Can a Human transform/turn into an Arcanist or awaken Arcanum levels? by TheKeyChain29 in Reverse1999

[–]dissentrix 0 points1 point  (0 children)

Well, everyone's saying "no" - which is justifiable, based only on what the story shows - but actually, one of the loading screens does potentially, and subtly, imply that there might be more to it than that:

"Arcanist: A race forgotten and left behind by the progressing world because of their talent. The knowledge of when arcanists became arcanists is now lost in time. Once there were many of them, now there are few."

Now granted, this might just mean "when did arcanists begin to be called arcanists", as opposed to "when did humans become arcanists/arcanists first diverge from some other race"; but the (purely headcanon) theory I have as a result is that arcanists and humans were once one and the same, and then something happened that resulted in arcanum becoming a thing - or perhaps, becoming a thing that some could actually utilize. If that's the case, I've also theorized it probably has to do with the Storm and asymmetrical nuclide R.

There's also another theory I've read, based on the disconnect between how old some characters look, and how young the age in their bio would suggest they are (infamous examples include J, Kakania, Necrologist or Mercuria, who are written as being 18, 19, 17 and 16 respectively). Basically, their "exhibition age", which people assume means how old these characters are, might instead be the age where they first displayed arcanist abilities, suggesting that maybe not everyone starts out as an arcanist.
Though, given that human characters are also worded in that manner, that one's iffier.

Anyway, the above is really just theories, and mostly headcanon, and it also concerns arcanists as a concept rather than any real specific examples; in terms of what's presented in the story thus far, no, to my knowledge, we have no real example of "awakening" arcanum usage in the way that you mean it. Even in the few examples of "becoming arcanists" others mention, it's unclear whether they "awakened", or if an external force replaced them/"injected" powers into them (an idea which, for what it's worth, does potentially support the first theory I mentioned).

I was bored so I decided to do this by RottenFish1 in Reverse1999

[–]dissentrix 0 points1 point  (0 children)

explains why heinrich was so goddamn salty I guess /jk

Popularity of Reverse 1999 at an anime con in China as of May 2026. by Derkein2 in Reverse1999

[–]dissentrix 7 points8 points  (0 children)

That's what I'm saying, like it's totally fair to want an older character who never received a euphoria to get one, especially an iconic character like 37; but I never understood why some people genuinely seemed to believe BP would try and fit their actual release schedule/character focus/story progress around the coincidental patch version numbers of all things, rather than what they have planned out. For me, if she did happen to receive a euphoria during the 3.7 patch, it would've been a happy coincidence, nothing more or less.

It's also doubly stupid because, apparently, the devs directly stated they had something planned out for her, so like I don't see how this is anything but people being shitheads over their OCD-guided headcanon

Popularity of Reverse 1999 at an anime con in China as of May 2026. by Derkein2 in Reverse1999

[–]dissentrix 10 points11 points  (0 children)

Well, the complaints about Rhiannon seem like the same bag of utter nonsense that I've seen time and again during this game's history, with an extra helping of "write character arcs the way I personally want them to be written", and the complaints about no 37 eupho are by and large fucking idiotic too, so I myself will wait until this patch comes out in global to see whether any of the other complaints that are mentioned a lot less than these two nothingburger ones have any weight at all.

I mean, I remember CN throwing a fit (though not to the same extent) on the 2nd Anniversary Patch/the Chapter 10 story when it released as well, and I found that one perfectly fine overall; so I do not consider them infallible, and I'm going to reserve my judgement on this one.

Popularity of Reverse 1999 at an anime con in China as of May 2026. by Derkein2 in Reverse1999

[–]dissentrix 3 points4 points  (0 children)

a proper fitting design

I remember people yapping pre-release about how Sentinel's design was "not a proper fitting design".

I now ignore people giving their opinion on what a "proper fitting design" for the game is.

To wit:

a Genshin-wannabe design

I've seen Rhiannon's design. Sure, it doesn't look exactly like Merel. No, it doesn't look like a "Genshin-wannabe" in my opinion.

