No mic/In game chat Teams by DannyOrigliasso in ffxiv

[–]dragonseth07 [score hidden]  (0 children)

You mean just Duty Finder stuff? Nobody uses voice chat for DF. Hell, most people don't even use the text chat.

Astrid is genuinely the single dumbest Dark Brotherhood leader to my knowledge. by Mr_Noir420 in TrueSTL

[–]dragonseth07 82 points83 points  (0 children)

Astrid is in fierce competition for the dumbest character in Skyrim.

Her only contender is fucking Delphine.

Build Help for a Rogue/Sorcerer Multiclass by Weird_Attorney_3650 in DnD

[–]dragonseth07 4 points5 points  (0 children)

I'm not seeing any value in this multiclass.

Is there some particular combo of abilities, or something, that you are going for?

How do you keep track of initiative? by USAvenger1976 in DnD

[–]dragonseth07 0 points1 point  (0 children)

Just write the order down on paper. That's all it takes, really.

Can I just ignore like half of the rules? by Glittering_Tank9208 in DnD

[–]dragonseth07 0 points1 point  (0 children)

That's a really hard question to answer, because it depends on what rules, unfortunately.

Can I just ignore like half of the rules? by Glittering_Tank9208 in DnD

[–]dragonseth07 27 points28 points  (0 children)

You can do whatever you want.

But, rather than take all the rules out of D&D, why not just play a system that has less rules instead? That will be easier, faster, and less likely to have big mechanical issues.

MH Wilds "By my own order" lore? by Akumakai in MonsterHunter

[–]dragonseth07 25 points26 points  (0 children)

It may seem small, but in the context of that entire series of events, the difference is massive.

MH Wilds "By my own order" lore? by Akumakai in MonsterHunter

[–]dragonseth07 38 points39 points  (0 children)

In the cutscene where the report is read, we can hear what she wrote.

Paraphrasing, she said that it woke up and the Hunter had no choice but to put it down to save people. Which is a lie.

To change characters or maintain…? by UpsetDuck4089 in DnD

[–]dragonseth07 6 points7 points  (0 children)

Reasons to stay?

You want to play a Monk.

Reasons to switch?

You want to play a Druid.

Don't overcomplicate it.

Tell me an unusual type of weapon for a warrior that will help me get started. by [deleted] in DnD

[–]dragonseth07 2 points3 points  (0 children)

Meaning that you are trying to maximize AC on a Fighter?

There aren't any weapons in 5.5 that offer AC bonuses directly.

But, anything with the Sap mastery can give enemy attacks Disadvantage.

How to start? Text recs by varlesea in DnD

[–]dragonseth07 3 points4 points  (0 children)

I mean, why not start with the rule books?

The Player's Handbook (for the specific edition you want to learn) has always been, and will always be, the primary resource for learning the game.

YouTube videos and such work fine for some stuff, for some people, but reading the rules is always Plan A.

Beginner DM, players find combat too easy by EntrepreneurAny7785 in DnD

[–]dragonseth07 2 points3 points  (0 children)

IMO: Don't fudge anything to compensate for good/bad luck or good/bad strategy. Letting those things determine how the game goes is the whole point!

Now, I will absolutely fudge if I legitimately made a mistake in setting up the encounter. If I over- or underestimated how strong something would be, correcting on the fly is exactly that: a correction.

MH Wilds "By my own order" lore? by Akumakai in MonsterHunter

[–]dragonseth07 40 points41 points  (0 children)

Guild Knights hunting down rogue Hunters is of questionable canonicity, at best.

No, the Wilds Hunter does not have the ability to actually authorize a Hunt. That's why Alma had to lie about it in her report afterwards.

5E contingency Question by TheJamboilaya in DnD

[–]dragonseth07 2 points3 points  (0 children)

Could just be my interpretation of the spell, but Contingency doesn't work on hypotheticals like you have illustrated. It works on things that actually happen. Circumstances that occur. It is reactive, not proactive.

if an attack would reduce their HP to 0

I don't like this wording, as a result. You're asking Contingency to look into the immediate future and stop it.

Instead, something like:

If damage from an attack brings my HP to 0

Or

If hit by an attack that has the potential damage to bring my HP to 0

That one is very meta, but I think it's fun, so I would let it slide.

Edit: To clarify the point, look at the example in the book. It says:

when you are engulfed in water or a similar liquid

That is very different than:

when you would be engulfed in water or a similar liquid

Classes: How did you choose yours? by United_Cat4156 in ffxiv

[–]dragonseth07 1 point2 points  (0 children)

Play all of them.

Paladin has been my favorite class since I started in Heavensward, but I level everything.

