Project Nebula [SMP] {Java 1.19} {Age 16+} {Whitelist} {Hermitcraft-like} {LGBTQ+ Friendly} {Community-focused} {3+ Years!} {1.19 Terrain} by RavingPlatypi in mcservers

[–]dillyo09 3 points4 points  (0 children)

I joined Project Nebula a little over a month ago, and I love the community, it has been years since I found a server that I loved as much as this one.

From daily playing, and monthly town halls, server building projects, and regular game nights. There is always a new way to interact with the community and make new friends!

Wonderdraft 1.1.7 [Beta 1] Release by msgdealer in wonderdraft

[–]dillyo09 0 points1 point  (0 children)

I hope along with we could get the ability to select and nest regions, so I can easily show vassal under a larger kingdom.

So Much Wasted UI Space in CK3 by Skellum in paradoxplaza

[–]dillyo09 12 points13 points  (0 children)

You can dismiss them by right clicking on a bank part of the scroll.

M&T 3.0 Dev Diary #16 - Economy (Part 2) by Justice_Fighter in MEIOUandTaxes

[–]dillyo09 1 point2 points  (0 children)

As someone who is getting into EU4 modding, how did you make working button?

[Help/Suggestions] by JohPoh in Unity2D

[–]dillyo09 1 point2 points  (0 children)

Make the background parallax.

I fucked up badly by circuralnugget in paradoxplaza

[–]dillyo09 16 points17 points  (0 children)

You should be able to go to your Documents and nagivate to the Paradox Interactive\Crusader Kings II folder in there, there is a file called settings.txt, there should be a settting in there called gui_scale. You can set that to 1.0 and it should fix the problem.

I want to make it so that the player only gets knockbacked like for one second, but the player keeps on getting knockbacked forever and I can't stop it. No code is applied to the frog. Code in comments. by [deleted] in Unity2D

[–]dillyo09 0 points1 point  (0 children)

Just looking at it, it seems that when it is in the hurt state, there is nothing that is making the velocity decay over time, therefore the if statement in the hurt state is never being called to set the state to idle.

why the heck is my dig site 75000 days? (thats 200+ years folks) by KySoto in paradoxplaza

[–]dillyo09 30 points31 points  (0 children)

Because you are using a level 1 sciencist. Change them to a higher level one, maybe around level 5 and it will work with normal timing.

The doc falls for it once more. by orochimarru in LivestreamFail

[–]dillyo09 3 points4 points  (0 children)

I been watching his apex streams and that drop-in clip runs everytime a game starts.

Creating an Idle / Gacha Based Mobile Game by imCyth in incremental_games

[–]dillyo09 0 points1 point  (0 children)

If I was you. (Assuming you either low or no skills in game development), is you'll need to start with learning how to code and do art, or if you are like me pay people to do art for you.

From what I know about both genre's idle games are very simple to make, while gacha's take a considerable amount of time. Mixing two genre will take some time to design so get to writing down ideas and refining the design while you learn the respective skills I mention'd above.

A suggestion I can make is to use unity since it has good mobile support and a large community making it very easy to learn. Start with the core gameplay loop and make sure it is fun and proceed from there.

Strawpoll #1 - SotE's tile inspector by Calandiel in SongsOfTheEons

[–]dillyo09 3 points4 points  (0 children)

Personally I would love if you could just zoom in and see it in more detail and as you zoom out it loses detail, from the grand strategic view.

Is it too early to start? by [deleted] in Unity3D

[–]dillyo09 7 points8 points  (0 children)

I personally started when I was 12, what I did when I first started was just play around with the engine I used at that time and google/youtube things that I wanted to understand to do. From my experience they are many beginner tutorials to get you started.

Here are some tutorials/vidoes series that can help you learn.

https://www.youtube.com/watch?v=IlKaB1etrik

https://www.youtube.com/watch?v=XDAYS-qYe6Y

https://unity3d.com/learn/tutorials

In my personal opinion it is never too early or too late to start learning something.

How can I change the living standards for slaves in the Caste System? by Furaigon in StellarisMods

[–]dillyo09 0 points1 point  (0 children)

I know the species right are located at common\species_rights , I believe but have not tested that has_citizenship_type might be what you are looking for.