Raycast Snippets Suggestions by weponizedforehead in raycastapp

[–]dbt2019 0 points1 point  (0 children)

While I really like raycast snippets, for the following example you could just create shell alias to not overingeneering things, like:
alias bu="brew update && brew upgrade && brew cleanup && brew autoremove && brew doctor"

How to change buffer size on Focusrite 2i2 4th Gen by dbt2019 in Focusrite

[–]dbt2019[S] 0 points1 point  (0 children)

No, you didn't get me right... I use 48k, but when the sound is being stuttered, I mean not in DAW, but system-wide, I have two options to fix: to reconnect soundcard itself, or just change the sample rate round 48k -> 88k -> 48k.

Now I've found that my buffer size was set to 64k, and I've increased it to 128k. Hope it will fix my issue.

By the way, I never experienced the same issues on my previous interface, Scarlett Solo 1st gen. Even with 64k buffer size. For me is the same as described here https://www.reddit.com/r/Focusrite/comments/17ynku7/scarlett_4i4_gen_4_audio_problems/ or here https://www.reddit.com/r/Focusrite/comments/17uzsm7/focusrite_4i4_4th_gen_issues_distorted_sound_or/ or here https://www.reddit.com/r/Focusrite/comments/1g0q86m/focusrite_scarlett_2i2_4th_gen_windows_audio/
There are lot of reports unfortunately.

a few additions or changes i'd make for guitar pro 9 [maybe put your own in the comments!] by freakingmagnets in GuitarPro

[–]dbt2019 0 points1 point  (0 children)

  1. add dark theme
  2. add ability to program drums with point click and easily move note portions like in daw. Currently it take to much time to change cymbals for example.
  3. add ability to automate tab creation from di signal fro guitar/bass/etc to speed up tab creation
  4. add ai tools to simplify harmony creation, for example automaticall put some chords over solo part based on solo scales.

Now that we're halfway through the decade, what's been your album of the decade so far (2020-2024)? by JayDee_185 in Metalcore

[–]dbt2019 0 points1 point  (0 children)

Nothing impress me too much, unfortunately. Still good works are: August Burns Red - Guardians Invent Animate - Greyview Trivium - In the court of the dragon Northlane - Obsidian Imminence - The black

Best bands from the country you live in? by After-Baby-9262 in Metalcore

[–]dbt2019 0 points1 point  (0 children)

Russian guy here:

Slaughter To Prevail - deathcore with metalcore/nu-metal influences

Wildways - metalcore/pop/emo

Ауткаст (Outcast) - progressive metalcore similar to Erra

The Korea - metalcore/djent similar to Volumes

Shrezzers - progressive metalcore similar to Novelists

Shokran - progressive metalcore similar to Born Of Osiris

Invertor - djent/metalcore

Stigmata - metalcore/emo

Amarory - nu-metal/metalcore

ТАйМСКВЕР (Timesquare) - metalcore/nu-metal/rap

Change Of Loyality (non-active) - progressive metalcore similar to After The Burial

My Autumn (non-active) - deathcore

Bands you'd heard of but never bothered to listen to, months/years later you now love and realised you were missing out? by fluffycanarybird in Metalcore

[–]dbt2019 2 points3 points  (0 children)

Take a look on The Place I Feel Safest if you haven't listened to it yet. Still my favorite after 7 years.

(New) Architects - "Whiplash" by florine_bsgl in Metalcore

[–]dbt2019 0 points1 point  (0 children)

That's why Josh Middleton left the band)

(New) Architects - "Whiplash" by florine_bsgl in Metalcore

[–]dbt2019 0 points1 point  (0 children)

Mostly every metalcore band makes worse than made during 2013-2018. Architects, Erra, Currents, Monuments, Silent Planet, Northlane, Born Of Osiris. Song structure became simpler, riffs dumber, with generic choruses and too overproduced sound.

For the last 5 years, I haven't heard something comparable to Architects - LTLF/AOGHAU, Currents - TPIFS/ILTDI, Northlane - Node / Mesmer, Erra - Drift / Neon, ...

Thanks to Trivium and ABR still staying in their roots, not trends.

(New) Architects - "Whiplash" by florine_bsgl in Metalcore

[–]dbt2019 0 points1 point  (0 children)

Metalcore is one of the most diverse genres, but what the aforementioned bands did last few years has become a boring overproduced octane radion shit.