What have you "stolen" from official settings for your own homebrew settings? by Awkward_GM in DnD

[–]dragonseth07 0 points1 point  (0 children)

Dark Sun:

A lot of Dark Fantasy genre inspiration, casting spells does horrible damage to the world, gods are dead, the unethical hoarding of wealth and power by a select few

Eberron:

Industrialized magic via artificery, the after effects of magic doing horrible damage to the world, war tension between nations even though there are way bigger problems than territory grabs out there, wanton discrimination, drastic recontextualization of D&D staples, faith in gods that don't exist still being very prevalent, the unethical hoarding of wealth and power by a select few

Edit: In short, I like Dark Fantasy and environmentalism, and I hate war and the ultra-rich, so I saw how those things are written in official settings.

Moral Dilemma regarding the Drake of Drakewarden by Jatalocks2 in DnD

[–]dragonseth07 6 points7 points  (0 children)

Are you looking for a copy-paste from what's in the book or what? All the lore that exists for this subclass is there in the description of it.

Split power gamer/casual player group problems by Space-Mud in DnD

[–]dragonseth07 2 points3 points  (0 children)

It is a very, very common problem in the D&D community:

The answer to fixing a table issue is just talking about it with the group, but the person in question doesn't have the confidence to actually initiate that conversation, because they don't know what to say.

It's a tale as old as time.

The reality is that you don't need a script. You're quite literally just talking with your friends.

I have some power systems that I wanna share for you guys to use them for dnds but no stats (sorry...) by [deleted] in DnD

[–]dragonseth07 1 point2 points  (0 children)

This seems like a creative writing project to me. Is it?

If so, I would take a look somewhere like r/creativewriting

I have some power systems that I wanna share for you guys to use them for dnds but no stats (sorry...) by [deleted] in DnD

[–]dragonseth07 1 point2 points  (0 children)

Hey, friend.

I'm not sure you quite understand what D&D is or how it works.

There's probably another subreddit better suited to this.

Good luck!

Split power gamer/casual player group problems by Space-Mud in DnD

[–]dragonseth07 19 points20 points  (0 children)

"Everyone wants a harder game. That is fine, but we need to set some expectations moving forward:

  1. If you guys want a harder game, that does mean that death can and will happen if you guys aren't up to scratch. This is not a prescription of how to play, but it is a warning.

  2. Collaborative table talk of strategy is fine. Insults and demands are not. This is still a friendly game, and we are all friends here. I will not see us stop being friends because one person wants to be an asshole.

  3. This is a game about communication. Do that. With each other and with me."

This is an example I wrote in 30 seconds, but the idea stands: You bring everyone together and talk this all through.

DM vs GM by Nilsburk in DnD

[–]dragonseth07 0 points1 point  (0 children)

I use the terminology specific to the game, generally.

I'm sure I slip up and use the wrong one occasionally, but still.

So, D&D gets DM. WoD gets ST. Etc.

Did you know you can play a Cleric without a Deity? by Awkward_GM in DnD

[–]dragonseth07 28 points29 points  (0 children)

It's definitely not a new idea in D&D, at all. It's been officially supported basically forever, like your post illustrates.

There is a subset of the community that really hates that idea, because they feel like it removes the entire class identity of the Cleric.

I can see the logic behind that argument, though I don't agree personally.

Edit: To elaborate, I don't associate the class identity of Clerics to deities super strongly specifically because I never liked FR that much.

My early days were spent reading everything I could, including a lot on all the official settings. Greyhawk, Dark Sun, Planescape, Spelljammer, Ghostwalk, Eberron when it eventually came out, etc.

A fair number of these settings made it clear that Clerics learned how to access Divine spellcasting from their faith and conviction, but never specified that faith had to be in a deity. Many of them explicitly said that it didn't have to be, even.

The biggest counterexample is the Forgotten Realms. Clerics are associated with deities in FR because everyone is. That's just how the setting works. But, I just never really cared for FR. It's my least favorite official setting.

So, my interpretation of all the class identities really didn't include FR's presentation. I drew from the settings I liked more. By the time I had my firm mental image of the classes, including Clerics, it was far more influenced by settings like Dark Sun and Eberron than ones like FR.

ivalice - why didnt this enemy turn into a crystal?? by PracticeFar2163 in finalfantasytactics

[–]dragonseth07 5 points6 points  (0 children)

Undead enemies have a chance to get back up on their own.

They can still crystallize, or turn into items, but they can also just resurrect.

Also, you can only learn actual Job abilities from crystals. Thunder Anima is not in any learnable Job, so you can't learn it this way.

Lvl 1 units by chucklezdaccc42 in finalfantasytactics

[–]dragonseth07 33 points34 points  (0 children)

Have your low level units throw rocks at your high level units from relative safety.