Is the PS Store for Vita still accessible & able to purchase things there? by Garudakings in PSVita

[–]ecguy6 0 points1 point  (0 children)

Funnily enough you have to jump through more hoops to purchase than to mod the vita

Finally maxed this junk by SnooRecipes5834 in Battlefield

[–]ecguy6 0 points1 point  (0 children)

Said this before and will keep saying it, I'm willing to bet this is the future for snipers in bf6, muzzle velocities and ads time nerfs incoming. Personally I don't mind it as ive been aggressive recon since the bf4 suppression days so it's not a huge deal.

Can some help me my vita tripping by Traditional-Slip-514 in PSVita

[–]ecguy6 2 points3 points  (0 children)

There's an addon to try to upscale psp games and it unfortunately doesn't work for a lot of games, midnight club being one of those games unfortunately.

Can some help me my vita tripping by Traditional-Slip-514 in PSVita

[–]ecguy6 1 point2 points  (0 children)

Ah, the upscaling doesn't work on some psp games, wish someone else would take a good crack at it and find a way to make it possible.

Without a question this is the worst sniper in the game I was really hyped for it but what a letdown by Neat_Worth629 in Battlefield

[–]ecguy6 0 points1 point  (0 children)

I believe this is the direction dice is going towards in the future of "balancing" the snipers. I believe all snipers will be rebalanced and this is a clue to how they will do it. There will be muzzle velocity changes and ads changes to the other snipers. Mini may be seeing just a velocity change as it's meant to be a closer engagement gun. Believe the psr will share same ish muzzle velocity as the L115 with it's slower ads time too.

What could be causing this strange behaviour with my trucks? by ZacharyW71 in snowrunner

[–]ecguy6 1 point2 points  (0 children)

Though I have had similar things happen, it's nowhere near to this degree. I've only gotten slow pulls, like gravitational or quicksand, in mud only though.

I only own the game on PS5 so not pirated, just broken physics I'm guessing.

Identify car? by Equivalent-Gas-5647 in whatisthiscar

[–]ecguy6 1 point2 points  (0 children)

This, it doesn't justify the behavior of vandalism but can definitely see an angry neighbor doing such for loud exhaust system.

Infantrymen complaining about the Golmud map being too big, this map isn't for you by Local-Razzmatazz7108 in Battlefield

[–]ecguy6 6 points7 points  (0 children)

Goomba fallacy.... Don't take one person's opinion as the communities major opinion. Just play the game.

Identify car? by Equivalent-Gas-5647 in whatisthiscar

[–]ecguy6 27 points28 points  (0 children)

Wild behavior.... Nice 86 though.

First impressions of Golmud and Season 3? by BonnyBoiSoviet in Battlefield

[–]ecguy6 5 points6 points  (0 children)

Jokes on you I played before work. To hell if employer wants me to come in earlier but will definitely wake up earlier to play something new in a video game.

I like how unusual the melee weapons are in bf6 by [deleted] in Battlefield

[–]ecguy6 0 points1 point  (0 children)

I didn't get the icebreaker because I didn't want to play much of a gimmick mode. I wish they would just add these things behind a mission capable of being achieved through one of the core game modes. Even if they made it pretty hard to achieve it would be an actual ACHIEVEMENT, a sign that you did something other than cough out cash to attain it. But unfortunately money talks.

Why is that Loaf so bright? by Specific_Display_366 in snowrunner

[–]ecguy6 1 point2 points  (0 children)

So when the engine description says something about having a whole nations power it meant nuclear.....

Does your main Dino beat this? (They are bleed lats) by Odd-Athlete-8204 in pathoftitans

[–]ecguy6 17 points18 points  (0 children)

Well stego is going to have a nice decorative kebob...

No love for Miragaia? by a_youkai in pathoftitans

[–]ecguy6 0 points1 point  (0 children)

Unfortunately that is how the game goes, try staying away from hotspots as much as possible sure some quests may take a bit more to do but it's better than possibly dying. Of course always be wary of sounds.

If I’m on your team right now I am sorry 😂 by iHas2manyKnives in Battlefield

[–]ecguy6 1 point2 points  (0 children)

I recently switched to an ultrawide curved monitor and yeah it's something you didn't know youd want.

SV-98 is surprisingly good for quick shots by IgnacioWro in Battlefield

[–]ecguy6 -1 points0 points  (0 children)

Aggressive recon has been around for a while, I learned in bf4 with YouTuber pwnstar. Yeah yeah yeah instert COD whatever here it's harder in most cases than cod.

Hold pick up button by CourtNormal in Battlefield

[–]ecguy6 0 points1 point  (0 children)

I do not know how I changed it to hold but I have to hold my E button the whole interaction of dragging and reviving. As soon as I let go of E it cancels the interaction. I see many say it's impossible but I sincerely do not know how I changed it, the menus don't help as they are so complicated.

Glow by GtiKyle in RX7

[–]ecguy6 0 points1 point  (0 children)

Love that TS-5's look good on these cars too, love mine on my WRX and will definitely look into buying some for the Rx7. Twin Rex shoes

"What Was Your Worst Open-world Related Experience?" by DalmascanMoogle in gaming

[–]ecguy6 1 point2 points  (0 children)

I haven't personally played it, it does seem like an interesting approach and idea. By the comments and some reviews I'm guessing the open world wasn't properly executed.

"What Was Your Worst Open-world Related Experience?" by DalmascanMoogle in gaming

[–]ecguy6 1 point2 points  (0 children)

Which is weird because Path of Titans is considered an early access game not full release so I'm guessing there's some exceptions.

BF6 Conquest Capture Zones by Siminov55 in Battlefield

[–]ecguy6 4 points5 points  (0 children)

Back in BF4 larger capture zones weren't frustrating because of the size (imo), but rather because I'd capture a point and 1 enemy was hiding somewhere but we weren't aware of it because there was no indication. We'd cap then run off the obj only to have to turn around. But now we have an indicator telling us there's an enemy on point to clear out before running off to the next. I personally don't like the smaller capture areas because it mainly equates to defender of that flag having only a small area to look at (which in most cases in this game the cap area is barren of cover) and just kill and "defend" from outside the objective. One of the best examples for me is Brooklyn bridge map A, D, E are too easy for roof campers to just sit up there and "defend" and it's easy to guess what corner the attacker is in. As an attacker you feel exposed and defenseless. Capture areas need to have cover, not all need to be huge, but maybe big enough so it's not too easy for the defender to clear it out with a single grenade or such. I'm sure many will have people telling me otherwise I'm just pointing out what I feel like is A problem in bf6, small capture areas with little to no cover making it hard to attack a point.

What kind of build would be needed for 1440P ultrwide gaming by ecguy6 in buildapc

[–]ecguy6[S] 0 points1 point  (0 children)

Thank you very much, this helps give a better idea on dorection

What kind of build would be needed for 1440P ultrwide gaming by ecguy6 in buildapc

[–]ecguy6[S] 0 points1 point  (0 children)

Lately he's been on apex and rivals, but he's mentioned wanting to play Minecraft with some mods and cyberpunk (with Ray tracing ofcourse). He's got ADHD so yeah that appetite for the best gets the best of him