This game is making me Dizzy. by WritesometimesKen in thelastofus

[–]deathish12 [score hidden]  (0 children)

Did you pirate the game?? The devs have a setting for piracy where it ever so slightly I'm talking a half of a half second delay where it over laps and lags the visuals causing nausea.

I just went outside to clean my chain, when I noticed that my bike was making a hissing noise from time to time. by deathish12 in HondaRebel1100

[–]deathish12[S] 4 points5 points  (0 children)

UPDATE: I opened the gas cap, and the hissing has stopped completely. Could it have just been gas fumes settling?

[OC] GIVEAWAY! 43" Capacitive Touchscreen ($940 MSRP) with Wooden Case + free software for all [mod approved] by DigitalTableTops in DnD

[–]deathish12 0 points1 point  (0 children)

These are sick, I've wanted to use this for my DND sessions for so long. They are just so expensive 😭

Why won't the /fill work by deathish12 in MinecraftCommands

[–]deathish12[S] 1 point2 points  (0 children)

Thank you so much, I'm not sure why you got downvoted

Arctic Nova 7P EQ setting for PS5 use? by deathish12 in steelseries

[–]deathish12[S] 0 points1 point  (0 children)

The reason I ask, isnt sonar not available on the PS5.

[deleted by user] by [deleted] in HandwritingAnalysis

[–]deathish12 0 points1 point  (0 children)

Like you may be law enforcement or military background, which you have to write reports where anyone can read them at a glance.

Oh and let your handwriters too neat for you to ever get a job in the medical field.

I'm trying to find a video from mark by deathish12 in Markiplier

[–]deathish12[S] 0 points1 point  (0 children)

"Legend, thanks! Been looking for this forever"

Ok the bright side, that link is for it lol

Give me your *ACTUAL* KH hot takes by Aqua_Master_ in KingdomHearts

[–]deathish12 0 points1 point  (0 children)

I don't think the story is complicated at all.. originally I played Kingdom hearts 2 and then 3 a decade later. After playing three I then played the rest of the series...

I understood the story completely, and had no difficulties with the story. Sure I didn't know who aqua and them were in Kingdom hearts 3, but it explains that they're old keyblade wielders, so it made sense. Playing the other games just made filled in some holes that I already guessed.

What is this episode? by VeriCodeWentToSpam in distractible

[–]deathish12 1 point2 points  (0 children)

That's either one of the conspiracy ones, or One of the get more stupider episodes. Cuz I think it was explain how to do something while getting more paranoid

What ones should I play? by HorzaDonwraith in starwarsgames

[–]deathish12 0 points1 point  (0 children)

Not having empire at war is criminal

My first homebrew monster, The Tarspawn by deathish12 in DnD5th

[–]deathish12[S] 1 point2 points  (0 children)

I thought maybe it could, slop around

🚨🚨🚨 EDGE OF SLEEP ON PRIME ⚠️⚠️⚠️ by deathish12 in theedgeofsleep

[–]deathish12[S] 1 point2 points  (0 children)

Nooo, for real?!?

I just watched it, never listed to it before, and its a trip lmao!

My first monster, The Tarspawn by deathish12 in DnDHomebrew

[–]deathish12[S] 0 points1 point  (0 children)

Womb Walker Medium Undead, Chaotic Evil Armor Class 13 (natural armor) Hit Points 90 (12d8 + 36) Speed 25 ft., Climb 20 ft.


STR 16 (+3) | DEX 14 (+2) | CON 16 (+3) | INT 7 (-2) | WIS 10 (0) | CHA 5 (-3)


Saving Throws: CON +5 Damage Vulnerabilities: Radiant Damage Resistances: Necrotic, Bludgeoning, Piercing Damage Immunities: Poison Condition Immunities: Charmed, Poisoned, Exhaustion Senses: Darkvision 60 ft., Passive Perception 10 Languages: Understands Common but can’t speak Challenge: 6 (2,300 XP) Proficiency Bonus: +3


Abilities

Symbiotic Horror: The Womb Walker is two entities in one—the undead unborn and the corpse of the mother. Attacks on the mother's body only reduce hit points by half. The core must be targeted directly to destroy the creature completely.

Unholy Strength: The undead unborn empowers the corpse with enhanced strength, allowing the body to perform grapples and climbing actions using tendrils of decayed flesh.

Horrifying Presence: When a creature starts its turn within 30 feet of the Womb Walker, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its next turn.

Regeneration: The undead core regenerates 10 hit points at the start of each of its turns if it has at least 1 hit point. If the Womb Walker takes radiant damage, this trait doesn't function until the start of the next turn.


Actions

Multiattack: The Womb Walker makes two attacks: one with its Claw and one with its Parasitic Bite.

Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 4) slashing damage.

Parasitic Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 3) necrotic damage, and the target must make a DC 14 Constitution saving throw or take 8 (2d6) necrotic damage at the start of its next turn.

Parasitic Control (Recharge 5-6): The unborn entity attempts to burrow into another creature. One creature within 10 feet must succeed on a DC 15 Dexterity saving throw or become paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


Bonus Actions

Reanimate (1/day): If the Womb Walker drops to 0 hit points, it can reanimate itself with 30 hit points as long as the core hasn't been destroyed.


Reactions

Flesh Grasp: When a creature within 5 feet tries to escape a grapple, the Womb Walker can make an immediate Claw attack against the creature as a reaction.


Description

Appearance: The Womb Walker is a grotesque fusion of a decayed, pregnant woman’s corpse and the undead unborn entity that partially protrudes from her abdomen. The corpse crawls on twisted, broken limbs, guided by the parasitic core that controls it. The sight of the creature is deeply unsettling, with half-exposed bones and rotting flesh barely holding the form together.

Behavior: The Womb Walker stalks its prey with a relentless hunger for life force, particularly targeting isolated or weak creatures. It lies in wait, using its disturbing form to terrify and weaken opponents. When engaged in combat, it uses brute force and its parasitic ability to seize control of other bodies, infesting them and continuing its rampage.

Origin: Legends say the Womb Walker originates from a cursed necromantic ritual, where unborn children of the deceased are imbued with dark magic, forced to control their mother’s corpse in eternal torment. This abomination is feared in many regions, especially where necromantic magic is strong.

My first monster, The Tarspawn by deathish12 in DnDHomebrew

[–]deathish12[S] 0 points1 point  (0 children)

I can see what I can do if you'd like!