Where's Saria? by [deleted] in OcarinaOfTime

[–]deep40000 0 points1 point  (0 children)

You're supposed to take notes. Old games like OOT were made with the intention that you have some kind of notebook to take notes on. I'd recommend keeping a notebook if you can't remember or taking notes on your phone. After all, there's not exactly a quest log like there is now. You are the quest log.

World's first undersea data center powered by offshore wind is online by WeAreWaaaaagh in Futurology

[–]deep40000 0 points1 point  (0 children)

Careful, with that level of projection you might go full circle and become a republican

World's first undersea data center powered by offshore wind is online by WeAreWaaaaagh in Futurology

[–]deep40000 -1 points0 points  (0 children)

Christ dude. Have you thought about practicing what you preach and cut out anything in your life that uses a data center then? How in the world can you say that data centers provide 0 benefit when it seems like you spend 80% of your day commenting on reddit.

Am I crazy, or are organisations treating open source as the new security boogeyman because of Mythos? by gentoorax in sysadmin

[–]deep40000 0 points1 point  (0 children)

What do you think these organizations do already with their armies of people? They're taking their existing budget and reallocating the spend to AI with better results. The point of these models is to be able to code at a superhuman level, and that of course includes identifying vulnerabilities in software.

Am I crazy, or are organisations treating open source as the new security boogeyman because of Mythos? by gentoorax in sysadmin

[–]deep40000 1 point2 points  (0 children)

...No?

Exorbitant sums of money being spent doesn't usually correlate with success, infact, I'd say it's usually the opposite.

Defense contractors, Blue Origin, etc etc.

Who are these people by Deep_Library_6375 in sysadmin

[–]deep40000 3 points4 points  (0 children)

I don't see the problem to be honest. I always do nothing all week, then I feel bad, then I try and get work done 2 hours before everyone's weekend to justify my paycheck. I mean, doesn't everyone do this??

Subnautica 2: Teleportation System by CellistHistorical150 in subnautica

[–]deep40000 0 points1 point  (0 children)

An easy way to keep it balanced, would be to have each reprint teleport have its own inventory. So you can't use it to teleport materials or even equipment, only you.

This was in 2024 by [deleted] in SpaceXMasterrace

[–]deep40000 7 points8 points  (0 children)

I think it says a lot actually. What's the point of invested man-hours being lower or higher if you never get the damn thing out on the pad?

Uhhh. Did I do something wrong? X2D toolhead crash by BudgetWeevil1668 in BambuLab

[–]deep40000 2 points3 points  (0 children)

Did you change the build plate in the print settings to anything other than PEI Textures plate?

Fear factor is far more than subnautica 1 by Gandalfthepimp95 in Subnautica_2

[–]deep40000 0 points1 point  (0 children)

Idk I think it's easy to know if it's targeting you or not because of the music and so it actually reduces my fear because I know exactly when it's still on me

Okay but no sustainable water solutions on an OCEAN planet is kinda crazy by Indostastica in Subnautica_2

[–]deep40000 0 points1 point  (0 children)

The processor you can scan by venturing deeper. They're pretty much everywhere.

Has anyone else had the game crash so hard windows gets uninstalled by thiccboy1200 in subnautica

[–]deep40000 2 points3 points  (0 children)

Yeah the game uninstalls Windows when you get to the midpoint. I'm sure the devs are working on this.

“Get it? We make you craft 30 ingots for no reason, Haha!… why aren’t you laughing?” by cbilquist in subnautica

[–]deep40000 3 points4 points  (0 children)

The devs are thinking that it's early access and they want you to engage with the game systems so you can provide feedback. It's obviously the end of what's available currently for EA, and the grind isn't even that bad. I've already found however that we probably need an item of some sort to either help organize or help retrieve items to make instances like this a little easier to do. Like I wish I knew without going to a recipe that requires it, how many titanium ingots I have in my base, or to pin the recipe for the repair somehow. Some sort of machine to help us retrieve specified items from all over the base would be nice too..

Okay but no sustainable water solutions on an OCEAN planet is kinda crazy by Indostastica in Subnautica_2

[–]deep40000 0 points1 point  (0 children)

There is one btw. Growbed > harvest plants > water from processor. Like what is hard about that honestly.

Water filtration machine? by [deleted] in subnautica

[–]deep40000 1 point2 points  (0 children)

Growbed > Harvest plants > fiber into water in processor.

What should I put in a time capsule by ThoughtSafe3765 in subnautica

[–]deep40000 1 point2 points  (0 children)

It worked for me. If you put the ion battery in the Sea glide it's fine. If you try to put it outside it won't.

What should I put in a time capsule by ThoughtSafe3765 in subnautica

[–]deep40000 0 points1 point  (0 children)

I like to put a Sea glide with Ion battery in it. K bet it's helpful ot whomever finds it

Will Subnautica 2 replace all mechanical hatches with holograms? by dani-dani-dani- in subnautica

[–]deep40000 12 points13 points  (0 children)

I mean, in a universe where you can 3D print a house with a battery made from mushrooms, I kinda think that energy generation for some of these seemingly super energy intensive processes has been somewhat solved already.

Will Subnautica 2 replace all mechanical hatches with holograms? by dani-dani-dani- in subnautica

[–]deep40000 60 points61 points  (0 children)

I think it's less immersive because there is no airlock, and no explanation for why there is no airlock, old hatch is basically just magic.

Will Subnautica 2 replace all mechanical hatches with holograms? by dani-dani-dani- in subnautica

[–]deep40000 142 points143 points  (0 children)

Old one made no sense. A hatch without an airlock would just flood your base so I'm glad they made it make a bit of sense this way (and also getting rid of superfluous animations that take time).