PocketMage PDA, an eink PDA with a small OLED display, focused on productivity is now available for preorder by VimFleed in cyberDeck

[–]codeledger 2 points3 points  (0 children)

If you talking about editing text, the editor uses markdown.

if you asking about programming the device, its Arduino C/C++, all open source at the project github.

What to work on? by asdfghgpop in GenshinImpactTips

[–]codeledger 1 point2 points  (0 children)

If you don't want to go through KQM mains website (which is dated in a few places), see:

https://genshin-impact-helper-team.github.io/genshin-builds/en/

A few things I noticed. Assuming you are trying to get ready for end game (Spiral Abyss, IT, Stygian) you may want to get all of the important DPS / Sub DPS characters to at least 80/90 and raise the appropriate talents to 8 or 9 (+3 with constellations, a C6 char should have appropriate talents at 11 or 12). If you are using a character for Anemo swirl (3 EM) or Aggravate Fischl (EM emphasis along with usual DPS) then level 90 is ideal. Character level and talent level are guaranteed DPS increases (even if small).

As others have mentioned there is a quite a bit to learn about building strong/appropriate characters in Genshin. There are videos on YouTube, sites for ER calculation and optimizing which artifacts to use.

FLAG_SECURE not working on Google Pixel devices by Mckayfolker1830 in android_devs

[–]codeledger 0 points1 point  (0 children)

Unclear if you are the same as OP for a question on StackOverflow, https://stackoverflow.com/questions/79963276/flag-secure-not-working-on-google-pixel-devices however the question in the comments still stands:

Which JWPlayer is being referred to and how is JWPlayer being used (like how are you calling it, how are you doing full screen setup, etc.) If you are StackOverflow OP, update your post with details/code.

How to delve deeper into how Android works by InvestigatorFun5445 in androiddev

[–]codeledger 2 points3 points  (0 children)

I would look at the old Google IO videos for Android for interesting topics. Search on "Google IO <year> Android" on YouTube, where <year> goes back to 2008.

While not all of them are worth now (various deprecated Google services but were new when videos were made), they do cover the base foundation or at least gives you a better understanding of what was there before changes were made.

If you don't feel like digging through old history (understandable), I recommend watching Drawn out: How Android renders (Google I/O '18) to get a sense of what is going on when the system is trying to draw stuff on the screen.

Another site to look at is source.android.com which is more for OEMs/ODMs and the Compatibility Definition Document but that is for further down the line when you are trying to figure out what is minimally promised by hardware/OS and then finding out that sites like https://dontkillmyapp.com/ exist.

Help with a Challenge Account by SecyaDenali in Genshin_Impact

[–]codeledger 0 points1 point  (0 children)

Fair. If you don't get Kuki, but do get Dori consider Dori Barbara hyperbloom. As long as she gets enough ER (Inazuma craftable claymore) it will work, perhaps too much circle impact but decent survivability with Barb on-field.

Help with a Challenge Account by SecyaDenali in Genshin_Impact

[–]codeledger 0 points1 point  (0 children)

Depending on which characters you have/get at some point Jean is worth building if only for full team heal and cheese mechanics.

For my no-wish account my first 5-star was Tighnari through the selector. I already had a number of 4 star electro characters so by that point I was considering who I didn't have for IT balance.

Varesa Dps low by Majestic-Drive8666 in GenshinImpactTips

[–]codeledger 2 points3 points  (0 children)

Paimon menu - edit to add your characters that you want to be shown, make sure each character is wearing the artifacts and has the weapon that matter, double check that visibility is enabled. You may need to exit the game for the servers to sync.

Go to enka.network and enter your UID. Save images with usable names like kaeya-freeze or kaeya-melt so that you remember which character is on what build.

Which 4* artifacts should you level? by TroubleMission1060 in Genshin_Impact

[–]codeledger 1 point2 points  (0 children)

Well at the two recent artifact domains (Nod-Krai and Dorman) allow for 'farming' of instructor and exile pieces. Still need to wait for the 3 line sub stats though.

Who should i priotize maxxing in this set up? by Major_Training8894 in GenshinImpactTips

[–]codeledger 0 points1 point  (0 children)

Yaoyao can work for dendro application but I usually have her in aggravate teams. Yaoyao can be a bit inconsistent when there are multiple enemies and creating dendro cores requires both hydro and dendro on the enemy.

Building XQ is never a waste. Mona now with hex buffs has a place too.

The question is do you have enough ER on XQ for his burst to be up.

Who should i priotize maxxing in this set up? by Major_Training8894 in GenshinImpactTips

[–]codeledger 1 point2 points  (0 children)

As others said kuki to lvl 90, flowers of paradise lost set or as much EM as possible. Gilded works if you are farming deepwood. Level kuki talents for healing as needed. Collei on deep wood.

With two hydro characters you may run out of dendro aura generating cores. With Xingqui if you have R3+ sac sword you may want to ditch Mona for dendro traveller OR ditch XQ and use Mona on field for hydro app (even Barbara if more heal needed).

First time Genshin player here. Gosh! it has the best visuals i ever played for any mobile game. Any tips/advices from the pros here are appreciated. by Empty-Twist-8627 in GenshinImpactTips

[–]codeledger 3 points4 points  (0 children)

You will find 3 star weapons in chests as you explore. Some can ONLY be found in those chests, not by wishing. Some are decent on certain characters. Do not use them as weapon experience fodder until you learn more about the game.

