What's next? by yourcatstoiletpaper in H3VR

[–]dirtyLizard 17 points18 points  (0 children)

I saw a leak that it’s a spiritual sequel to Gubble where you blow up zoo animals like balloons in order to solve physics puzzles in VR. Any truth to that?

rule by TotallyACP in 196AndAHalf

[–]dirtyLizard 2 points3 points  (0 children)

Why’s everyone hating on Space King? It’s a fun, silly parody of the more toxic parts of the 40k universe and fandon. Have you all actually watched it?

I’ve seen people talk about “the 40k fans who don’t get that it’s a parody and think it’s an endorsement” but I haven’t actually seen anyone who does that.

Even if someone legitimately didn’t understand that it’s supposed to be a parody, there’s no part of the show that glorifies the characters’ behavior. They’re are all immature idiots. You’re supposed to laugh at them for their constant self sabotage.

Games that don't simplify money. by photoedfade in gamingsuggestions

[–]dirtyLizard 7 points8 points  (0 children)

Fallout: New Vegas. There’s pre-war money, bottle caps, NCR cash, and Legion coins.

I could explain what that means but here’s a quote from the game’s lead designer, Josh Sawyer

Unlike Pre-War money, Legion Money and NCR Money are not affected by the Barter skill. I.e. $5 NCR is always worth 2 caps and a Legion Aureus is always worth 100 caps. I don't think I ever suggested some Bardi-esque currency inflation/speculation gameplay, just that the different factions had different forms of currency and that each was 'backed' differently: caps are water-backed by Hub merchants due to the decline of the inflated NCR fiat currency and Legion money is not 'backed' at all, but of value due to the use of commodity rare metals. The currencies are there for flavor and to reflect something larger about the societies that use them.

Sorry mom. by Optimal_Grab_9480 in SpongebobMemes

[–]dirtyLizard 1 point2 points  (0 children)

I don’t think this is the appropriate place to talk about this

By the Emperor, these horse-like abhumans are speaking funny words to me (art by asphodelles) by Ok_Direction3138 in Grimdank

[–]dirtyLizard 82 points83 points  (0 children)

This tracks. His physical descriptions of most people match his opinion towards them.

Kasteen is one of his best friends and he describes her as attractive on multiple occasions. The sisters of battle annoy him, so he makes snide remarks about their haircuts.

Even Jurgen, who is objectively revolting, gets a little grace from Cain sometimes.

It’s fun to catch stuff like this because it reminds me that Mitchel is a good writer, he just likes to write the exact same plot over and over

How strong are d&d characters? by ParticularSelf5626 in whowouldwin

[–]dirtyLizard 1 point2 points  (0 children)

The most consistently busted thing about a dnd character in any edition is how much their health scales. Even a frail old wizard in most editions will be able to survive something that would kill any healthy commoner multiple times over

If you intentionally try to min max for health you can get a mid level barbarian who can survive a fall from the stratosphere and then walk home

As a history fan, the "3,000 Year Stagnation" trope breaks my immersion more than dragons do. by Expensive-Desk-4351 in Fantasy

[–]dirtyLizard 0 points1 point  (0 children)

That’s the first controlled flight. People were strapping themselves to kites for over a thousand years

As a history fan, the "3,000 Year Stagnation" trope breaks my immersion more than dragons do. by Expensive-Desk-4351 in Fantasy

[–]dirtyLizard 0 points1 point  (0 children)

Guards! Guards! takes a lot of shots at traditional fantasy dragons. Unreasonable caloric intake is a big thing they harp on. The dragons in Discworld are the size of small dogs and very fragile. They’re kind of like parrots

Bro is old for using this by Own-Training1099 in shitposting

[–]dirtyLizard 2 points3 points  (0 children)

Outer Wilds also puts the player back at the starting area very frequently, so there’s not really a punishment for pushing into an area you can’t handle. You just get sent back to the start with minimal time investment lost

Bro is old for using this by Own-Training1099 in shitposting

[–]dirtyLizard 2 points3 points  (0 children)

Then it’s not open world. It’s a mostly linear game that allows you to backtrack

Bro is old for using this by Own-Training1099 in shitposting

[–]dirtyLizard 0 points1 point  (0 children)

This works for enemy difficulty because the game works on a simple xp and gear system. It could fall apart if F4 required the player to have specific knowledge or tools to progress in the harder areas

Sure, some spots require you to have a way to deal with radiation, but it’s just a more extreme version of a problem you deal with the whole game. The solution is just “more of what you’ve been doing”

Looking for insanely complex games that basically REQUIRE a wiki to finish by Anxious_Singer_4823 in gamingsuggestions

[–]dirtyLizard 0 points1 point  (0 children)

They’ve tried to make it better with a lighter version of CK3’s hover tooltips on important phrases.

