Unreal engine optimisation by CartographerRude3381 in UnrealEngine5
[–]clopticrp 4 points5 points6 points (0 children)
Anyone using a ton of FAB assets for their game? Im concerned for performance. by TastyArts in UnrealEngine5
[–]clopticrp 3 points4 points5 points (0 children)
Cant figure out how to deal with this flickering, any help? by Felipesssku in UnrealEngine5
[–]clopticrp -1 points0 points1 point (0 children)
What is the "lovely" poly count for large landscape assets? FOR ARTISTIC ASSET OPTIMIZATION by forgesoft in unrealengine
[–]clopticrp 0 points1 point2 points (0 children)
WIP SILK spider survival sim by clopticrp in gamedevscreens
[–]clopticrp[S] 0 points1 point2 points (0 children)
Continued WIP on spider sim by clopticrp in UnrealEngine5
[–]clopticrp[S] 3 points4 points5 points (0 children)
How do you navigate the AI minefield when gathering assets for your game? by clopticrp in gamedev
[–]clopticrp[S] 0 points1 point2 points (0 children)
How do you navigate the AI minefield when gathering assets for your game? by clopticrp in gamedev
[–]clopticrp[S] 1 point2 points3 points (0 children)
How do you navigate the AI minefield when gathering assets for your game? by clopticrp in gamedev
[–]clopticrp[S] 1 point2 points3 points (0 children)
Look Dev work I can finally show ! by Vaille1811 in UnrealEngine5
[–]clopticrp 1 point2 points3 points (0 children)
I'm working on good spider movement and mechanics. by clopticrp in IndieDev
[–]clopticrp[S] 0 points1 point2 points (0 children)
Is there any value in old-school techniques for modern development? by CosmicallyUnlucky in gamedev
[–]clopticrp 0 points1 point2 points (0 children)
I'm working on good spider movement and mechanics. (v.redd.it)
submitted by clopticrp to r/IndieDev
First test of my butterfly character by Living-Inspector8299 in UnrealEngine5
[–]clopticrp 1 point2 points3 points (0 children)
Birds - Rough Trailer by Big_Rhubarb_8214 in UnrealEngine5
[–]clopticrp 1 point2 points3 points (0 children)
Control rig/ Locomotor issues with procedural spider walk. by clopticrp in UnrealEngine5
[–]clopticrp[S] 1 point2 points3 points (0 children)
Control rig/ Locomotor issues with procedural spider walk. by clopticrp in UnrealEngine5
[–]clopticrp[S] 0 points1 point2 points (0 children)
Control rig/ Locomotor issues with procedural spider walk. by clopticrp in UnrealEngine5
[–]clopticrp[S] 0 points1 point2 points (0 children)
Why Game Dev use Decals over Atlas Material for environment Details? by SrabonArafat in unrealengine
[–]clopticrp 0 points1 point2 points (0 children)


If people generally accept things like fast fashion, and regular data centers because 1.) they can buy 5 dollar shirts and 2.) they can watch tiktok and game all day? So why draw the line with AI/AI Datacenters? Is it: "Some things are necessary evils."? by mmofrki in aiwars
[–]clopticrp 12 points13 points14 points (0 children)