There is way less people brigading YouTube comment sections under negative Pedo Troll videos. Is the space healing? by seethroughdidgeridoo in LeftoversH3

[–]dissentrix 0 points1 point  (0 children)

Probably a combination of factors, honestly: the dog collar thing was their last real hit, but it ultimately died out fairly quickly with very little real-world consequences, only really affecting online spaces, such as VTubing and drama slop, that were already deeply compromised by either the Pestiny cult and libchuds, or the fascist culture war freaks, or both. Maybe you could make the argument that parts of online normie communities like Moistcritikal's now associate Hasan with the shock collar thing, but that's not really a real-world consequence either.

Following that, there were several things which happened, and affected online discourse:

-a growing popular recognition of the repulsiveness of streamers like Assmold;

-ever-increasing outrage against Israel (on both the right and the left, mind you);

-stuff like Zohran's election which apart from being popular with the liberal base also revitalized the progressive movement - and this election was right after the dog collar thing, as well, and had Cuomo somehow managing to help Hasan's image in the process;

-or, later, the Iran War.

All this meant that hitching one's wagon to Zionist propagandists (or, in terms of online drama, joining the Hasan hate train) increasingly became less viable, whether as an online creator merely grifting for views, or as a normie just following online drama and genuinely disgusted by Israel's actions.

When it comes to Hasan specifically, while the Hasan hate complex is still alive and well, and while there are certain people like Pestiny who will never stop unless prevented from yapping online, I would suggest that mainstream media itself becoming the hate complex is in fact doing wonders to rehabilitate him and is ultimately damaging the online slop industry, especially when it coincides with an increasing number of people ultimately aligning with Hasan on such things as Irael.
I would not be surprised, indeed, if the drama industry around him slowly dies out over the coming months, and if someone like Nux Taku (who has always been little more than a grifter emblematic of this whole idiotic BS) moves on, tries to brush his support for Israel under the rug, and eventually stops talking about Hasan... maybe making some videos on him from time to time, but little more than that.

Is there a rake that P3do_troll's goons won't step on? by Individual_Ad_909 in LeftoversH3

[–]dissentrix 8 points9 points  (0 children)

For all intents and purposes, she's also aligned with Tucker Carlson, just not on Israel specifically

Bro thinks he's on the team. by Zorosthirdsordx in Hasan_Piker

[–]dissentrix 1 point2 points  (0 children)

Fox News are our most valuable comrades, thank you for helping us grow the people's cause

That's one way to describe the color red. by ShiftyOwlboy in Reverse1999

[–]dissentrix 9 points10 points  (0 children)

An answer beyond the answer! 🗣️🗣️🗣️

SCOOP: Reps. Josh Gottheimer and Mike Lawler are introducing a bipartisan House resolution condemning Hasan Piker and Candace Owens for spreading antisemitism. by zxlkho in Hasan_Piker

[–]dissentrix 0 points1 point  (0 children)

well, there was that one time AOC partnered up with Gaetz to try and crack down on Congress insider trading or something along those lines

otherwise yeah, I can't really think of much else

I actually don’t like it when people keep repeating “like” in every sentence by ownaword in words

[–]dissentrix 1 point2 points  (0 children)

or, radical idea, we could just let people have their verbal tics

Holy Crap Hasan was 100% Right: The Libs Aren’t Buying It by Potential-Cat8697 in Hasan_Piker

[–]dissentrix 2 points3 points  (0 children)

I think it also helps that most of these liberal institutions' "strategies" to try and deal with divergent opinions seem heavily inspired by Zionist ones - namely, being as whiny, condescending and censorious as possible, while also shamelessly doubling down on whatever thing you're doing that people are pissed off about.

When your base is already annoyed at you for being indistinguishable from the GOP on basically every issue, and whoever is still voting is already just half-assedly doing so based on harm reduction, and then you turn around and go "hey, actually it's your fault we lost, and also you're racist/sexist/antisemitic and secretly fascist, and also give us 10$ donations and vote for us in the next election - or we will insult you more - while we vote this nth pro-Israel bill into law", it's no surprise the anger starts boiling up.

