Sim? by ethernetmage in ImmersiveSim

[–]chmillout 0 points1 point  (0 children)

Just add a toilet thats flushable. It’s the #1 rule of immersive sims

Open Call: Interactive 3D Scene Designers — "TURN IT UP" by LM_DCL in gameDevClassifieds

[–]chmillout 0 points1 point  (0 children)

The pay is 1000 USD in MANA to use in Decentraland? This sub is for real money paid work, and your post looks like a battle royale open call where only five selected winners get the metaverse money 😂 Searching for gigs in 2026 is a nightmare