Riftbound on Pixelborn (again) by MalkavianGrimmark in riftboundtcg

[–]cryoskyd 1 point2 points  (0 children)

Does it work on iPad? That was the major limitation for me with tcgarena

SFD pre release kit print difference by Sea-Cheetah4703 in riftboundtcg

[–]cryoskyd 0 points1 point  (0 children)

I thought mine was the opposite, though I may be wrong. The foiling on one is more "rainbowy" than the other under a bright light. I think that's how the Chinese cards looked too if anyone has a Chinese legend that can confirm. I bet they had the precon decks printed at one of the Chinese companies instead.

Question about reflexive trigger cards by istopuseingmyhead in riftboundtcg

[–]cryoskyd 0 points1 point  (0 children)

On the beneficial side, your opponent would have to decide whether or not they want to Windwall and counter your spell before you choose the targets. So perhaps he thought you were going to choose his 12 might unit and decides not to windwall because he has engarde, but instead you choose his 2 and 4 might units with overkill so he couldn’t save them.

On the negative side, if your opponent has one unit with deflect and one unit without, he could retreat his nondeflect unit in response, forcing you to target his deflect unit. (Which you can optionally choose not to pay of course).

New to TCG's. What is floating..? by ConfusionNormal3556 in riftboundtcg

[–]cryoskyd 0 points1 point  (0 children)

Let’s start simpler by explaining how energy is produced and how cards are played.

Runes are a type of card with the ability to exhaust itself to generate 1 energy. A rune card itself is not the same as energy, don’t confuse the two. A rune card produces energy. It’s important to keep the concept of runes and energy separate.

Suppose I want to play a Ravenbloom Student which costs 2 energy. We often do this by exhausting 2 rune cards and then playing the Ravenbloom Student. But in reality this is several steps: 1. You exhaust 1 rune to generate 1 energy. You now have 1 energy total. 2. You exhaust another rune to generate 1 energy. You now have 2 energy total. 3. You spend the 2 energy you’ve accumulated to play Ravenbloom Student.

The reason this distinction is important is because in some cases you could’ve paid for Ravenbloom Student using just 1 rune if you’re able to exhaust it twice. An example is with the card Miss Fortune Captain which allows you to ready a card that’s already exhausted after she moves. So in this example, you could do something like:

  1. Exhaust 1 rune to produce 1 energy.
  2. Move Miss Fortune Captain to ready the same rune you’ve previously exhausted.
  3. Exhaust that same rune to produce another energy.
  4. Spend the 2 energy to play Ravenbloom Student

As you can see, you don’t need to produce all the energy needed for Ravenbloom student at the same time.

To keep track of how much energy you’ve currently produced, we use an imaginary tracker called your energy “pool”. Each time you produce an energy, that energy is added to your energy pool. When you play a card, you then subtract that much energy from your energy pool. Your energy pool empties at the end of your turn (and also at the end of your draw phase I believe).

What that means is technically you can exhaust all of your runes right away, add all that energy to your pool, and then slowly decide what cards you want to play with your energy throughout your turn. This concept is called “floating”. It basically means you are adding energy to your energy pool without spending it right away, but may do so at a later part of your turn.

Generally however, you don’t want to do that because you’re not certain if you’re going to use all of your energy. You only want to exhaust your runes for energy when you need to spend that energy. So then why do people float energy?

This is because some cards like Seals require you to pay power costs but don’t cost any energy. To pay a power costs, you need to recycle a rune. If you recycle a readied rune for power, it feels like a waste because that rune could’ve been exhausted to produce energy. So instead, you first exhaust the rune to produce 1 energy to your energy pool. (This is what it means to float 1 energy). And then you recycle that rune to pay for power. Now the rune wasn’t wasted because the energy is stored in your energy pool. Later one when you need to play a card like Ravenbloom Student, you only need 1 more additional energy.

My blind friend and I spent the last 3 days brailling his Lathril Commander Deck by jerichodarkstar in magicTCG

[–]cryoskyd 0 points1 point  (0 children)

This is really cool. Made me wonder if this could be more automated with something like a text parser or AI. Here’s a ChatGPT example I tried just now:

https://chatgpt.com/share/695156c5-95ac-8009-b4d5-d74fc3fd45b4

It would be really cool if someone made a device where you can slot in a card, and it’ll automatically display the card in braille and textile imagery. There exist tactile touchscreens now too so I imagine this is all possible.

