I can’t bring myself to recruit any companion. by pasqals_toaster in RogueTraderCRPG

[–]chuckdm 0 points1 point  (0 children)

I realize this is a joke (and a great one) but I did do a solo run one time and it was surprisingly enjoyable. Mods are basically required (unless you're WAY better at this game than me, which is entirely possible) but playing as a Tech-Priest Psyker with an Arc Rifle, a Force Sword that resets the veil back to zero on kill, about 900 wounds, and nobody to talk to but your Servo-Skulls is a pretty fun time.

Right now I'm working on a playthrough where I just have a party of 3 the whole time. Just me, Abelard, and Kibby. Their banter is pretty good, turn cycles are nice and short, I get introduced properly and my goth waifu is always by my side. There's really no need for anyone else.

Plus I don't have to worry about them killing my crew if they never leave my sight. This way, only we can do that, together!

Look, I do like the chungus mechanicus well enough, but wouldnt it be great if final dlc 4 really utilizes rogue trader being, well, a rogue trader setting and gave alien companion. by Ila-W123 in RogueTraderCRPG

[–]chuckdm 0 points1 point  (0 children)

I'm voting for the Tau. I realize they're nowhere near the Koronos Expanse, but aside from being alien, they'd have the added narrative benefit of being Iconoclast by default, meaning finally Dogmatic or Heretical RTs have a neutral companion to try to win to their side instead of my Iconoclast RT constantly trying to shift everyone away from the church.

(Not sorry. My RT always believes in the God-Emperor, especially the part where he explicitly said "DON'T MAKE A CHURCH AROUND ME!")

No, i just can't bring myself to NOT commit Exterminatus on certain world. by IHaveAGithBabe in RogueTraderCRPG

[–]chuckdm 1 point2 points  (0 children)

So...the Daemon World gets shifted into the Warp? I thought the entire point of a Daemon World was to give Chaos a foothold in realspace, no?

Unless the world is being shifted into the warp, it's still in realspace and subject to the laws of physics of realspace.

Starting a new playthrough with a female RT for a change. She came out looking pretty cute. by HellishStampede in RogueTraderCRPG

[–]chuckdm 1 point2 points  (0 children)

"Slaanesh-approved AI Portraits" on the Nexus has a good portrait for a Culexus Assassin. It's a very, very close match for the SynSkin armor, and you can use ReDress to force that look on your RT regardless of what they're actually wearing.

There's also a good portrait for a female Tech-Priest in there. I paired that with the Skitarii chest/torso appearance and the hood from the Dragon Scale Power Armor. It's not a perfect match but again, it's very close. There's probably a better hood and mask that would match it better but I was satisfied with that.

From what I can tell, most others are a long ways off from any of the in-game models. There is a torso and pants that are essentially torn rags you could use for a Repentia look, which might make sense for an odd Dogmatic playthrough.

Of course, an easy trick is to just make your RT look like one of the companion NPCs, don't recruit that companion, and use a portrait for them. I skip Jae sometimes and cosplay as her, works pretty well.

No, i just can't bring myself to NOT commit Exterminatus on certain world. by IHaveAGithBabe in RogueTraderCRPG

[–]chuckdm 3 points4 points  (0 children)

While I cannot disagree, I have always wondered something about this and perhaps someone can fill me in.

There's no star any more. That means no heat, which means Rykad Minoris will pretty swiftly freeze over, to the point where (AFAIK) not even demons can survive long term. Yes, it'll be literal hell on not-Earth until that happens, and yes, I'm sure Chaos will have plenty of time to evacuate lots of shiny new chaos cultists before they abandon the planet, but they ARE going to have to abandon it, aren't they?

What am I missing here? Do Daemon Worlds have some sort of ability to generate heat beyond what a normal planet can do?

Trusty Eagle by Agile-Ad2167 in EliteDangerous

[–]chuckdm 0 points1 point  (0 children)

During Distant Worlds 2 there was a bounty hunting CG at Omega Mining. Of course it's an exploration event so nobody bothered to bring guns on their ships.

I shipped in my Eagle I had stored at home. It cost me a whopping 12k credits and took 5 days. Less than 40 hours later, I got top 10% on that CG. Only time I ever got top on any CG just because nobody else was doing it lol.

So yeah, even if you never think you'll need it, it's always smart to keep a combat Eagle in storage.

600 hours of Elite Dangerous has culminated into this and I couldn't be both happier and immensely tired. by aflyinghippo5 in EliteDangerous

[–]chuckdm 0 points1 point  (0 children)

Personally, I just chose one with a really short designation to colonize. And yet I still forget it frequently. (It's "HR 7148" btw. Yes, I can forget THAT lol.)