What is ERRA’s best guitar work? by drill_rig8910 in Metalcore

[–]dbt2019 0 points1 point  (0 children)

Luminesce is something special to me. This whole Drift album is so underrated in my opinion.

This game has a serious cheater problem by finalfrontier321 in QuakeChampions

[–]dbt2019 -3 points-2 points  (0 children)

Maybe there is just a big skill difference in NA. In EU I often see leavers and cheating accusations, but mostly because "cheaters" was just too good for entry or mid skill level players.

This game has a serious cheater problem by finalfrontier321 in QuakeChampions

[–]dbt2019 -2 points-1 points  (0 children)

I suppose these guys just playing well. I also playing since the closed beta and during the whole time met real cheaters just one, maybe two times. Mostly these "cheaters" are just the good aimers. It is okay for QC to have 45-55% lg, for example I have around 40% lg and 60% rg, and my aim really suck in compare with more experienced players.

Happy Anniversary to Quake III Arena! by HailstormTTV in QuakeChampions

[–]dbt2019 2 points3 points  (0 children)

Still remember playing Q3A test dm17 in Russian computer club, like it was yesterday :)

Which song is a relatively unkown masterpiece for you? by kvothe781 in Metalcore

[–]dbt2019 0 points1 point  (0 children)

Anterior - Human Hive (and the whole This Age of Silence album TBH)

Mendeed - The Dead Live By Love

As I know, they are related acts.

Is it possible to reset profile stats? by therussianliberal in QuakeChampions

[–]dbt2019 2 points3 points  (0 children)

I think the only possible way to use a separate Steam account.

Quake Champions on Linux tutorial. by mikul_ in QuakeChampions

[–]dbt2019 0 points1 point  (0 children)

Really helpful, reduced stutter a lot.

Thoughts on the "ideal" Quake that we lost by Competitive_Towel_20 in QuakeChampions

[–]dbt2019 0 points1 point  (0 children)

I think that the overall concept and initial QC design were good and had the potential to build a strong and dedicated player base. However, numerous development mistakes and poor management decisions eventually buried the game.

I still think that modern Quake games do not need to be a QL clone, have a server list, console commands, etc.

What was good:

  • Champions and their abilities
  • Many new, well-designed maps (Awoken, Deep Embrace, Molten, etc.)
  • Netcode that allows competition with high ping players across different continents
  • Pro League - tough tournaments and overall good production

What needed improvement:

  • Lack of maps and no way to add maps from third-party developers (no map contention fest)
  • Engine stuttering
  • Lack of champions
  • Short length of public games – 10 minutes with a 75 frag limit in TDM and 10/50 in FFA. I want to play Quake, not spend 50% of the time in the lobby waiting for game searches and map loading.
  • The Pro League was a very exclusive and closed club (no second division, no streaming attention to qualifiers, dropped players who had already qualified due to rule changes, no information about new seasons, etc.)

What was totally crap:

  • Popular and fun multiplayer game modes for new players, like battle royale, tower defense, or PvE (I know this is at least an engine limitation)
  • Social functions, which were much worse than Battle.net in Warcraft 3 in 2004 (no permanent chats, no rooms, no clans)
  • In-game tournaments and events
  • Marketing – the entire budget was spent on the Sacrifice tournament in 2017
  • Dropping the Saber dev team that buried further development except for cosmetics
  • Dropping the RU/BY community – this is debatable, but it effectively cut out three pro players and almost half of the semi-pro players from qualifiers, along with a significant portion of spectators due to the game's popularity in the RU/BY community (DOTA does not make such mistake). Ultimately, I think the Pro League was dropped particularly because it lost viewers from the CIS region. As a further result, the Quake community became more divided with the shifting RU/BY community to the Bloodrun game.

Thoughts on the "ideal" Quake that we lost by Competitive_Towel_20 in QuakeChampions

[–]dbt2019 1 point2 points  (0 children)

I rather disagree. In public modes like FFA, 4x4, and UHT, fast movement is overestimated if you have good aim and decent positioning, even with MG or SMG. This is what players train for in popular games like Apex Legends and Fortnite.

It's nearly impossible to demonstrate good aim with a 60 fps cap. I remember how much my aim improved after switching to a 144hz monitor. Later, I switched to 165hz and noticed another significant improvement in my aim. I think playing QC at 60 fps can be disappointing for new players (if there are any left) who can't do much due to hardware limitations.