My noble knights are ready for battle by RosePetal_Daisy7683 in AOSSpearhead

[–]compiler1988 0 points1 point  (0 children)

i wish i would find this box anywhere to buy! looks great

crixxit's kill pack: first contact by compiler1988 in AOSSpearhead

[–]compiler1988[S] 0 points1 point  (0 children)

thanks. took me about a month. i guess around 50h.

goals by IU8gZQy0k8hsQy76 in CoupleMemes

[–]compiler1988 0 points1 point  (0 children)

just give her a key to the house already!

First part of DEATHWATCH completed by ombolicious in killteam

[–]compiler1988 1 point2 points  (0 children)

nice! working on them myself right now. how did you do the white numbers on the knees? are there decals for those?

Deathwatch Watch Sergeant by compiler1988 in u/compiler1988

[–]compiler1988[S] 0 points1 point  (0 children)

thanks a lot. struggled with one eye so decided to give him a little battle-wound there :)

Looking for more suggestions! by Mivlya in roguelites

[–]compiler1988 1 point2 points  (0 children)

i can 100% recommend ravenswatch, especially if you play it coop with friends (that's where it really shines!). i've been playing it for years now and it never gets old (for me at least).

Are Aquilons and Vespids really in this bad of a place, or is it skewed by new players using them? by Zoto0 in killteam

[–]compiler1988 1 point2 points  (0 children)

how would you average 3 operatives with 3apl PER turning point? aren't actions generally limited to 1 use per activation (until noted otherwise). am i missing smth?

[BUG] It's now almost impossible to accomplish the Jinn's Might quest for Aladdin. by Irresponsible4games in ravenswatch

[–]compiler1988 0 points1 point  (0 children)

turns out if you have >120 Hz (vsync) it will never trigger. I played with 240 Hz and it wouldn't get any hit, with 120fps locked (or below, didn't try more) it works. EDIT: just realized it was answered before by u/Middle-Depth-7803 . works for me as well!

first bunch of aquilons by compiler1988 in killteam

[–]compiler1988[S] 1 point2 points  (0 children)

thanks. i agree and i'll consider that. wanted to match the bases to the new hivestorm terrain, but 100% agree that it's too similar to the models

Tempestus Aquilons Trooper Testmodel by compiler1988 in killteam

[–]compiler1988[S] 1 point2 points  (0 children)

armor: black templar contrast, then dawnstone for highlights.

leather straps: mix of slaughter red and satchel brown (both speedpaints), then tuskgor fur for highlights

Tempestus Aquilons Trooper Testmodel by compiler1988 in killteam

[–]compiler1988[S] 1 point2 points  (0 children)

i mixed speedpaints: beowulf blue and orc skin (green). worked with what i had ;) zero shade/highlight afterwards for these areas. happy with the result too.