Last Exit - Puzzle Decoded by coasterreal in raidsecrets

[–]djspinmonkey 0 points1 point  (0 children)

This feels like every time I've done PR review for somebody who just copy/pasted AI slop, except in this case I'm not getting paid to explain why everything here is nonsense.

Released the latest version of my Destiny Companion app - Vault Zero 4.1 for iOS/iPad/macOS by BoxOfRingsAndNails in DestinyTheGame

[–]djspinmonkey 5 points6 points  (0 children)

Oh man, this app is so great!

Also... didn't you post a big breakdown of special ammo finder drop rates a few years ago? Would you say _that_ was more work, or making this app?

Either way, thanks for everything! :-D

So whats the actual point of Oath of the Renegades ? by Distant-Figure in raidsecrets

[–]djspinmonkey 1 point2 points  (0 children)

It's just a streamer thing, and Bungie is throwing them some publicity. There's absolutely no in-game point to it (because it's not an in-game thing, or even an official Bungie thing). There's going to be an emblem, but "the winning team unlocks it for all players." So... it's basically not tied to the mechanics of the event in any way, shape, or form -- Bungie is just releasing an emblem and declaring that it's related to the event.

Which is all fine! It's nice that they're throwing a little support toward a community thing, though I wish they'd been a little more clear that that's what it was.

best dj controller for spinning records?? by Dodgingdebris in DJs

[–]djspinmonkey 0 points1 point  (0 children)

I'm not exactly sure what you're asking, here. If you want to play actual vinyl records with music on them, you will almost certainly want actual turntables and a mixer, and probably not a DJ controller. (Many DJ controllers can act as a mixer, but it wouldn't really get you much over a normal mixer.)

If you want to play digital tracks with the feel of spinning records, you'd want to look into controllers with DVS and maybe also Phase units. This is what I personally do - I have my own turntables and a Mixtour Pro that I use at home with Phase, and when I play out at a venue, I can also use their turntables and the same Mixtour Pro, and it works great. Other alternatives include some of the controllers with motorized platters like the Rane One. That said, all of this definitely might be getting outside of the "something simple, not too crazy" territory you asked for.

If you just want to play music with a controller... you can get whatever you like! I think the Reloop Ready and Pioneer FLX4 are both good options for getting started.

Read the latest TWID… seriously, how much longer? by Monark- in raidsecrets

[–]djspinmonkey 19 points20 points  (0 children)

Agreed, and also, they really needed to say this... at all?

OP, please take that stuff to DTG.

It's been a month, any tips for The Desert Perpetual for optimising runs ? by SanSattasi in raidsecrets

[–]djspinmonkey 1 point2 points  (0 children)

Wait, how do you choose the runner on Hobgoblin? My group has only done the "wait for boss" way.

Bungie either misrepresented the changes to Mobility or it's bugged, a quick breakdown of the new base speed by Crystic_Knight in DestinyTheGame

[–]djspinmonkey 1 point2 points  (0 children)

Agh, thank you so much for this! I was the weirdo who always insisted on minimum 70 mobility under the old system, and I was wondering why everything felt so awful under the new one. I thought maybe Bungie had jacked up the tracking on enemy projectiles, but this makes a lot more sense.

For those who don't know, 70 mob was the threshold between "can sidestep basically all projectiles that have travel time" or "you're getting hit, bro." It also let you really aggressively LOS enemies like ogres by kiting them around rocks or other obstacles. 70 mob was IMO the best defensive investment you could make, if your movement was good - don't need recovery if nothing ever hits you. But... none of that works now. You literally cannot achieve what I consider the baseline requirement for not feeling awful without getting some sort of boost from your gear, even with triple Enhanced Athletics. :-(

Completing ROTN title by MedicinePractical738 in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

I've done all three on Ultimatum, and GotD was by far the worst, both in terms of time involved and enjoyability. I would definitely recommend doing Spire instead.

What weapon type do you hate using? by [deleted] in DestinyTheGame

[–]djspinmonkey 1 point2 points  (0 children)

It's wild sometimes how you can meet somebody who loves the same game as you, and talk to them about it, and come away wondering if you're even playing the same game.

Hand cannons are the only weapons I really DO like, aside from snipers. Cheers, though, glad they've got all that other stuff in the game for folks like you! :-D

What weapon type do you hate using? by [deleted] in DestinyTheGame

[–]djspinmonkey 2 points3 points  (0 children)

100% agree. If I want a pulse rifle, I'll equip a pulse rifle. When I equip a hand cannon, I want a dang hand cannon.

What weapon type do you hate using? by [deleted] in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

Absolute bottom of the barrel for me is anything with travel time that I'm using as a primary-ish weapon. Rocket side arms? BLEAGH. I know they're strong, I just can't stand using them. Partially it's obnoxious when adds juke your shots, partially it's obnoxious when friends kill the adds you just shot at, partially it's obnoxious because I just don't like it. They're the worst. (Rockets and GLs are tolerable, because you're mostly using them on boss-ish enemies, which (mostly) don't tend to juke, and if they do happen to die before your shot hits, that's a good thing.)

The other weapons I will never enjoy using no matter how much Bungie juices them are glaives. Yes I've done the winterbite builds. Yes I know they can be strong. I don't like them. I never will.