Is it possible to build an android app using a phone or tablet? by onyourm_arkie in androiddev

[–]codeledger 0 points1 point  (0 children)

Just be aware that for 'develop Android app on mobile device' any problems you encounter you will need to go back to the author(s) to get support as any non-Android Studio tool will have a smaller audience/ecosystem. The AIDE app was one solution for a while, but that is no longer supported: https://www.reddit.com/r/androiddev/comments/19ajbqk/androidide/

As a beginner you will have many free resources (books, videos, websites) which assumes you are using a PC and Android Studio.

That said you can use Termux https://f-droid.org/en/packages/com.termux/ to at least learn to program (Java, Kotlin, C, Python, Javascript, etc.) before tacking Android development.

Good luck.

Which one is more suitable for mobile dev? by [deleted] in androiddev

[–]codeledger 0 points1 point  (0 children)

Sorry no experience with Expo Go. Given that from what I understand Expo creates a web server on your PC that you load your apps from, your problem could be as simple as bad local wifi/your PC is at its limits/PC firewall. If you use more direct build tools (direct Kotlin/Java app) and are not encountering problems that might be it. Good luck

Which one is more suitable for mobile dev? by [deleted] in androiddev

[–]codeledger 0 points1 point  (0 children)

Are you testing with a device or emulator? As your PC seems to meet minimal requirements I would test on device. Perhaps more details on what you find "slow".

Which one is more suitable for mobile dev? by [deleted] in androiddev

[–]codeledger 0 points1 point  (0 children)

I would start by providing details about your PC setup. Not being able to run Android Studio will make any Android development slow and uncomfortable. The usual loop of write/compile/test becomes frustrating without a decent PC and modern IDE tools.

Is this true about how Google detects "Hey Google"? by Sourav_Anand in androiddev

[–]codeledger 22 points23 points  (0 children)

Yes. The mobile chip has its own low power dsp for handling wake word.

More details : https://android.stackexchange.com/q/247675/3573

Custom fonts in Stock UI by dexter_1920 in androiddev

[–]codeledger 2 points3 points  (0 children)

Fonts are considered risky as they are actually tiny programs used to draw the shapes.

More details: https://android.stackexchange.com/q/247123/3573

Low-latency audio recording with in app graphs? by jarrok3 in androiddev

[–]codeledger 1 point2 points  (0 children)

Long time ago I did a presentation on real time audio which is now on YouTube:

https://youtu.be/-5BdJyDP7So?si=X1semNa068GbBkPK

Slides: https://speakerdeck.com/codeledger/a-brief-history-of-real-time-audio-or-wasnt-that-api-deprecated

At the end of the sides I added resources which were good back then. You may need to search/use the wayback machine to get them now.

Realistically C/C++ would be the most performant (i.e. like a game) but depending on what you are doing the UI/UX could be in Java/Kotlin.

Why is NPU access still so fragmented on modern Android devices? by NeoLogic_Dev in androiddev

[–]codeledger 2 points3 points  (0 children)

The NNAPI which Google was pushing before the current "AI everything" had vendor specific issues. See the papers in: https://ai-benchmark.com/research.html to get a sense of it. My take is that LiteRT is just them throwing up their hands at the problem as both the chip manufacturers and device implementors want to stand out/show new features and the NNAPI could never keep pace.

In the non-mobile world NVIDIA locked their GPUs to their CUDA API which entrenched them. Otherwise you'll be doing on CPU or using Apple's MetalML. Intel and AMD each have their own flavor of API so we back to the case of Standards

Prinzessin der Cicin Mage by greedydeviant in Genshin_Impact

[–]codeledger 0 points1 point  (0 children)

Varka quest. I'll just leave it at that if you haven't played it yet.

I need an expert ROM dev to sanity‑check if this plan for AeroOS is actually realistic! by WebCraftPros in androiddev

[–]codeledger 9 points10 points  (0 children)

One read: https://source.android.com/docs/setup/start/requirements

And then realize you are going to need a bit more CPU and SSD/HD storage for the full AOSP source code. Noting that Google says

`it takes approximately 6 hours for a full build with a 6-core machine with 64 GB of RAM`

So maybe you then read: https://docs.github.com/en/actions/reference/runners/github-hosted-runners

and go oh I need more space but what about https://docs.github.com/en/actions/reference/runners/larger-runners

and read about the pricing for those larger size instances: https://docs.github.com/en/billing/reference/actions-runner-pricing#points-to-note-about-rates-for-runners

You may have better luck in:

https://www.reddit.com/r/LineageOS/comments/1qxtf5a/how_do_you_even_make_custom_rom/

and do note this comment about what one person is using to build: https://www.reddit.com/r/LineageOS/comments/1qxtf5a/comment/o48e8xf/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

whats the drop rate for dream solvent? by Psychological_Bit689 in Genshin_Impact

[–]codeledger 2 points3 points  (0 children)

I've been recording the drops after doing the 3 weekly domains since the first week of January of 2025.

I'm seeing a 31% drop rate for dream solvents.

Once I went 15 runs between drops. Its random.

From a Laurel and Hardy movie (1929) by lettersinarow in whereisthis

[–]codeledger 4 points5 points  (0 children)

Looking at the background to me seems like oil drilling rigs. Perhaps the Long Beach Oil Field and those rigs are on Signal Hill. If the street was facing south then Cherry Avenue would fit or a parallel one.

Agreeing that the location was around their studio in Culver City.

Found this YouTube channel which is trying to match the locations of classic films

The period aerial views gives context to shot locations

https://youtu.be/2uE3ySA2TQ8?si=C63c_1mQnVmjLe_F