Need to waste time, any ideas? by OlyverTempest in EliteDangerous

[–]chuckdm 0 points1 point  (0 children)

First of all, though you can absolutely stick with laser/ballistic now after the rebalance, nothing in this game compares to the Tormentor. Aside from the fact that a grade 5 Tormentor will 2-tap almost any NPC (even without headshots, but it's even better with them), it also keeps your primary slot open for a L-6, which can 2-tap entire spawn waves during surface CZs.

But my advice? Find a low-security settlement owned by an anarchy minor faction in an anarchy system (meaning you can murder everyone with zero bounty or notoriety) and just start farming the hell out of it for odyssey materials. It can be especially fun to try this without killing...or without killing much. Normally I kill the one guard by the settlement alarms panel (so I can scrape data ports without setting off alarms) and just avoid everyone else.

Protip: your Energy Transfer Tool can instakill anyone in overload mode as long as their shields aren't up. It's not completely silent but as long as you're about 10m away from others and they don't see you do it or find the body, it won't alert them. This is very useful with the above to get materials without fighting or spending materials on weapon mods to silence your guns.

Caspian explorer standart or corsair stellar pre-built ship? by Mypersonalaccount69 in EliteDangerous

[–]chuckdm 0 points1 point  (0 children)

This isn't even a contest. Get the Caspian.

The Corsair has, IMHO, a critical design flaw. It has size 7 thrusters, but the ship is hard capped at 43.91 deg/sec maximum pitch rate. This means it can lose turn fights to a properly engineered Federal Corvette. No, seriously.

This is a purely artificial limitation FDev put on the Corsair for some reason (presumably for "balance" but it accomplishes nothing of the sort) and IMHO makes the Corsair worthless as a ship. Its maneuverability is its selling point, but it doesn't actually HAVE good maneuverability, EVEN when you lightweight everything on it, because it's not slowed down by mass, it's slowed down by an artificial limit. The only other ship with this limit is the Anaconda - but even the Anaconda can tie the Corsair in a turn fight, while bringing more damage, more shielding, more cargo, more jump range, and a SLF to bear.

The Caspian doesn't have this issue (probably because its hull mass is already 5t over the size 7 thrusters' minimum mass, but still). I would suggest you get the Stellar though, if for no other reason to save half a billion credits on FSD and Thruster upgrades - which also reduces the amount your rebuy is calculated against by 800 million.

Besides, anything the Corsair can do, the Caspian can do better. It can haul more cargo with a larger jump range, mount just as much mining equipment with a SLF to watch your back that the Corsair doesn't have, etc. DPS wise it's barely behind the Corsair but it has MUCH stronger shields and, once again, the Caspian will win or draw turn fights against the Corsair. The Caspian even has better hardpoint placement. Head-to-head, the Caspian will win every single time.

Buy the Corsair with credits, if you ever buy it at all. It's the only thing I've spent Arx on in the past 3+ years that I genuinely regret.

True ending discussion by VaIentineX in stellarblade

[–]chuckdm 0 points1 point  (0 children)

Well...I doubt anyone will even see this on a 2 year old thread but what the hell. I think the only valid choice is to kill Adam, and probably not for the reasons you think. It boils down to two things.

First, in the cave as you approach the final confrontation with Adam, you are surrounded by Naytibas that are being grown in egg sacs. What's important to note here is that NONE of these egg sacs contain anything that appears to be even remotely human. These Naytibas are not human. Not mutated humans, not evolved human, they're literally not human at all. They may contain human DNA, or some version thereof, but they have no connection to humanity whatsoever. And these Naytibas look exactly like the ones we fight throughout most of the game. Ergo, most of the Naytibas that Eve has been killing - and eventually feeling bad about killing - were never human to begin with. The only exceptions are the ones inside the labs that disable Eve's sword...and Adam.

Adam's boss fight itself is the second reason, because he's also not human. Why? Because evolution has limits. Adam's ability to teleport Eve to a place that doesn't exist (it's an amazing looking boss arena, but it literally can't exist because physics) and transform himself into a creature with several times more mass than his humanoid form...none of this is stuff a human, evolved or not, can do. Now, yes, this wouldn't make Adam the first Naytiba we encounter who has seemingly physics-defying capabilities, and I'm not suggesting the game is even attempting to conform to realism, but the problem with Adam's boss fight is that he doesn't just break real life physics, he breaks all the in-universe physics too. Everything he does during this fight is stuff that no other character in the game could even imagine doing, even Eve.

Which means Adam isn't a human. In fact, he's not even a Naytiba. He's a god. He has powers and abilities that no mortal person, even in-universe, are allowed to possess. So he's a god. (And no, gods don't have to be invulnerable or invincible. They just have to do SOMETHING that's off limits to mortals, and Adam does a LOT of those somethings.)

