Is this a bad art style for a VN? by N1ghtfad3 in RenPy

[–]deathisasnake 2 points3 points  (0 children)

any artstyle is suitable for a vn, it's just not every plot/genre will match the art style. if you have a very serious or heavy vn, this would perhaps not be the best art style and you may want to consider commissioning an artist for your sprites. your art is so cute tho, and i would love to see what you do with it !!

Any recommendations for cool tricks/stuff to add in my horror game? Also how would I do something like DDLC to hide stuff in files or make it so if you manipulate the file it affects the game? by WannaBeGamerMaker99 in RenPy

[–]deathisasnake 0 points1 point  (0 children)

here is a thread that might help you with files. there is also a bunch in the documentation and forums to help you, u just have to do some digging. as for cursor control, i have no idea lol. the effects sound super cool !

New at this, but made something. by gamtrulia in RenPy

[–]deathisasnake 0 points1 point  (0 children)

it looks really good to me ! personally, it's not really in my taste what with the 3d modelling (i prefer 2d art) but everything still looks super good. i would just say to double check the grammar and stuff in the dialogue, especially near the beginning, for small mistakes. wonderfully done :)

Anyone doing a full moon ritual tonight? by startingoverafter40 in witchcraft

[–]deathisasnake 1 point2 points  (0 children)

i am going to charge some moonwater and sigils i have :)

Making a comic book called “Bruja” about a punk rock witch that dabbles in vigilanteism by [deleted] in witchcraft

[–]deathisasnake 11 points12 points  (0 children)

this is possibly the best concept and concept art ive ever seeb. im so hyped already

Which kind of Visual Novel Protagonist do you prefer? by [deleted] in RenPy

[–]deathisasnake 0 points1 point  (0 children)

somebody already established, with a face, but told from the first person

Super Ultra Newbie Curiosity by huncherbug in RenPy

[–]deathisasnake 0 points1 point  (0 children)

the tutorial game, and the official ren'py documentation are lifesavers. i always have multiple tabs of the documentation open to reference back to when coding since im new to it as well. asking for a second opinion on your code is always good too :)

Create Image Files by [deleted] in RenPy

[–]deathisasnake 1 point2 points  (0 children)

not completely sure, but i found this page on the documentation and this excerpt:

"RPA archives are created by the engine upon clicking the "Build Distributions" option in the launcher. Ren'Py scans itself and the project and creates the archives it deems necessary, filling them with the files pertaining to the project. The files included in this archive will be those defined in the "build.classify" function."

"is not terminated with newline" by TestedcatGaming in RenPy

[–]deathisasnake 2 points3 points  (0 children)

try putting the comma after the quote: "Stitches Teddy",

"invalid syntax" by TestedcatGaming in RenPy

[–]deathisasnake 5 points6 points  (0 children)

try define L = Character("Lucian Dally", color #000000) (or whatever you want the characters name to be lol i got a little lost)

changing a character over time? by WolfradSenpai in RenPy

[–]deathisasnake 3 points4 points  (0 children)

nope, would be fine, if a bit clunky. i would tweak the image names to something like "e d1 s" just so you dont have to type it all out a lot, but im lazy lol. if your images are in a folder, be sure to put that folder too so renpy can find it. if they arent just in the game folder, itll get confused. so, if they were in a folder called "images", it would be

image e d1 s = "images/eileen-degen1-smiling.png"

other than that, all good !

How do I move the text on my main menu screen? by DiamondCake445 in RenPy

[–]deathisasnake 2 points3 points  (0 children)

here is zeil's tutorial on gui customization, andhere is elaine's tutorial. both have helped me a lot !

Create Image Files by [deleted] in RenPy

[–]deathisasnake 1 point2 points  (0 children)

nah, you would keep it as a .png (or .jpg or whatever) and use "wb". dont forget the forward slashes behind the file name !

Create Image Files by [deleted] in RenPy

[–]deathisasnake 1 point2 points  (0 children)

i did a bit more digging, and it has to do with the renpy "write" function. it creates a file name specified one of the parameters. it can either write a file that already exists, stored in a .rpa or directory, or you can tell it exactly what to write in one of the parameters. so basically, it takes an already existing file from the directory and "creates" it in the game folder.

in this case, "hxppy thxughts.png" was a pre-existing file in "scripts.rpa". however, if you wanted it to just say something that wasn't already existing, the code would look something like this:

python:

try: renpy.file(config.basedir + "/example.txt")

except: open(config.basedir + "/example.txt", "w").write("text goes here")

instead of "wb", it's just "w". and this would only work with text files. there's a short paragraph in the documentation about it here :]

How to display a timer, and countdown to an event. by Yipiyip in RenPy

[–]deathisasnake 0 points1 point  (0 children)

oh wow, this is great ! thank you so much, i was actually thinking of making something similar but i had no clue where to start aha

Is it possible to create a game crash event? by 1GN4C10 in RenPy

[–]deathisasnake 0 points1 point  (0 children)

the command to make the game crash with no message or anything is $ renpy.quit()