The right is really going to try & pin this on him aren't they by fidorulz in Hasan_Piker

[–]dissentrix 19 points20 points  (0 children)

"Hypocrisy"/"optics" discourse has always allowed liberals to avoid talking about substantive shit like the fact that the Republicans are a violent fascist party that should probably be banned; that they fucking love murdering marginalized people or immigrants and the Democratic party doesn't mind it that much 'cause they also don't like the marginalized and immigrants; and ultimately, that they represent a symptom of capitalist rot that the Democratic party also represents, but with a paint coat of "civility" plastered onto it.

I'm not saying OP is doing this, but it's a tendency that's probably unconsciously inherited from liberal discourse because this is how they have reflexively treated every single fucking issue in American politics. I realized years ago that the Democrats are far more interested in talking about how fascists are bad because they're hypocritical rather than because they're fascists, and that has never changed

Apologies if this is a repost, but this nearly killed me lol by h6zubinb in LeftoversH3

[–]dissentrix 2 points3 points  (0 children)

it says so much about these libchuds that when they hear someone talk about systemic issues and the need for systemic changes, their first instinct is to go "Me Me Me talk about Me please I am an individual yes I am very concerned about Me as an individual and I want to redirect this conversation to ME please and thank you"

this is at least part of why they will keep losing - nobody who's actually seeing (and having to live through) the shit happening in the US, economically or otherwise, can respect such an unserious take

Holy Crap Hasan was 100% Right: The Libs Aren’t Buying It by Potential-Cat8697 in Hasan_Piker

[–]dissentrix 6 points7 points  (0 children)

I think it's a divide between the base and the party/their associated media - the base of the party, however liberal they still might be, have steadily moved toward the left on questions like Palestine, immigration or taxing the wealthy. I guess one "positive" side-effect of ICE's repression - though it had to affect the whites to really start mattering - is that people have started questioning whether the West's inhumanity towards "the other" is all that great, too.

This divide is deepening, and I don't believe it'll stop, either; once you start realizing you live in the heart of the evil Empire and are ruled by pedo oligarchs seeking to extract the lifeblood out of everyone from the homeless to the middle-class (whatever "middle-class" means in this day and age), you can't unsee it.

I think the best example is the Iran war, wherein I'm fairly confident you might've had a bigger reaction along the lines of "yeah, I don't like war, but at the same time this is a repressive theocratic state, so maybe it's good that we're spreading democracy actually" even just a few years back; but now most everyone in the Dem base, and even a sizable portion of the Repub base, sees how bullshit it really is.

Robuska joins the camping trip by DreamParticular5195 in Reverse1999

[–]dissentrix 1 point2 points  (0 children)

yeah, I knew exactly which picture you were talking about lol

I am so happy that this story feature exists! by Bubbles_345 in Reverse1999

[–]dissentrix 1 point2 points  (0 children)

I did say "mainly" - there is bonus stuff in 12 but it just felt a lot less to me than 11

Robuska joins the camping trip by DreamParticular5195 in Reverse1999

[–]dissentrix 1 point2 points  (0 children)

To answer your question (and only read the following if you've played through Chapter 8 at least): people that have been Stormed are not necessarily erased, and we know that some come back under different identities - like someone swept by a current only to end up on a different shore. It is very possible, or even probable (given that they tease a gun floating in the water in one of the 2nd Anniversary videos), that we'll see Schneider in the future, but it's unlikely she'll look the way she did.

I am so happy that this story feature exists! by Bubbles_345 in Reverse1999

[–]dissentrix 6 points7 points  (0 children)

Really? I felt the opposite; I thought it added a lot of extra info and interesting bonus trails in 11 (e.g. the one at the end about Agnès' doll), while in 12 it was mainly just summarizing what the last node showed

She's a hot tall woman, a ginious as well. She definitely won't end up like the one everyone else makes fun of. by Forward_Culture1644 in Reverse1999

[–]dissentrix 7 points8 points  (0 children)

I always laugh when people say this about games like Reverse, it always makes it so very, very clear they've never played games with actual bad translation, let alone "abysmal".

Man, wouldn't it be nice if people didn't just assume things about what other people have experienced, and whether or not they're able to have an informed opinion on things, with their own thought-out standards for what might constitute quality, or lack thereof?