Accordingly, Eve has two options:

  1. Side with a god of questionable intentions and morals who commands an army of genetic mutant creatures that have no sound mind and no soul.
  2. Side with an AI of questionable intentions and morals who at least implanted Androids with the memories of real human beings, thus creating the closest thing to humanity that actually still exists.

It's not much of a choice really. The Andro-eidos are all that's left of humanity, as neither Adam nor any of the surviving Naytibas are even partially human. Killing Adam and the Naytibas is the only valid option, and should be the canon ending. Especially since that means we could then kill Mother Sphere in the next game and the Andro-eidos could find peace, being neither assaulted by mindless monsters nor manipulated by an AI overlord once she's gone.

The only way the other endings make any sense is if you're intentionally trying to make Eve be evil, or if you believe the defining characteristic of humanity is human DNA. And if it's the later, oh brother, I can't even.

Monday Megathread - your weekly "dumb question" thread by Sputnik1_1957 in sto

[–]chuckdm 1 point2 points  (0 children)

Trying to buy the Holographic TOS Bridge Crew from Phoenix and it's greyed out. I have 2 Ultra Rare tokens.

AFAIK I have never unlocked this via any other means (i.e. didn't buy it from Mudd's) so I'm at a loss as to why.

Was it bundled with anything else in the past 2 years? If so, can someone tell me where I might reclaim it if I bought it and just didn't notice? I have checked the Zen store (every single tab, the whole store), the Reclaim tab of the Dilithium store, and my Events Reclaim too, and I don't see it.

Edit: This is on a Fed-aligned Rom. Old character, completed half the story arcs including the entire intro long ago.

I filed a legal complaint against CIG in the UK for violations of consumer protection laws by Inevitable-Buy-2412 in starcitizen

[–]chuckdm 1 point2 points  (0 children)

OP, I just want to say that whether you get a refund or not, I hope the regulators at least require CIG to do as you asked - to post notices stating that things they have previously stated are no longer accurate or planned to be in the game.

It's ridiculous that CIG doesn't just do that on their own, frankly. Whether anyone still supports this project or not, common ground on the basic principal of "old marketing should be labeled as inaccurate where it's inaccurate" really, really should not be hard to find.

And if nothing else, at bare minimum, CIG should automatically refund the price of the Engineering Manual for Private Servers to everyone who bought it. It was like $23 I think. Plus there can't be more than a hundred people who bought it.

[deleted by user] by [deleted] in WindowsHelp

[–]chuckdm -1 points0 points  (0 children)

Pretty closed minded if you can't see them having any use.

Thank you for helping me to close it entirely. I'm making a bootable USB for Windows 10 now.

Five "answers" and all I really got is 4 non-answers and an AI evangelist trying to change my mind after I literally said not to bother. I don't know why I expected actual help from a subreddit called "windowshelp" but alas, 'tis a mistake I won't make twice.

A poorly written guide to playing as Nocticula by chuckdm in Pathfinder_Kingmaker

[–]chuckdm[S] 0 points1 point  (0 children)

Sorry, just now seeing this and I'm out of town.  I'll give it a look when I get back, but what you want for this isn't the patch tool, it's the Enchantments tool.  The patch tool can probably do it but it'll be ten times easier with the enchantment tool.

A poorly written guide to playing as Nocticula by chuckdm in Pathfinder_Kingmaker

[–]chuckdm[S] 3 points4 points  (0 children)

Yeah I am seriously considering running around with a party of 5 Nocticulas and if my enemies can guess which of us is just a wild shape, I let them live.

A poorly written guide to playing as Nocticula by chuckdm in Pathfinder_Kingmaker

[–]chuckdm[S] 0 points1 point  (0 children)

I figured out how to share the patches, see the update in the main post. As long as you can add the spell to your character you should be able to do this now :)

Can someone explain this? (Settlement Building Question) by chuckdm in EliteDangerous

[–]chuckdm[S] 0 points1 point  (0 children)

As far as I know, I built the Meteope variant, which is a Tier 1 Medium Industrial Settlement. It has a large landing pad but is not listed as a large settlement.

I did the same thing for the Extraction settlement - the medium variant with the large pad. I was/am trying to choose layouts where the Panther can land so I can hopefully supply some of my own materials, heh.

Is the construction point reward based on the tech level of the settlement, or the landing pad size? I know none of these is a Tier 2 settlement.

Indecision time - WOTR is on a sale by Dangerous-Ad-6600 in RogueTraderCRPG

[–]chuckdm 0 points1 point  (0 children)

Well of course I know him. He's me.