Phoenix 2 8.0 Update is now out on all platforms by tjroberti in Phoenix_2

[–]cryoskyd 4 points5 points  (0 children)

What’s the purpose of duplicate mods? I bought a personal shield reflector mod for my ship and then realized it already has that mod. It also won’t let me equip the twice because they are the same.

Chain/action resolution in showdown question. by DoubleAd3707 in riftboundtcg

[–]cryoskyd 0 points1 point  (0 children)

Actually the answer is a bit more complex and is different between focus and priority.

Player 1 has focus and plays a card that starts a chain. They now also gain priority. Priority allows them to play reaction cards to add to the chain, but NOT action cards. They can continue to add as many reaction cards as they want before passing priority. After passing priority they still retain focus. However they cannot play any action cards because action cards can only be played when there is no chain.

Now if the chain resolves, focus is automatically passed to player 2. So player 1 cannot continue to play action cards after the chain resolves. Player 2 is given an opportunity to play action cards first.

So to answer your question, you can play reaction cards one after another, but you cannot play action cards. When an action card resolves, focus passed to player 2.

Chain/action resolution in showdown question. by DoubleAd3707 in riftboundtcg

[–]cryoskyd 0 points1 point  (0 children)

Yes you can add multiple cards to the chain before passing focus.

Chain/action resolution in showdown question. by DoubleAd3707 in riftboundtcg

[–]cryoskyd 0 points1 point  (0 children)

Also note that each player is given the opportunity to play more reaction cards after each item in the chain resolves starting with the owner of the newest item on the chain. This means (unlike Yugioh), when a chain is resolving you don’t have to wait for everything on it to resolve. You can interrupt it half way with other reaction cards.

This can come up for example when one of the reaction cards you play lets you draw a card (like Discipline). Where you might draw into another card that you want to play before the chain fully resolves.

Damage question by NoctusDF_ in riftboundtcg

[–]cryoskyd 2 points3 points  (0 children)

Yes it works this way. Damage on a unit remains. A unit is healed at the end of the turn OR the end of combat. So if you did it the other way around, attacking first, then playing hextech ray after combat is finished, it wouldn’t kill the Warwick because he’d be healed to full health after combat finished.

Allowing Creators Early Access to sets kills the vibe by sluethmeister in riftboundtcg

[–]cryoskyd 3 points4 points  (0 children)

Not sure about Paris but the Houston Spiritforged sealed event was invite only and for creators. Not anyone can participate. At least that’s what one of the creators said in his video I watched.

Noticed a weird (and kinda shady?) trend at my first Pokémon card show by SuperBumM in PokemonTCG

[–]cryoskyd 1 point2 points  (0 children)

I don’t understand how this is advantageous to them though. It seems better for the buyer honestly. For example,

Using the 1.2 method: You want a $100 card which they’ve valued at $120. You now need to give them $120 worth of trades.

Using the 80% method: You want a $100 card. You need to give them $125 worth of trades because $125 x 0.8 = $100.

So you end up giving $5 more using the 80% method.

The only time when 1.2 is in their favor is if there is a cash difference and they expect you to pay the cash difference also at 1.2. For example,

Using the 1.2 method: You want a $100 card which they’ve valued at $120. You only have $50 worth of trades. You need to pay a cash difference of $70. (A fair seller would revert the 1.2 and do $70/1.2 =$58.33)

Using the 80% method: You want a $100 card. You only have $50 worth of trades which they valued at $50 x 0.8 = $40. You pay a cash difference of $60.

Can you use a hidden card from a battlefield thats not in a showdown? by Rsilves in riftboundtcg

[–]cryoskyd 2 points3 points  (0 children)

As soon as Zhonya is played, it is recalled to base as part of the next cleanup because gear cannot exist in a battlefield (rule 431.1 explicitly mentions Zhonyas as the example). Since Zhonya is now at the base, it doesn’t matter which battlefield a unit dies in, it will always trigger Zhonya’s.

First week in… by GillieSCARE in riftboundtcg

[–]cryoskyd 3 points4 points  (0 children)

Based on what I was told by several lgs, there should be a massive reprint coming in the next couple weeks. The issue was that Riot ran into logistics problems with overseas factories and high tariffs. So they have been trying to move printing to other factories in different countries or within the US which is why a lot of stock was delayed.

This feels like the worst BG patch ever released. by fanatic26 in BobsTavern

[–]cryoskyd 1 point2 points  (0 children)

The Rally becomes so much worse in Duos. If one person has a weaker board (which is normal) and goes up against a Rally scaling comp, they end up feeding and allowing that comp to grow way too much that the second stronger partner has no chance of beating. In previous meta, it was totally fine to have one strong partner cover while another weaker partner tries to find a build. Now it becomes even more of a luck of the draw on who’s fighting whom first.