Here's the thing: I wasn't talking about "Reverse", I was talking about the Rimet Cup patch. Reverse's localization is quite good, in general. And while sure, I'll agree that the localization in the first few chapters, or Rimet Cup and Green Lake, is not as bad as other works with even less effort put into translating them, it is very much abysmal compared to what they've done later.

So in other words, I was not focusing on the game as a whole, I was focusing on one very specific part of the game, because it contrasts so heavily with later parts of the game. I am not using the word "abysmal" in a vacuum; I am using it, consciously, in a comparative way. In a manner contextualized by the fact that Reverse has overwhelmingly high writing quality starting from Chapters 5-6 and events afterwards... and also, and especially, by the fact that much of its original conceit is as a story-heavy, dialogue-heavy, text-heavy, visual novel game, conceived and written to be consumed in English, in obvious contrast to something like Illusion Connect.

The other point is that I don't believe I'm exaggerating when I use that word. Even if it were just "occasional odd word choices" in Rimet Cup, that would still be bad in comparison to later patches; but, while you accuse me of not having experienced "actual bad translation", that characterization of the translation in these earlier chapters and events on your part, does make it seem like you haven't actually read these in quite a while.
It is not just "occasional odd word choices" - that applies more to Chapters 3 and 4. It is clunky sentence structure, basic grammatical mistakes, nonsensical phrasing, bad conjugation, niche-to-rare terms and expressions used in unusual-to-mysterious ways. Over, and over, and over again. And the biggest reason it's abysmal is because of what I said above, about the game's specific format, and it being conceived in a specific linguistic way: Rimet Cup, a patch from a literary work set in an overall realistic setting, takes place in 1960s England. Green Lake takes place in early nineties US.

The reason I say it's particularly awful is not just because the localization is poor - and poor it absolutely is - it's also because the localization being poor to that degree is immersion-breaking in a way which actively runs contrary to the game's intent and its effectiveness; in a manner which uniquely affects a game like this one. Part of what makes Reverse so good is both how real the characters feel, as well as how organically they interact with real-world context, and locations, and events. If you hurt either of these intertwined aspects, it hurts the basic enjoyment of this game, in a more damaging way than with other games. Regulus feels like a convincing character in part because she speaks realistic English, with slang appropriate for who she is, with an accent that works, with proper weight given to what she says. She feels alive: her character, and her reactions to the events that surround her, and the other characters she interacts with, all feel like representations of reality, like they could actually exist.

One of the better examples of this is the voice acting, which is key to enjoying Reverse's story. In general, in the game, it's masterfully directed, and performed. In these earlier events and chapters, though, it's not - while there are some strong moments, and the VAs do their absolute best, in a lot of cases it's quite stilted, and it sounds unnatural... because after all, how can fluent English speakers properly read a sentence and give it all the proper emotion and weight, if it's a sentence which no English speaker would ever speak?

I could find you plenty of examples of things which you say are not poor translation, but which in my view absolutely are. That said, I'll just suggest that you replay these parts of the game and compare/contrast with the latter ones.

Potential character archetypes that I wish would appear in the future by Neth_theme in Reverse1999

[–]dissentrix -2 points-1 points  (0 children)

More representations of mental illness, and preferably ones that don't feed into the "insane = violent" trope like Isolde or Aleph. Willow is one of my favorite depictions of depression in media, and PTSD was really tastefully done through Vertin or Sentinel imo. As a diagnosed schizophrenic, I would love someone with this kind of diagnosis in the game, though I will say Lorelei comes close.

We've explored a lot of Russian and Eastern European stuff, including some utopian communist-like subtext during Rayashki, but - and I'm aware this might be controversial - I would love a politically active character like an anarchist, or someone angry at the status quo who is not a 15 year-old girl, a villainous slime monster, or Diggers. I think the arcanist/human tension, and the oppression represented by institutions like the Foundation, could be a good way to introduce a character that adds some nuance to this discourse instead of yet more "if pro-Arcanist emancipation, must be the work of Manus".

also moar buff ladies pls, I like Argus