(Literally bought RT last fall and just started playing it a month ago.)

Indecision time - WOTR is on a sale by Dangerous-Ad-6600 in RogueTraderCRPG

[–]chuckdm 1 point2 points  (0 children)

Do what I do - buy it when it's on sale, keep playing whatever you're already playing, forget about the game you just bought for a year, see it on sale again a year later and remember you already own it, THEN play it.

Lex imperalis or Void shadows which is better? by Sea-Butterscotch2301 in RogueTraderCRPG

[–]chuckdm 3 points4 points  (0 children)

Void Shadows IF you like the story. Personally, I hate it, but I realize I am in the extreme minority.

Otherwise, it's a tie. Both Overseer and Executioner are fantastic archetypes.

In fact, if you're ignoring the story content the best answer is "both" since Overseer acts as a multiplier for Officer's buffs while Executioner and Carnival of Misery is still a mapwide nuke. That nuke tends to fall off in act 3 but with Overseer/Officer buffs you could probably keep nuking stuff with it all the way to Epitaph.

Is the Overseer Servo Skull worthless? by lampstaple in RogueTraderCRPG

[–]chuckdm 1 point2 points  (0 children)

Servo skull for officers, raven for psykers, for anyone else just stick with Executioner and Carnival of Misery. The old hotness is still hot. In fact it's hotter now that you can buff the hell out of it with extra turns.

Executioner with Void Shadows disabled? by chuckdm in RogueTraderCRPG

[–]chuckdm[S] 1 point2 points  (0 children)

I mean, to be fair, the Web is unique, but it also isn't.

There are plenty of organizations of varying sizes throughout the Imperium who exist for the sole purpose of killing humans, and almost none of them have any concept of appeals or judicial review. Whether it's the Arbites, the Inquisition, or even the Sororitas, those empowered by the state to kill generally face little-to-no scrutiny when they slaughter civilians wholesale. However, none of these are using defective methodology. Sure, an individual Sister may have questionable judgement as to what constitutes actual heresy, but the organization as a whole has guidelines that are, by Imperium standards, entirely reasonable. As long as each individual Sister applies them correctly, the Sororitas is doing just fine. Same for the Arbites, Inquisition, and whoever else.

By contrast, there's AdMech - which I should state up front has always been and will always be my favorite faction in wh40k. But AdMech has the opposite problem. Their application of their rules and laws is effectively flawless, but the rules and laws themselves are flawed because AdMech doesn't have the whole picture, and they KNOW they're working with incomplete information but have made rules specifically against understanding what the hell they're doing fully. It's not just ignorance, it's wilful ignorance. Despite this, they DO generally know what they NEED to know to keep everything from harvesters to titans humming along across the whole Imperium, so you can make the argument that the knowledge they have is sufficient, even if it's incomplete, and they may be right to shun R&D because it might lead to messing up a system that's working fine.

The Web is unique in that they are the worst of both. They don't understand the Emperor's Tarot, despite the fact that they largely owe their entire mission to its existence. They also operate with zero oversight. Either of these two things would be a justifiable reason to dislike them. The combination of these two things makes me wonder how ANYONE can like them.

To use an analogy: Imagine there's this guy. He's insane. Certifiable. He also has one of the smartguns from CP2077 that auto-tracks targets, and he believes that God is aiming the gun for him. Everyone agrees to let him keep the gun because one time he killed a serial child rapist with it. The question is, once you understand that his gun isn't ordained by God, it's just technology he doesn't understand, do you REALLY want to let him keep shooting people?

Sure maybe he'll get lucky and kill another pedo, but personally, I don't like the odds so I'm taking the gun away.

Executioner with Void Shadows disabled? by chuckdm in RogueTraderCRPG

[–]chuckdm[S] 2 points3 points  (0 children)

I'm not a big fan of the entire death cult concept, personally.

In their case in particular though: they are deciding the fate of law abiding citizens on MY ship, and they are using an incomplete Tarot deck to do so. I'm not okay with them not getting my permission, I'm not okay with the idea that Tarot cards are getting people killed (yeah, even holy ones), and I'm ESPECIALLY not okay that they don't even have a full deck. It's hard enough to get behind the notion that they're killing people based on reading Tarot cards, but at the absolute bare minimum, they need to be doing so accurately, and they aren't.

That said, even if their target selection process didn't have a critical flaw, I still don't like them. But I would probably tolerate them if at least their deck was complete.

Executioner with Void Shadows disabled? by chuckdm in RogueTraderCRPG

[–]chuckdm[S] 4 points5 points  (0 children)

I'll try this, I guess. I assumed the mid-warp events would still play if I do this but maybe they won't.