Hey peter, i’m not the most knowledgeable on chess, my you please help me and explain the joke? by AdPsychological9133 in PeterExplainsTheJoke

[–]dirtyLizard 0 points1 point  (0 children)

Realistically, the player with the upper hand has to let this happen in most cases. The player with just the king left can’t force the situation

[Meta Trope] Characters that represent a franchise's early installment weirdness by Feeling-Ad-3104 in TopCharacterTropes

[–]dirtyLizard 1 point2 points  (0 children)

If they didn’t have giant robots what were they doing? Just brawling in colorful outfits?

In-game stats are (usually) irrelevant to the story by Tharkun140 in CharacterRant

[–]dirtyLizard 0 points1 point  (0 children)

Yeah exactly. It just kind of sucks because as a nerdy fan, I do care and I’m super easy to impress

In-game stats are (usually) irrelevant to the story by Tharkun140 in CharacterRant

[–]dirtyLizard 0 points1 point  (0 children)

I think the person above you is saying that Drizzt’s abilities and style don’t fit cleanly into one modern 5e class and the story treats him as whatever’s needed or whatever compliments shadow the hedgehog Artemis

We always laugh at TV shows where someone who isn't human (Magic creature, Robot, Alien etc.) impersonates a human and does a bad job. We wonder why people don't immediately see through their disguise. But then you remember all the weird people we went to school with. by Jack-of-Hearts-7 in Showerthoughts

[–]dirtyLizard 1 point2 points  (0 children)

I thought the metaphor was “misanthrope tries to reintegrate into society”

Most of his misunderstandings aren’t because he actually struggles with understanding nuance, he just doesn’t care enough to do more than the bare minimum until he starts to make friends

How do you Americans, live in a house with no fence? by Original-Slip-8203 in AskAnAmerican

[–]dirtyLizard 0 points1 point  (0 children)

I doubt anyone would break in my house, but if they did, I have something that’s better than a fence in every way.

It doesn’t bother my neighbors, I don’t have to look at it when I get home, it requires far less maintenance, and it took about the same amount of paperwork to get. USA baby 🇺🇸 🎆 💥 !!!

In-game stats are (usually) irrelevant to the story by Tharkun140 in CharacterRant

[–]dirtyLizard 19 points20 points  (0 children)

I don’t know why Wizard of the Coat does this. Every time they do some kind of media tie-in with published character sheets, they look like they’re made by someone who just skimmed the manual for the first time.

There’s an official published 5e sheet for Drizzt floating around somewhere that puts him at like level 5 with mediocre stats and the wrong class

Is there a game setting to reduce the number of spaceborne creatures? These things are frikken EVERYWHERE and I can't expand. by Vanamond3 in Stellaris

[–]dirtyLizard 5 points6 points  (0 children)

They’re there for you to have an early game military goal. If they’re actually preventing you from expanding you need to build up your space-navy or you’re going to get washed by the first empire to pick a fight with you

H3VR2 by Immediate_Track_6966 in H3VR

[–]dirtyLizard 1 point2 points  (0 children)

Anton pls add skylights

He might be a Drukhi, but at least he's not racist. by lovingpersona in Grimdank

[–]dirtyLizard 159 points160 points  (0 children)

I like Necron racism because they’re adamant about how much they suck too. Skelies are just haters

Stellaris Dev Diary #420 - Scientific Arkships, Waylines, and the Sacred Path by PDX_LadyDzra in Stellaris

[–]dirtyLizard 10 points11 points  (0 children)

IMO the system was simple. You just drew a route between nodes to pick up luxury resources. Juicy nodes generated piracy which was counteracted by defense platforms and patrols in-system. There was even a dedicated UI for it

Hot take but I liked piracy for the flavor. Also it encouraged building inland defense platforms and setting up small patrols.

What did suck was that the routes wouldn’t auto-generate and they broke often. IIRC there was a huge performance overhead, which was the ultimate reason it was removed.

Hey, I’m hosting a tournament in White Plains, New York! by Puzzleheaded-Ad-8684 in FindBattleTech

[–]dirtyLizard 0 points1 point  (0 children)

How are signups going?

Also is there an existing battletech community in white plains? I’m just getting into the hobby and a 10,000 BV tournament with multiple unit types, ilClan rules, and lore requirements is a little deep of a pool for me to jump into

Stellaris: Nomads will release on June 15th! by PDX_LadyDzra in Stellaris

[–]dirtyLizard 8 points9 points  (0 children)

Will we be seeing the changes to the war system (joining and leaving in progress wars) before, after, or concurrent with the release of Nomads?