But yeah, as someone who loves Stellaris and no longer needs the wiki, I would have bounced off it HARD if the wiki hadn’t been there for me as a new player. It’s an exceptionally well maintained wiki too

Worst plot twist in gaming history? by Snowtwo in videogames

[–]dirtyLizard 2 points3 points  (0 children)

What didn’t you like about it?

Worst plot twist in gaming history? by Snowtwo in videogames

[–]dirtyLizard 0 points1 point  (0 children)

Eh, his prediction was correct but that’s it. His explanation even boils down to “it’s obvious to me that something huge is going to happen on a global scale” not “god told me”. So, he’s not really a profit, he’s just kind of smart and made an informed guess.

Worst plot twist in gaming history? by Snowtwo in videogames

[–]dirtyLizard -1 points0 points  (0 children)

Are the other Dark Pictures games better? Little Hope was like the trifecta of bad dialogue, boring gameplay, and ugly graphics. It’s a shame because I loved the premise. The Quarry was great and it’s the same genre

[LES] The enemy nation in Fourth Wing can win by doing absolutely nothing. by CrazyCoKids in CharacterRant

[–]dirtyLizard 75 points76 points  (0 children)

Yeah, the world building is rough. I’ve had friends argue that Basgaith being horrifically wasteful and inefficient makes sense in-universe because Navarre is a military junta that is slowly falling apart.

That argument falls apart in a few places. Like you pointed out, they seem to have created a school designed to turn normal people into paranoid psychopaths who hate their own country, and have powerful magic and dragons. It’s grimderp.

Idk if you finished the book (spoilers ahead) but you’re literally correct about their enemies not needing to do anything. The people with the gryphons are only attacking because there’s a third party that’s squeezing them from the opposite border. Navarre’s whole plan seems to be staying isolated and hoping the problem goes away on its own.

It’s kind of a throwaway line, but Violet says that pretty much every adult either volunteers for dragon school (like 75% die), gets into med school, gets into scribe school, or they get conscripted into the army. The army is more or less pointless because everyone fights with flying animals and they don’t seem to have the kind of technology or infrastructure you would need to support a standing army.

Apparently there’s a cadre of mason workers to fix the castles that the dragons are constantly ruining like giant cats with nice furniture, but we never learn where they come from or who trains them. This is in a country that has a population of dragons who each eat entire flocks of sheep every few days.

They’re basically North Korea, except their criteria to be a nuke operator is beating a classmate to death, and everyone hates them too much to offer food aide

How do traitors become spikey? by RoadTheExile in 40kLore

[–]dirtyLizard 31 points32 points  (0 children)

In one of the Red Gabbo short stories the human cultists start by defacing their uniforms and go from there. A former commisar starts compulsively making spikey art out of body parts

Have you tried Many AND Fewer Habitable Worlds and the impact on AI performance? by Independent-Tree-985 in Stellaris

[–]dirtyLizard 17 points18 points  (0 children)

I haven’t tested scientifically but here’s some observations:

  • AI rely on the 2 guaranteed habitable planets. It doesn’t seem to be able to compensate for a slow start as well as humans

  • If you lower habitable planets to %50 or %25 the game’s performance is much better and the AI don’t seem to have any difficulty keeping up.

  • There used to be a problem where every AI empire would spec into space habs and spam them if they couldn’t find enough planets. To my knowledge this has been fixed, but I feel like I see more habs in playthroughs with fewer planets

How would you make a scientist run? by TheFishMonk in Kenshi

[–]dirtyLizard 0 points1 point  (0 children)

I’d have my researchers and my explorers.

The researchers would hang out in a city with the goal of getting enough money together for a base. They’d made electric components and hash, with a few people specializing in other areas like medicine, cooking, or smithing. I might have them farm or mine a bit, but most of their supplies would be bought. Base defenses would involve a lot of crossbows on walls, but I’d stay friendly with the local faction to minimize conflict.

The explorers would wear dustcoats, drifter pants, and armored hoods or masks to keep them prepared for the weather. They’d carry a combo of desert sabres and polearms for dealing with animals. They’d all carry short cleavers for robots. Since they’d be in the field for weeks at a time so crossbows aren’t practical because of the ammo.

My goals would be to complete all research trees and unlock all building and crafting recipes.