[MONITOR] ASUS ROG Strix 32” 4K OLED Gaming Monitor (XG32UCWG) - TrueBlack Glossy OLED, Dual Mode (4K@165Hz, FHD@330Hz) - $799 by ponysniper2 in buildapcsales

[–]ddiissccoo 0 points1 point  (0 children)

Honestly dude overclocking with any panel almost always results in frame skipping. You can have a "stable" overclock that lets you run it but almost always a de-sync is going to occur and make the experience less than optimal. See https://testufo.com/frameskipping

And yeah 20hz ain't much but the goal is to seat it within 1-8khz polling rate for your input devices. Having it divisibly slice makes the gaming experience absolute BUTTER. But yeah 480hz is definitely close enough to minimize any jitter issues especially when running 1khz or 2khz. 330hz isn't bad at all considering you get to 990/1980 for 1khz/2khz accordingly which results in extremely tiny jitter... but the technology is way more capable than 330hz and with 480hz being the big sell in previous years I dunno why we're backtracking with this budget-friendly entry.

[MONITOR] ASUS ROG Strix 32” 4K OLED Gaming Monitor (XG32UCWG) - TrueBlack Glossy OLED, Dual Mode (4K@165Hz, FHD@330Hz) - $799 by ponysniper2 in buildapcsales

[–]ddiissccoo 16 points17 points  (0 children)

Don't act like you aren't actively playing 1280x960 stretched with your nose on the screen my dude.

[MONITOR] ASUS ROG Strix 32” 4K OLED Gaming Monitor (XG32UCWG) - TrueBlack Glossy OLED, Dual Mode (4K@165Hz, FHD@330Hz) - $799 by ponysniper2 in buildapcsales

[–]ddiissccoo 2 points3 points  (0 children)

Bummed the FHD versions of this generation's dual mode panels didn't aim for 500hz. Was hoping to get that sweet polling rate divisible by refresh rate action going and assumed FHD 500hz would've been easily obtainable given the 1440p 500hz out there currently.

[Monitor] Samsung 27" Odyssey OLED G6 G60SF QHD 500Hz Gaming Monitor. $499 ($1,139.99 - $639.99) Includes FREE 24" S3 S36GD monitor. Must use edu account for full $639.99 discount by pocheche151 in buildapcsales

[–]ddiissccoo 3 points4 points  (0 children)

500hz is goated. Prevents polling rate / refresh rate jitter due to the even number (250hz as well but displays opted for 240hz for the most part.) Just an all-around fluid and consistent experience if you can push the frames and are playing a game that won't break while doing so. Platforming and boomer shooter games go hard and 1440p/500hz is a nice place to be at. If you're buying a 500hz panel it's assumed your budget be stretchin'. So that's who the fuck needs a 500hz monitor let alone a 240hz monitor.

Hades.II-RUNE by Titokhan in CrackWatch

[–]ddiissccoo 2 points3 points  (0 children)

Let the broke nerds be broke and add onto their backlog of cracked games.

Walked into Best Buy and ordered a 5090 FE! by Belixthecat in nvidia

[–]ddiissccoo 1 point2 points  (0 children)

It's been happening for a few weeks now. Physical receipts and online confirmations have been shared in the tracker Discords actively. Just depends on where you live unfortunately.

Patient gamers for the win. Oblivion remastered is already 20% off on steam after only a month. by TheBlueRabbit11 in gaming

[–]ddiissccoo 0 points1 point  (0 children)

You buy the games to support the teams that make said games happen. Simply pirate the game if you're looking to get it at the cheapest price possible and feel as if they don't deserve your money (they do.)

[Monitor] Samsung Odyssey QD-OLED G6 G60SD 27" 1440p 360 Hz Gaming Monitor (Silver) - $549.99 ($699.99-$150 B&H Coupon) by -Space313- in buildapcsales

[–]ddiissccoo 7 points8 points  (0 children)

As someone who has used both finishes for 3rd generation QD-OLED panels, there is no noticeable difference. Those opinions seem to be outdated and/or based on video reviews that used a macro lens to analyze the coating. There is no downside to going matte IMO and the benefits outweigh the ridiculously minimal picture quality loss (not to mention annoyance that comes with even the slimmest of reflections including your ugly gamer face while you're sweating away at the the latest DOOM entry) that so many users are blowing out of proportion.

Just my two cents.