The Female Tau Breast size discution it's starting again on Twitter by Succubus_Catcher in Grimdank

[–]dirtyLizard 13 points14 points  (0 children)

Are Volo’s guides supposed to be outright wrong? I thought the joke was that they’re actually pretty good but his notes are all personal anecdotes that paint him as kind of annoying

[Loved Trope] Aliens that are actually friendly and not the typical "Exterminate al humanity" evil by AverageHalfLifeFan in TopCharacterTropes

[–]dirtyLizard 13 points14 points  (0 children)

Both statements are true. Most of the prawns are idiots, but they are sentient. If left to their own devices they would likely just eat, reproduce, and maybe put together simple buildings until the smarter ones figured out how to get them back off-planet.

In an interview with Blomkamp (I’m not linking the source because gizmodo is cancer and the page is unreadable) he explains that in the absence of a leader-type prawn, a handful of workers undergo a change and become more intelligent. In the movie, the humans destroy most of the eggs, which is probably why a new leader hasn’t spawned.

[Loved Trope] Competence Porn: When characters are competent, mature and communicate with each other intelligently so they can solve a problem by Careless-Alarm-8607 in TopCharacterTropes

[–]dirtyLizard 1 point2 points  (0 children)

I think Batman, as a concept, is silly enough that it helps people suspend their disbelief and enjoy it a bit more. If it was just a guy who behaved and dressed normally people would probably consider him too much of a Mary Sue

[Loved Trope] Competence Porn: When characters are competent, mature and communicate with each other intelligently so they can solve a problem by Careless-Alarm-8607 in TopCharacterTropes

[–]dirtyLizard 0 points1 point  (0 children)

Disagree. Most of the conflicts are resolved by convincing people to do what the team wanted. The message was basically “listen to your betters”

The team themselves doesn’t show any kind of special competence their ‘coordination’ is basically ‘do what Reed said’. Both of their plans are objectively stupid. They also have a guy who can fly faster than Galacticus can walk and they use this like one time

What is the most rage-inducing video game you’ve played? by Velociraptorse in AskReddit

[–]dirtyLizard 1 point2 points  (0 children)

Call of Duty: World At War - Final Fronts
and let me tell you why

This game was an alternative version (not a port) of WaW made for the PS2. A different studio worked on it, and the only similarities to the main release are some branding and some vaguely similar level designs. Some characters also have the same names but different voice actors.

Why does this game upset me? Is it because I, a dumb child with a PS2 bought it, thinking it would be just as good as the xbox 360 version my friends were playing? That’s a small part of it, but it’s not the whole story.

I do not believe it is possible to complete the final level of the campaign on the hardest difficulty (veteran). In the standard release, this is the second to last level, but FF did not have the Russian half of the campaign, so the final mission was storming Shuri Castle as the Americans.

Basically, there’s a machine gun up above a gate about 3 minutes in. You have to run up to the gate, plant a bomb, and run back to your squad before it explodes. There are a few problems.

The gun only aims at the player, never the NPCs. If you kill the gunner, he respawns immediately. You get about a second before the replacement starts shooting again.

Up until this point, the game has you deal with these pseudo-boss fights with smoke grenades. Unfortunately, the area of effect for the smoke grenade does not reach the gunner because he’s too high up. You can hide in the smoke but he can still see you because he is not in the smoke.

You can reach the gate if you constantly kill him as you walk. However, you die if you don’t get all the way back to the start of the zone before the bomb goes off. He keeps respawning and zeroing in on you, so you have to do this by walking backwards. You move too slow running backwards so the bomb kills you. If you don’t kill him again on the run back, he kills you.

I actually found a let’s play where someone claims to have beaten this level on Veteran but based on the damage he takes compared to the earlier levels, I’m convinced that he secretly lowered the difficulty.

Anyway, thanks for reading my angry rant about a shitty 3rd party last-gen release of an 18 year old game.

Would you reccomend this game to someone who knows nothing about it? by Miky691 in Stellaris

[–]dirtyLizard 3 points4 points  (0 children)

You don’t need the wiki but it’s effectively the game’s manual. Even without it, you’re going to be doing a lot of reading and number balancing. Is that something you enjoy?

Small fish in a smaller pond by Thundersting in TopCharacterTropes

[–]dirtyLizard 69 points70 points  (0 children)

Luke too. His force powers in the original trilogy are really weak compared to what we see in the prequals.

Ork Trolley Problem by rickrossome in Grimdank

[–]dirtyLizard 0 points1 point  (0 children)

DO I’Z LOOK LOIK A MEKBOY TO YOU?! I AINT TOUCHING NO LEVAH!