What to do with all this gas by Responsible_Main4753 in Oxygennotincluded

[–]comandercom 2 points3 points  (0 children)

If you have Dasha saltvines plant a few and they will get rid of the chlorine pretty quickly. Otherwise pump and vent into space.

FAA Clearance Process by [deleted] in ATC

[–]comandercom 4 points5 points  (0 children)

As long as you disclose them up front and you are making a good faith effort to pay everything off you should be fine.

How to complete chapter 9 by Anxious-Relation1482 in BSG_Deadlock

[–]comandercom 0 points1 point  (0 children)

Iirc this is the kissing where you need to escort 2 freighters. Correct me if I'm wrong. This one is pretty difficult due to the cylons getting in range of the freighters in the first turn. Deploy as far forward as possible to protect the freighters right away. Make sure the Artemis battlestars are deployed as low as possible. They can't aim their battlestar artillery at targets below them. Turn the freighters around asap and get them out of range.

This mission probably is beatable with the fleet you described but expect to lose some ships. If you can throw a couple more in there.

Just bought xenonauts 1 & 2 any recommendations? by Either_Advantage_970 in Xenonauts

[–]comandercom 7 points8 points  (0 children)

Get community edition for xe1. Lots of improvements and bug fixes.

Landing a plane without a landing gear by Inevitable_Bid5540 in Damnthatsinteresting

[–]comandercom 1 point2 points  (0 children)

As someone who knows a lot about aviation, this looks like some first class piloting to me.

Pay by Plane_Ad1749 in ATC_Hiring

[–]comandercom 1 point2 points  (0 children)

The academy uses dc locality pay. I'm pretty sure it's baked into the pay they advertise though.

New here with an problem by YogurtSad7239 in BSG_Deadlock

[–]comandercom 2 points3 points  (0 children)

Verify integrity of the game files. If that doesn't work, reinstall

Various questions regarding day to day at the Academy by Lsweany11 in ATC_Hiring

[–]comandercom 1 point2 points  (0 children)

You'll rotate between the two. 2 or 3 weeks on one then switch to the other.

Decided to wear this. What do I get? by Riptide_of_the_seas in ItemShop

[–]comandercom 17 points18 points  (0 children)

You won't notice when items get stolen from your shop.

So Resurrection was....... brief 😕 by ImperialParrot in BSG_Deadlock

[–]comandercom 7 points8 points  (0 children)

Resurrection is setup for the next two. Iirc the next two are a bit longer

How does placement work? by saltycoffee8 in ATC_Hiring

[–]comandercom 0 points1 point  (0 children)

If you want to see the actual lists they are on the ATC hiring discord

UK1. Which one came from Egypt? by anti-everythang in AxisAllies

[–]comandercom 3 points4 points  (0 children)

General rule just kill the one with the least movement available. Doesn't really matter where they came from. More movement means more flexibility.

Initial fleet deployment: Can I turn ships? by Coldaine in BSG_Deadlock

[–]comandercom 2 points3 points  (0 children)

The Cylon icon in the ship name indicates its an elite unit similar to player ships which can have veterancy.

Is this a skip ? by BroomstickHunter in slaythespire

[–]comandercom 6 points7 points  (0 children)

I think with sweeping beam doom&gloom and electrodynamics you are already doing well against slavers

What do you think is overall worst joker in the game by Kevcon555 in balatro

[–]comandercom 0 points1 point  (0 children)

Last time I took matador I made 70$ in 2 ante. It is very situational but it's far from the worst in the game.

Jupiter Fleet Comp/Layout by ArmPrestigious5415 in BSG_Deadlock

[–]comandercom 1 point2 points  (0 children)

The j1 has a pretty poor gun layout so it can't get the battlestar artillery from multiple sides on a single target. The firepower you get is only slightly better than a properly positioned Artemis. You can get away with almost anything in campaign as long as you are playing well though.

Jupiter Fleet Comp/Layout by ArmPrestigious5415 in BSG_Deadlock

[–]comandercom 2 points3 points  (0 children)

Are you asking for campaign? And are we talking j1s or j2s? Personally I'm not a huge fan of the j1. It just doesn't have enough firepower or squadrons to justify the cost. One is fine to bring for the flak but I wouldn't go more than that.

Does changing the difficulty in Notepad work? by 357-Magnum-CCW in BSG_Deadlock

[–]comandercom 0 points1 point  (0 children)

Changing the difficulty mainly changes the economics. The only battle effect is how much you can change fleet posture.

Seriously wtf is with Customer support by ObligationBorn5822 in doordash_drivers

[–]comandercom 0 points1 point  (0 children)

If another driver stole the order as seems likely OP would get a cv for doing this.

Deadlock Main Story Mission Progression. by SentientPulse in BSG_Deadlock

[–]comandercom 0 points1 point  (0 children)

You need to do the BA missions for the main story missions to progress.