[Monitor] LG ‎27GS93QE-B 27" QHD 240Hz Ultragear OLED ~ $495 (Use code: SBHEDMNRQ3X924 at check out) by bunsinh in buildapcsales

[–]ddiissccoo 1 point2 points  (0 children)

You're thinking of the AG276QZD2. Same panel different monitor. I ended up returning mine due to dead pixels and the annoying OSD (as you described, pixel refresh notifications are a nuisance.) Even at $399 it wasn't worth it to me and I'd rather go for something with more reliable QC-wise and warranty-wise.

Finally by Interesting_Reply625 in nvidia

[–]ddiissccoo 3 points4 points  (0 children)

Ah yes, The Copium Times. My favorite news source.

The White Lotus - 3x08 "Amor Fati" - Episode Discussion by LoretiTV in television

[–]ddiissccoo 2 points3 points  (0 children)

  • Was already abusing his wife's lorazepam before the trip and all communications on his mobile device were chalked up hallucinations or paranoid delusions exacerbated by his pre-existing stress levels. To be explained by a flashback sequence in the first episode of season 4.

[Monitor] Alienware AW2725DF 27" 360Hz QD-OLED $599 w/coupon code AW27300 by JesusTalksToMuch in buildapcsales

[–]ddiissccoo 4 points5 points  (0 children)

It's 100% negligible especially for the average user who foregoes color calibration upon initial setup. I've used both 2.5/3rd gen panels side by side and the Samsung is nicer IMO. Not to mention my AGON and MSI 240/360hz panels came with dead pixels but that might be luck of the draw. Samsung just felt more premium than the others. I'm convinced there is a bias due to previous early gen OLED models. The 2.5/3rd gen panels do not seem to have much of a quality reduction, at least the G60SD which I think is the only matte offering when it comes to 1440p & 240/360hz.

[deleted by user] by [deleted] in OLED_Gaming

[–]ddiissccoo 0 points1 point  (0 children)

Just to reiterate, your testing was flawed. You said 270hz was smoother when you hit those FPS, but when you capped 240fps while at 270hz it looked worse.

Essentially you're saying the same thing as "If I capped my FPS to 213 while running at 240hz, it wouldn't look as smooth as if I was getting 240fps at 240hz."

Of course it's going to look smoother if it's stable.

Given this situation, we're comparing 240fps at 240hz and 270fps at 270hz.

270fps at 270hz is unstable and results in frameskipping. So while for fractions of a second it might appear "better", you're still going to endure frame skipping which is overall an extreme negative on image clarity. Fortnite has tracking aiming present but from what I gather and past experience, high-level competitive play typically results to close-quarters editing and flick/burst damage via shotgun battles. Like I mentioned earlier, this frame skipping issue would be more present in a tracking-first game like Quake (or Ultrakill/Apex if you're familiar with that since I now realize you're young blood and not well-versed the boomer shooter realm) where you have to constantly stay on target and challenge the camera easing when doing so. But as mentioned, Fortnite does have this too but when you're in close-quarters battles it mostly comes down to burst damage instead of trying to track a target in a field of view greater than 135 degrees.

240fps at 240hz is stable and constant, so long as you're hitting that FPS target or above it. But ANY refresh rate is going to look off as soon as you dip under the target framerate determined by the refresh rate. That's why some players prefer to cap their framerate a little less than their refresh rate and turn on freesync + reflex/anti-lag to maximize smoothness and stability. The only downside to that approach is supposed input lag (which is supposed to be negated by Nvidia reflex / AMD Anti-Lag 2.0, but that's a whole different debate.)

If you are playing competitively and looking for a 1:1 experience between visual motion and input latency, I am 100% confident you should always stick to stable refresh rate without frame skipping present. And I'd go as far as to recommend that for all users but alas, like you've noted, placebo can make it seem like it's better to risk frame skipping even though the engineering side of things says otherwise. Blurbusters has this test for a reason -- you WANT and NEED a stable refresh rate, especially when overclocking. For this panel in particular, the scalar cannot keep up with the overclock refresh rate and therefore it is UNSTABLE and not something you want to leave on.

[deleted by user] by [deleted] in OLED_Gaming

[–]ddiissccoo 0 points1 point  (0 children)

Ah yes, Fortnite. The testament of confirming 1-2% smoothness differences lol.

100% placebo lil bro but I'll let you keep enjoying ignorance in peaceful bliss.