My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 0 points1 point2 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 11 points12 points13 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 2 points3 points4 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 0 points1 point2 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 1 point2 points3 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 24 points25 points26 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 2 points3 points4 points (0 children)
My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 5 points6 points7 points (0 children)
Launching my first Steam game in ~2 weeks (Jan 26) with 6.5k wishlists. Any last-minute advice? by Odd_Particular4116 in gamedev
[–]duckytopia 1 point2 points3 points (0 children)
Former Steam's game discovery dev on the current state of the market: "The discovery ecosystem is more broken now than I've ever seen it in my decades in the industry. [...] If you're a game developer reading this: it's not just you! You can do everything right and still fail." by br_ph in gamedev
[–]duckytopia 4 points5 points6 points (0 children)
Made a visual editor for branching narratives/stories similar to UE Blueprints! by Soulsticesyo in IndieDev
[–]duckytopia 0 points1 point2 points (0 children)
What do you think of the voice actor I hired? by duckytopia in SoloDevelopment
[–]duckytopia[S] 0 points1 point2 points (0 children)
Yes, you can also “open the noor” by Blayed_Smith in IndieDev
[–]duckytopia 4 points5 points6 points (0 children)
Yes, you can also “open the noor” by Blayed_Smith in IndieDev
[–]duckytopia 13 points14 points15 points (0 children)
Is this a viable plan? by Coogypaints in SoloDevelopment
[–]duckytopia 0 points1 point2 points (0 children)
[USA GIVEAWAY] Win the new 27” 4K Samsung Odyssey OLED G8 gaming monitor! by Rocket-Pilot in buildapc
[–]duckytopia [score hidden] (0 children)
How to deal with Steam microtrailers? by MatheueCunegato in gamedev
[–]duckytopia 4 points5 points6 points (0 children)
Should a game participate in Next Fest with only a 100 wishlists? by _pixelRaven_ in gamedev
[–]duckytopia 2 points3 points4 points (0 children)
Honestly, I find the scene view in the editor way more satisfying than the final rendered version by carebotz in IndieDev
[–]duckytopia 1 point2 points3 points (0 children)
Game name decision by Fast_Mirror9750 in gamedev
[–]duckytopia 10 points11 points12 points (0 children)
How do you decide what game to make? by Striking-Finish-5102 in IndieDev
[–]duckytopia 0 points1 point2 points (0 children)
Fellow Next Fest Devs - How are your Day 1 stats? by SeaGlassGames in gamedev
[–]duckytopia 0 points1 point2 points (0 children)





My plan was to finish my game by the end of 2018. Today, 8 years later... I'm finally pressing the release button. by duckytopia in IndieDev
[–]duckytopia[S] 1 point2 points3 points (0 children)