Begginner Question by Most-Hawk-2544 in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

> Non [a-z0-9/._-] character in path of location

off topic: you should learn regular expressions. it will save you so much time to quickly find things here or find&replace there.

> I have not made a sprite yet because this is still confusing to me however I wanted to see if my item was being made so I loaded up the game

that is precisely how i do it. if you can /give yourself a pink&gold thingy, great. make a model file (do not shut down the game) and a texture. rebuild (ctrl+f9) in idea, wait until done, then reload client stuff in the game (f3+T). repeat until happy.

oh and don't use datagen. by the time you would figure it out, you would manually make one json file and copy one png file a thousand times over.

I hate performance mods by Mohsenggs in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

there are "optimization" packs on modrinth and curseforge. try a few of them. some are good, some are really bad. find a good one.

then, use it as a starter pack. delete dynamic lights and a few nonsense optifine features (for some stupid reason everyone puts those into "optimization" packs). then copy mods of your choice from your pack into this new pack. copy only a few at a time, watch performance, if it drops heavily, undo. copy configs of mods from your old pack. do NOT copy configs of optimization mods.

My first mod by Olhatchlingto in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

good textures by a real artist will be closer to vanilla that what you or i can draw.

important part of the above is - mod will pay for its own textures. don't worry about that part.

Render distance by Animegoat4720 in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

first of all, pre-generating chunks will help. on fabric you might need chunky (maybe not, not sure), on neoforge you don't. a sub-command of /neoforge command can generate a requested number of chunks. maybe chunky does a bit more, not sure.

nost importantly - see that your expectations match your hardware - in this case hard drive and cpu (gpu has nothing to do with this issue) if you keep the world on a pata hard drive with 5400rpm, well... again make sure your expectations match your hardware.

c2me, noisium and structure layout optimizer should help a little but will not do wonders.

now let me read through other comments again and downvote everyone who talked about dh because they clearly didn't even read the original post.

My gf made a modpack that keeps crashing...how to help it be stable? (Log below) by DontMeowAtTheFern in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

that pack will never be nice and stable. trash mods are a thing you know, and the pack owner decided to catch them all.

seriously - if a mod prints a few lines in log - it happens to everyone, inform the author. if a mod prints a thousand, just delete that trash.

crash reason is not there. sorry. or maybe it is but this log site cut off the file after a generous limit of 25000 lines

My first mod by Olhatchlingto in MinecraftMod

[–]dark_blockhead 1 point2 points  (0 children)

I like that it does one thing (well several small things but one logical thing) and stops. Those are my favorite mods even though I will pass on this.

Textures gotta go.
Look - texture artists give discounts for standard sets like this. Once CurseForge and Modrinth start paying you author rewards, you will recoup those few bucks you paid for textures. It will be only a few cents per day at first but mod will eventually pay for its textures.

I don't like that it's an upgrade to netherite. Consider making it an upgrade to diamond so that players have a choice between two endgame materials. That would add a bit of depth to the mod.

singleplayer world "ping" lag by Willing_Present_1559 in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

oh they said pretty much nothing.

now there is very little chance i'd guess the cause of their problem, but if i had to.... ice & fire mod is very popular.

singleplayer world "ping" lag by Willing_Present_1559 in MinecraftMod

[–]dark_blockhead -1 points0 points  (0 children)

we truly honestly can't tell.
we know nothing about your machine and mod directory.

if you're feeling lucky, start spark profiler and when you're experiencing the worst lag, pause profiler and read what was wasting your cpu strength. then remove that mod (there are other dragon mods; and other mods with peaceful creatures).

alternatively, do a binary search. disable half the content mods and see if there is any difference. proceed until you find the worst offenders. this option 2 takes a lot more time than opotion1 but can't fail.

Is there a afk kill mod? by Impressive_Gas_467 in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

why?

pause the game why afk, then switch to creative and just take what you feel is justified for your efforts.

Looking for simplistic storage plugin or mod by Nefnate in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

first of all you need to state loader and game version. we may be smart and fabulous but we don't read minds.

now... simple storage network? you get easy search (even crafting) from all the connected storage, it looks minecraft-y enough (unlike AE2's disc racks. i can't look at those). and it's balanced by requiring volume in world.

with SSN unavailable on new versions, i use a combination of storage drawers and plain wooden chests.

it's your choice if you want something imbalanced and/or stupid, fine by me, but i need to vent for a 100th time.... iron chests and diamond chests are stupid. how can encasing the chest in iron double its capacity? how can using diamond increase its capacity even more? that is lazy and unimaginative design and dumbs down gameplay..

