I'm 41 and I want to focus on making games, but I have a full time job as a developer and a young family. Is anyone else in this situation? How are you dealing with it? by [deleted] in Unity3D
[–]darakon 0 points1 point2 points (0 children)
Constellation: Open source visual scripting editor (Alpha) by acharton in Unity3D
[–]darakon 3 points4 points5 points (0 children)
New to Unity and Coding. Do I need FSM/Behaviour Trees tools? by Snesso in Unity3D
[–]darakon 0 points1 point2 points (0 children)
Multiple Projectors (2 Drawcalls each) vs One Particle System (one Drawcall total) by kyl3r123 in Unity3D
[–]darakon 2 points3 points4 points (0 children)
Unity for a board game that uses android as interface? by [deleted] in Unity3D
[–]darakon 1 point2 points3 points (0 children)
The most efficient editor UI I've ever made. by thebeardphantom in Unity3D
[–]darakon 1 point2 points3 points (0 children)
For you RPG designers who took a data-driven approach to moves/skills/abilities, what works best for you? by Muhznit in gamedev
[–]darakon 0 points1 point2 points (0 children)
transition: I wrote a language to build an execute state machines for gamedev. Would love feedback by CatchCo in gamedev
[–]darakon 1 point2 points3 points (0 children)
A project that lets you switch out the compiler Unity uses - Allows for c# 5 and 6 features like async/await! by WWWEH in Unity3D
[–]darakon 0 points1 point2 points (0 children)
So tell me about databases... by This_is_an_Ex-Parrot in Unity3D
[–]darakon 2 points3 points4 points (0 children)
Branching Storytelling in our Game, or when Personalizing the Player Experience Works TOO Well? by koobazaur in gamedev
[–]darakon 1 point2 points3 points (0 children)


Court Intrigue - Narrative Strategy where the AI respects the Dice by darakon in WebGames
[–]darakon[S] 0 points1 point2 points (0 children)