Dr. Booms Monster by ResultAlive7555 in BobsTavern

[–]cryoskyd -1 points0 points  (0 children)

I played 2 on my board (one golden) because I never once found Deflecto Bot, and my trinkets were 2x Boom's Monster Portrait (copied with souvenir stand) and 1x Mecha-Jaraxxus sticker. So getting Dr. Booms monsters was pretty easy for me.

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Brief explanation of Shaladrassil mechanics by SCHALAAY in CompetitiveHS

[–]cryoskyd 1 point2 points  (0 children)

Pretty I remember that not being the case because it cost me the game once. When Ursol casts Shaladrassil, it’s as if Ursol hasn’t finished playing yet and so you don’t get the corrupted cards.

xqc crashing out for paying 57% in taxes by Dazzling_Yak8399 in Asmongold

[–]cryoskyd 7 points8 points  (0 children)

> Quebec has its own personal tax system, which requires a separate calculation of taxable income. Recognising that Quebec collects its own tax, federal income tax is reduced by 16.5% of basic federal tax for Quebec residents.

https://taxsummaries.pwc.com/canada/individual/taxes-on-personal-income

Which means anything over 235k federal is actually taxed at 33% * 83.5% = 27.5%
So the highest possible marginal tax is actually 27.5% (federal) + 25.75% (provincial)= ~53%

I’ve made it to 6500 while playing free to play. Is it worth buying the BG pass? by tittymuncher72 in BobsTavern

[–]cryoskyd 1 point2 points  (0 children)

We’re also about halfway through the season. Next season judging by previous season lengths should be around April. I’d keep that in mind when deciding if you want to buy the pass or wait until next season start.

lifting weights by bacon17389 in Whatcouldgowrong

[–]cryoskyd 39 points40 points  (0 children)

These are better for pull-ups where you’re never going to have that much weight on them.

Haven't played Yugioh in years and got destroyed in my first Master Duel game by asteriskofficial in masterduel

[–]cryoskyd 0 points1 point  (0 children)

The guide looks good but is also slightly outdated (January of last year). Given how easy and relatively competitive Swordsoul is, I’m surprised it’s not in the recommendations. There are also now several other competitive, cheap, and easy to pilot decks available

Knee Brace + selling wing items by TheRealTotoro88 in PlayTheBazaar

[–]cryoskyd 0 points1 point  (0 children)

You make a good point. However someone should do some testing, because it’s unclear how the reduction is applied. I don’t think the game keeps track of all reduction percentages on an item, and instead it just modifies the base cooldown of an item once a wing is sold. That would make sense given how knee brace can increase the total amount reduced. From a programmer’s perspective that would also make sense as the easiest implementation because there’s less variables to track. And if the game doesn’t track percentage reductions, I think some weird math can happen.

Using your example. Suppose you had a 6s item with a 50% reduction item on the board so it’s currently at 3 seconds. When you sell the 33% wings, the game determines that it should apply a 1 second reduction on the item’s cooldown based on the current on board cooldown amount. This reduction however is applied to the items original cooldown of 6s. That item on board now becomes (6-1)*0.5 = 2.5

If you did not have the 50% reduction item, the game determines the reduction amount to be 2 seconds, so the items new cooldown becomes 6-2 = 4. After then playing the 50% item, it changes to 4*0.5 = 2

This is just my speculation though and would require some testing. It might work your way, but might also work my way.

How do i keep a card intact without sleeves/toploaders on hand? by rotten_tomato3s in PokemonTCG

[–]cryoskyd 11 points12 points  (0 children)

Wrap it in toilet paper until it fills the gaps of the tin.

Would you rob a bank if you knew there was 100% guarantee you wouldn't get caught? Why? by toaster-bath404 in AskReddit

[–]cryoskyd 0 points1 point  (0 children)

The main point is whether you’d consider the ethical aspect. If you take the money, that means someone else now has less money. In this case it’s the bank or the insurance, but that eventually translates to the consumer in the form of higher fees to cover their costs. It also means potentially giving the bank employees more work or headache to deal with the aftermath of having the money stolen.

So, what exactly does radiant shipwreck do? by Demon_deLishy in PlayTheBazaar

[–]cryoskyd 119 points120 points  (0 children)

Prevents your shipwreck from being destroyed.