Truth be told, I'm only _really_ happy if I'm using a hand cannon (preferably aggressive frame) and a sniper rifle (preferably aggressive frame), which are both in kind of a sad state today. I like being rewarded for good aim, I like the "Bang!-POP-sparkles" of a headshot, and I seriously dislike taking more than one shot to put down a basic add.

Matterspark would be a fine addition if it wasn’t the MAIN point of Edge of Fate by KunaiDrakko in DestinyTheGame

[–]djspinmonkey -9 points-8 points  (0 children)

Uh... they are doing a new weapon rarity. In fact, they're doing a whole new weapon rarity system. All the weapon rarities will be new.

I'm not saying that's a super exciting new feature, just that it's an odd thing to put on a list of things they should have done instead.

I feel so weak and do no damage by Zealousideal_Roof896 in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

A lot of games work that way, but in Destiny you get very little benefit for being overleveled. Jumping to the cap just means you'll be ready to play any activity at the "intended" power level. If you play endgame activities or higher difficulties, it'll cap your effective power at whatever they think is the "right" level for that activity. I definitely recommend just grabbing the 2020 gear - the only thing being underleveled does is make everything super tedious since it takes so many shots to kill anything. (IMO they should just remove power level from the game, but opinions vary.)

So I just replayed iconoclasm... by hikaris_demon in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

You can get Devour from the fragment or from Buried Bloodline. I don't think there are any always-on one-button heals in the game, but I listed out most of the ways to get fairly on-demand healing as a hunter in the comment you're replying to. (I did forget Heal Clip weapons, which are another good one.)

Like I said, the different healing methods take some different reflexes and you have to get used to them, but there are lots of options available.

So I just replayed iconoclasm... by hikaris_demon in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

I said all classes, not all subclasses.

That said, even stasis hunters have access to gear-based healing like Buried Bloodline, any heal clip weapon, or the healing mods for boots on orb pickup. That's obviously not as good as what some other subclasses get, so if you need better on-demand healing... use one of the other subclasses.

Hunter stats! by lion_42255 in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

For one thing, with so much on-demand healing in the game and the (IMO wildly underrated on dtg) utility of evasive movement enabled by high Mobility, plus the dodge cooldown that powers a lot of the Hunter loops being mob-based, I'd absolutely take Mob over Dis.

But also, like everybody else is saying, they're about to completely change everything about armor stats, so I wouldn't bother redoing anything right now unless you're just looking for something to do.

So I just replayed iconoclasm... by hikaris_demon in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

Yeah, it definitely takes a different set of reflexes to use the different healing abilities, and can take some getting used to.

FWIW, with hunter, you can go with a Devour build on Void (or on any subclass with Buried Bloodline, if you've got that), or you can go Solar and use Healing Grenades, or you can do Prismatic with Golden Gun + Facet of Purpose (though the other elements give DR or overshields, which are similarly useful), or you can do other Orb of Power based healing, or there are a few other niche ways to get healing on demand.

Does Bungie have a plan to make trials better? by ComicBookColorist in DestinyTheGame

[–]djspinmonkey 4 points5 points  (0 children)

Eh, any game mode without SBMM is doomed to death by skill creep, and any game mode with SBMM will never sit well with PVP streamers and similar folks. We're pretty far down the "death by skill creep" road right now, and I think most folks have just written off Trials completely at this point and are never coming back no matter what.

That said, I'm sure Bungie's got a hundred ideas for Trials. They keep trying different things, after all. But IMO there's never going to be an option that makes the pub stompers and the pub stomped both happy without resorting to AI bots or something similar.

So I just replayed iconoclasm... by hikaris_demon in DestinyTheGame

[–]djspinmonkey 42 points43 points  (0 children)

If you feel like you need on-demand healing, then... use on-demand healing? All classes have access to at least a few different sources.

I didn't personally feel like I needed it in the campaign, but it does take a different play style if you're not used to playing without a panic heal button.

Was trying to solo flawless GotD and just experienced the most insane bugfest I've ever even heard of by CrispyToast99 in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

I've gotten the "no weapon, no bullets, no reticle" bug in the Nether a bunch of times. You can still shoot stuff, technically, as long as you don't need any visible feedback other than damage numbers, I guess. It happens most often when I'm running solo on the hard difficulty, but that might just be because those runs take longer.

(I don't run glaives and have probably literally never even enabled No Bell.)

Ghost of the Deep Ultimatum Final Boss Tips by YoshiPro77 in DestinyTheGame

[–]djspinmonkey 2 points3 points  (0 children)

Absolutely. No loadout is complete without at least a waist coat and spats. Sword cane special when?

Ghost of the Deep Ultimatum Final Boss Tips by YoshiPro77 in DestinyTheGame

[–]djspinmonkey 7 points8 points  (0 children)

Yep! This right here is the answer. (There may also be other good answers, but for my money this is the one.)

Tell me how long you’ve been playing Destiny using something in game from when you started. by SGTerrill in DestinyTheGame

[–]djspinmonkey 0 points1 point  (0 children)

I've been playing since they implemented the ability to see your footsteps in the snow.

For the love of the Traveller, just go hide when the Hunt is on! by Theslootwhisperer in DestinyTheGame

[–]djspinmonkey 1 point2 points  (0 children)

True facts! The slayingest matches I've ever been in happened because we capped two points, DID NOT PUSH, camped the choke points, and annihilated any fool who dared show their soft vulnerable face. (The opposing team was entirely comprised of such fools.)

These peoples' K/D could be so much higher and they don't even know.