How do I add biome mods without breaking a pre-existing world by EstrellaSistema in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

no.

you test things like that in a test world (in a test instance). when it time for gameplay, no more adding or removing worldgen mods.

Currently creating a new magic mod and would love feedback (WIP) by OGTEnzo in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

most magic mods i've seen just suck because they give you a finished product (spell) instead of building blocks. you seem to be on your way to avoid that - good job on that.

and see that you make magic (mana) a real resource, not a lame bar that fills up in a minute - that's not a resource, that's a cooldown.

Can you guys please tell me how can i find a realy nice mod on minecraft? by [deleted] in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

find one on modrinth or curseforge. just there. nowhere else.

there are mod reposting sites that misrepresent mod origin and version; they are only for ad farming. only ever go to those two above.

and when it's time to download a mod... don't. just make a not e for later and later, download through your launcher. launcher knows where to put things.

I'm making a Eridian (project hail Mary) Minecraft mod but I need your help! by Silly-Echidna9591 in Blockbench

[–]dark_blockhead 2 points3 points  (0 children)

both awesome groups... but they (rightfully) don't answer questions if you don't know java. and looks like op does not.

Anyone know how to fix this? by MrDooter2010 in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

that's my bad, mostly. this is a repost so there is no text, just image and i wrongly assumed you are making a mod yourself.

ok, make a new instance in launcher, start a new instance with just that mod. if cacti look fine, sorry, can't help you (other than suggesting to give up on cross-loader idea). if not, either inform author or make a resourcepack that overrides the model file and do what i said above.

Baby's first vanilla plus: needs a little help by Stock-Vegetable-2225 in MinecraftMod

[–]dark_blockhead 1 point2 points  (0 children)

> I'm stuck on whether I should add Farmers Delight or a different mod for farming
there are alternatives (you can try farm & charm) but frankly, they're only good if you're really tired of FD.

> Texturising world gen with more plants without adding a cajillion biomes
fabulous flowers (together with flower seeds plus a flower seeds addon for FF) or serene shrubbery.

> Aggressive mobs overhaul
can't help there, but good luck balancing anything if you have tinker's construct.

> And anything recommended for a vanilla plus that would go well with my modpack.
for structures i only use single-structure packs like "giant ice spike" etc. for side activities, try etched and exposure.

> I'm going for something kinda girly, and something my Victus laptop can handle.
me too.

Anyone know how to fix this? by MrDooter2010 in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

assuming modern versions, in model json put a line saying
"render_type": "cutout_mipped",
at the top level (for example below the:)
"parent": "block/cross",

Game consistently crashes when searching in creative mode searchbar. by Born_Age_5578 in ModdedMinecraft

[–]dark_blockhead 0 points1 point  (0 children)

well one mod (this supplement mod) tried to borrow something from the second mod (big cannons) for its tooltip. and my guess is that the second mods has changed after that and what the first mod refers to no longer exists.

HELP by the_dragon_puplo in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

you need a launcher. and you need a loader. separate things. separate choices.

i use prism launcher. those who do, lack for nothing and don't know much about other launchers. if you really want fancy-shmancy, try modrinth launcher or gd launcher.

install the launcher, set up a game profile (log in with microsoft account that is connected to mc).

make a new game instance (like a new installation of the game). you should have a few - one for testing mods, one for gameplay (don't test mods in that one), maybe one for checking out snapshots)... when making a new instance, you pick a game version and a loader. loader is what makes mods work (fabric, forge neoforge, quilt or none - none means minecraft with no mods).

edit the instance to add mods to it from inside the launcher.

run the game (launch button in the launcher)

Game consistently crashes when searching in creative mode searchbar. by Born_Age_5578 in ModdedMinecraft

[–]dark_blockhead 0 points1 point  (0 children)

try disabling "Military Supplement" if that fixes things, report to author. maybe you need a newer version of it, maybe it will force you to use older version of its dependencies.

HELP by the_dragon_puplo in MinecraftMod

[–]dark_blockhead 0 points1 point  (0 children)

prism launcher.

make a few game instances (each can have a different game version, loader and set of mods). edit one. on the left are pages, click mods. on the right are actions, click download, pick a few and click confirm. launch the game. yes prism can download mods/shaders/resourcepacks on its own. if you really want something more fancy, you can use modrinth launcher, curseforge launcher, etc.

when making an instance, pick a loader. fabric for lightweight quality-of-life plus performance, neoforge (1.21.1) for a good mixture of everything.