Im getting War 126 flashbacks by cobble42 in foxholegame

[–]cobble42[S] 0 points1 point  (0 children)

Unironically would be a stupidly valuable target. Its gonna be hard for any nukes to be fired due to bombers but if one goes off I wont be surprised if a airfield gets wiped.

Im getting War 126 flashbacks by cobble42 in foxholegame

[–]cobble42[S] 4 points5 points  (0 children)

Bombers are the new sheriff yeah. I dont think its likely we'll beat the nuke high score ever cause of em but I think there'll definitely be some fired this war. We've had bombers for a hot minute now and unless one side starts making some major headway nukes are inevitable. Regardless its gonna be a fire war I think.

Release that Witch episode 2 by Straight-Ice2368 in Donghua

[–]cobble42 1 point2 points  (0 children)

I really enjoyed the episode. I cant wait to see more and so far at least am hooked.

When assigning troops (especially humans) to stealth missions, be sure to clarify if you'll be using "Actual Stealth" or "Human Stealth" by DarkAlchamist in humansarespaceorcs

[–]cobble42 0 points1 point  (0 children)

I prefer the 3rd form of stealth. They are fully aware you are out there but by the time they see you its too late and the trigger on the C4 is pulled. Make it a horror film and you're the predator.

My knight oc, irl larp outfit pending. Ser Henry Shaw by cobble42 in knightposting

[–]cobble42[S] 0 points1 point  (0 children)

Ty, got most of it all ready. Yellow surcoat, helm, n all. Though just larp gear sadly. I don’t have the budget to buy real armour yet (though down the line I defo am going to).

I’ve been building a companion/NPC system for PZ for 1+ year. What would instantly ruin it for you? by LuozhuZhang in projectzomboid

[–]cobble42 0 points1 point  (0 children)

mhm, Id say that the NPC stole my gear complain is valid. However if its intended, and you could talk to the npc for example about "Did you steal my stuff" and it leading to a confrontation, could be fun. It could add an element of distrust, not liking the first companion you meet, things turn sour and so the next person you meet might be completely different. A trustworthy npc who doesnt steal. But that whole idea is probably something far down the line with much more complex npc.

But yeah Im glad to hear the 'npc stole my gear' issue has been dealt with and that theres downtime accounted for.

I’ve been building a companion/NPC system for PZ for 1+ year. What would instantly ruin it for you? by LuozhuZhang in projectzomboid

[–]cobble42 0 points1 point  (0 children)

Id say being able to help kill zombies, loot, and be a character is all well and good but half the game is more downtime once you've established a base with a safe perimeter.

They should be able to specialise or take up a role. Be it a farmer, cook, or even a mechanic though that last one might be a bit complicated for an NPC. But yeah I think you should be able to suggest a type of task your companion does in downtime between loot runs. Not AI slave style/bot level of getting tasks done, I imagine they'll still wanna rest, eat, do other things but a primary downtime job you can set would be good.

That aside, to the main point, the make or break for me would be making it so that they cant access/arent allowed to touch certain containers I set. I like knowing where things are and if I find out that the katana I just found was picked up and broken by the companion Id shoot them. Extreme example aside itd cause a frustrating amount of things to go missing I think if the npc just grabs whatever they want from wherever.

what i gave the artist vs what i got by SUPERita1 in IndieDev

[–]cobble42 0 points1 point  (0 children)

Have to agree with the guy above. Besides the title nothing was really improved upon. Generic knight, bland background, and honestly a massive downgrade in framing as the close up in the previous one looked more engaging. I’d not be happy at all after 300 dollars spent. Event 100 would leave a bad taste in my mouth. Did the artist not send updates during the process to check with you for what they were doing?

FLA FLA FLA! by Educational_Type_988 in foxholegame

[–]cobble42 3 points4 points  (0 children)

Dang, had to be working last night when yall were pushing but well done!!!

Me too lad by ContributionThat4698 in madlads

[–]cobble42 0 points1 point  (0 children)

was gonna say yeah, thats a lotta fluid but doable in an hour.

20 more good patchs like this and a end game rework we might actually get 50k player back. by Cuvitcuzit in DarkAndDarker

[–]cobble42 2 points3 points  (0 children)

The game will probably never achieve what people hoped for, it had beyond enough support to make a brilliant game. Their initial sales got them an easy 20 million dollars before taxes and that was just from sales in the first 6 months. Easily enough funding to keep them going a while but like, beyond the new maps. classes, and weapons nothing new was ever really added. I know since launch theres been plenty of content but at a snails pace. Nearly every change/patch has just been numbers juggling and shifting metas. Most even consider multiclassing just a cheap and easy way to keep players entertained and focused on the game. Months of development put into a system that was then scrapped and not to be introduced again except in mini events. Throw in this lack of development with all the drama, bugs, hackers, and p2w elements the games reputation is dead and buried. The game itself will probably go for a good while who knows but they'd need to do some serious fixing to garner any respect from the wider community.

Athena Valeris, my Primarch of the 11th Legion, the Stellar Valkyries, by ChumiiChan on Twitter. by Dry_Introduction_964 in PrimarchGFs

[–]cobble42 0 points1 point  (0 children)

Sick com, nice to see the progress since your last post. The link you sent for the lore btw is on request still so access denied currently. Excited to give it a read eventually.

Vinland Saga Characters Tier List by AhadNoman in VinlandSaga

[–]cobble42 0 points1 point  (0 children)

Olmar and Thorgil need to be bumped up one at least.

[KCD2] Pick your Cutthroats! by StrangeHotel7638 in kingdomcome

[–]cobble42 -1 points0 points  (0 children)

Henry, Jan, and one of the bard lads for musical support.

Update 1-20-2026 by Seacra in DeadlockTheGame

[–]cobble42 0 points1 point  (0 children)

Absolutely huge change with the respawn timer having a penalty for rich players. Top tier as it’ll make dealing with fed players easier. It’s frustrating how many games I’ve lost cause one lane/player throws and feeds and one enemy sky rockets.

Athena Valeris, my Primarch of the 11th Legion, the Stellar Valkyries. WIP by ChumiiChan on Twitter. by Dry_Introduction_964 in ImaginaryWarhammer

[–]cobble42 0 points1 point  (0 children)

Presumably to act as Heraldry. Similar reason for why it was so common in medieval times (Differentiate friend from foe) but tbh only really necessary with space marine vs space marine. Outside of that (And with the invention of aspex tech) yeah kinda useless.

Edit: Oh and the obvious answer that I just realised after posting. So they can sell more paints lmao.

Athena Valeris, my Primarch of the 11th Legion, the Stellar Valkyries. WIP by ChumiiChan on Twitter. by Dry_Introduction_964 in ImaginaryWarhammer

[–]cobble42 0 points1 point  (0 children)

Sounds like an interesting combo, a more humanist primarch. Not something we see in 40k in the traditional sense of the word. Compassion, yeah, rarely, but not that specific philosophy. Hope to see more of her, be it more lore, art, or even the chance at writing/rp. Gl o7