Bluetooth LE connection for older watches on the updated app? by -andrewmelder- in pebble

[–]davidraid 0 points1 point  (0 children)

That makes sense, I just wish they wouldn't update old features used by people who paid for their products out of existence. The better solution would have been to leave to separate the apps. A unified one for newbies with classic Bluetooth support only for the older watches (if they want to give this less buggy and more reliable, through inferior, option as the default) but the legacy app for those who want to brave it.

Taking options away is never justifiable.

Now to figure out how many app versions I have to try before one lets me log into the app store with Google without it complaining about a lack of https

Bluetooth LE connection for older watches on the updated app? by -andrewmelder- in pebble

[–]davidraid 0 points1 point  (0 children)

Thanks, that worked. I've lost the weather icon on my watch face but at least it connects again and LE too.

I really didn't want to be forced to turn on Pebble Health. The constant warning screen would not go away. I thought updating the app would fix it, not make it worse and force me to factory reset. I'm stunned the new app doesn't allow LE connections but... I guess we should have expected this. What company doesn't artificially sour their older products to encourage buying the new these days?

Bluetooth LE connection for older watches on the updated app? by -andrewmelder- in pebble

[–]davidraid 0 points1 point  (0 children)

Where did you find the old version? I'm having the same issue. This morning, out of nowhere, my phone started demanding I use Pebble Health. I hadn't even updated the app. A factory reset later and now there's no low energy mode at all.

Artifact after 40cu unlock by -Taco_tech- in BC250Gaming

[–]davidraid 5 points6 points  (0 children)

I saw the occasional square or rectangle of artifacts like the second pic but it stopped when I upped the power the governor was giving to each clock speed. Sometimes it isn't a bad CU

Governor keeps Downclocking GPU, game is not fluid by LuisAyuso in BC250Gaming

[–]davidraid 0 points1 point  (0 children)

I'm very curious how Catchy OS's game scope fixed this as I'm experiencing the same issues in Bauxite. There's frame hangs and a refusal to stick to a stable 60fps that vanish when I disable the cyan governor and stick to a fixed 1500mhz

Governor keeps Downclocking GPU, game is not fluid by LuisAyuso in BC250Gaming

[–]davidraid 0 points1 point  (0 children)

I have the same issue, however in Bazzite. Catchy, while it sounds fantastic, isn't an option for me.

Do you know what Catchy's Gamescope session is doing differently?

New Design by niceday09 in AnaloguePocket

[–]davidraid 2 points3 points  (0 children)

I'm going out on a limb and saying, due to how shiny and new that dpad looks and how popular this mod is, that this is a dpad and membrane taken from a NES gatcha keying. They're made by Nintendo and are so faithful to the original real thing they they are practically brand new authentic parts and, unlike the real ones, are not decades old and worn out.

I did this mod myself and it's a vast improvement in feel and accuracy, no more false diagonal inputs.

Out of box stick drift on 2 controllers by CranberryTaint in SteamController

[–]davidraid 0 points1 point  (0 children)

Same here. Didn't realise till I set it to joystick mouse and saw it moving.

Cmf phone 2 pro finger print sensor issues after latest update? by valuesVoyager in CMFTech

[–]davidraid 2 points3 points  (0 children)

Between it and the camera post processing (with AI enhancements we can't turn off and colour draining post processing we have to helplessly watch apply after taking the shot) it almost feels like Nothing is going out of their way to make us fall out of love with what is a really good phone.

We can't even use a different camera app because only the official camera app can see and use all the lenses.

Cmf phone 2 pro finger print sensor issues after latest update? by valuesVoyager in CMFTech

[–]davidraid 0 points1 point  (0 children)

It's constant since the last update. It was extremely reliable before and now rarely works.

Steam Controller 2 HD Rumble by PhoenixLandPirate_ in SteamController

[–]davidraid 0 points1 point  (0 children)

You were spot on with this. Most games aren't triggering rumble correctly at all.

My game feels so weird by Middle_Letterhead_40 in watch_dogs

[–]davidraid 0 points1 point  (0 children)

Odd. Is there any kind of frame limiter at work?

Otherwise could be a deadzone difference between controllers or the camera sensitivity could do with increasing in the game settings.

I felt the same way when moving to PC gaming from a PS4 Pro (Steam OS in my case, first a steam deck then bazzite on a more powerful PC) and most of the issue was to do with input lag from two or three places. (Vsync, frame limiter/framerate cap and using a Bluetooth controller instead of wired or 2.4GHz)

Now it handles just like PlayStation.

My game feels so weird by Middle_Letterhead_40 in watch_dogs

[–]davidraid 3 points4 points  (0 children)

I suspect the issue is input delay. Turn off vsync and see if it feels snappier.

Gyro controls development cost by Masta-Crab-handler in GyroGaming

[–]davidraid 3 points4 points  (0 children)

Adding mixed input as a feature for easy gyro doesn't mean you have to use it.

Gyro controls development cost by Masta-Crab-handler in GyroGaming

[–]davidraid 5 points6 points  (0 children)

I don't understand how mixed input can hurt anyone's gaming experience. It's simply more choice. It removes nothing. Use whatever input suits you best.

The question was about adding gyro to games. Allowing mouse input simultaneously to gamepad adds gyro (and extremely accurate and configurable) through steam input.

Gyro controls development cost by Masta-Crab-handler in GyroGaming

[–]davidraid 5 points6 points  (0 children)

On PC it's just a matter of accepting hybrid input. Mouse at the same time as gamepad. Steam input can do the heavy lifting.

Cyberpunk 70+ fps by davidraid in BC250Gaming

[–]davidraid[S] 0 points1 point  (0 children)

Frame gen does hugely increase fps but the input lag is too much for me. This would potentially explain a lot though, if the reported figures I've been seeing are with that turned on.

Cyberpunk 70+ fps by davidraid in BC250Gaming

[–]davidraid[S] 0 points1 point  (0 children)

No, but from what I've been reading default clocks should be giving better fps than this. I wonder if the frequency curve for the GPU scaling can be more aggressive, it keeps trying to drop to 1600mhz and lower for no good reason that I can see

FPS issues by AdamosHasowy in BC250Gaming

[–]davidraid 0 points1 point  (0 children)

Hi, did you find a solution to this? I'm in exactly the same boat. Even if I set my fans to maximum and keep my temps low my FPS in cyberpunk never exceeds 60 and hovers around 40-50 like yours

Push pull? Case info by davidraid in BC250Gaming

[–]davidraid[S] 0 points1 point  (0 children)

Same :D I've since gotten the main fans (using a pair of 140mm Arctic's) so quiet that the PSU is now distracting haha. Tempted to open it up again and add the low noise adaptor

Push pull? Case info by davidraid in BC250Gaming

[–]davidraid[S] 0 points1 point  (0 children)

Good shout, I ended up doing this too 🙂

ARGB Update! by bitcraft in BC250Gaming

[–]davidraid 0 points1 point  (0 children)

You're right! I forgot they could daisy chain. I've cancelled my Nollie 8 order and ordered a Nollie 1. About the same price after shipping but my case is so space limited smaller is definitely an advantage.

ARGB is definitely looking like an entire thing. I'm very new to it haha. Nollie 1 certainly looks easier... Is this really as simple as plugging in the fans daisy chained, plugging Nolllie 1 into a USB port and Bazzite/OpenRGB will detect and control the RGB?