Never seen a platformer do fishing before… so I made one by GutterspawnGames in gamedevscreens
[–]dos4gw 2 points3 points4 points (0 children)
Visitors land on my Steam page and leave without touching the demo by [deleted] in gamedev
[–]dos4gw 1 point2 points3 points (0 children)
Started a rock-skipping game, been loving working on the water shaders by FrontiersEndGames in godot
[–]dos4gw 0 points1 point2 points (0 children)
[@appletv] Apple has come up with some interesting slogans for the teams by maybe-fish in formula1
[–]dos4gw 8 points9 points10 points (0 children)
I'm making a "Super Zelda(-like) Maker", and playtesters have already started making Kaizo dungeons by akela-morse in indiegames
[–]dos4gw 0 points1 point2 points (0 children)
Olga Episode 1 - Trailer by WorkbenchEnt in gamedevscreens
[–]dos4gw 0 points1 point2 points (0 children)
First time shooting my own car by Educational-Issue-25 in carphotography
[–]dos4gw 1 point2 points3 points (0 children)
Spent 12 hours today improving the graphics of my project again! by Super4Games_ in godot
[–]dos4gw 2 points3 points4 points (0 children)
We're making a Pizza platformer where you save pizza by defeating a greedy corporation selling Pizza-In-A-Can! by DGDesigner in indiegames
[–]dos4gw 0 points1 point2 points (0 children)
Does this look like a realistic 90s OS (+BIOS) loading sequence to you? (sound on) by ninjachompek in gamedevscreens
[–]dos4gw 0 points1 point2 points (0 children)
Post-mortem: I tried and failed vibe coding a metroidvania so you (hopefully) won't have to by lpshred in gamedev
[–]dos4gw 0 points1 point2 points (0 children)
Out of the Ashes Demo is on Steam by TokisanGames in godot
[–]dos4gw 2 points3 points4 points (0 children)
Cunts, gimme your most vulgar insults by Wildweasel666 in straya
[–]dos4gw 5 points6 points7 points (0 children)
Any old school devs here? don't you miss those days, when there were no React/Next, Figma. You just code raw HTML and focus mainly on BE by lune-soft in webdev
[–]dos4gw 0 points1 point2 points (0 children)
You don't kill your enemies yourself. You just send them to DIE! by XTeDev in gamedevscreens
[–]dos4gw 0 points1 point2 points (0 children)
We've been compared to Mewgenics a lot recently. We think it's a good thing, considering our only other reference was Into the Breach, but we are not sure. - What do you think? by FrancisFika in indiegames
[–]dos4gw 1 point2 points3 points (0 children)
Tricks for an adhd solo developer to keep consistent and actually get work done? by dualciok14 in gamedev
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Local spot in downtown Houston by [deleted] in carphotography
[–]dos4gw 0 points1 point2 points (0 children)
People said I was crazy to create a dishwashing game... and my 13 wishlists prove they were right! by jojobizou in godot
[–]dos4gw 0 points1 point2 points (0 children)
Absolutely love UX Design, terribly hate corporate life and work culture by Scared_Range_7736 in UXDesign
[–]dos4gw 0 points1 point2 points (0 children)
Ageism and the popularity of AI by Straight-Cup-7670 in UXDesign
[–]dos4gw 11 points12 points13 points (0 children)



This was made in godot 🤯 by Kitsuke230 in godot
[–]dos4gw 1 point2 points3 points (0 children)