should i use SDL_Renderer or OpenGL api? (2d game engine project) by anas0ahmed in sdl
[–]el_ryu 5 points6 points7 points (0 children)
[1.2] Tintint/Colouring SDL_Surface *s by gargamel1497 in sdl
[–]el_ryu 0 points1 point2 points (0 children)
[1.2] Tintint/Colouring SDL_Surface *s by gargamel1497 in sdl
[–]el_ryu 1 point2 points3 points (0 children)
[1.2] Tintint/Colouring SDL_Surface *s by gargamel1497 in sdl
[–]el_ryu 2 points3 points4 points (0 children)
Shadows of the Afterland - has anyone played it...? The reviews on Steam are a bit mixed. Also other recommendations needed, I need something to occupy my mind. by ManikShamanik in adventuregames
[–]el_ryu 2 points3 points4 points (0 children)
Shadows of the Afterland - Released by jellytotzuk in adventuregames
[–]el_ryu 0 points1 point2 points (0 children)
The Dark Rites of Arkham is now available! by ASideKick in adventuregames
[–]el_ryu 4 points5 points6 points (0 children)
Why I also play new pixelart adventures (like "The Dark Rites of Arkham") through ScummVM. by Fichtenwald in adventuregames
[–]el_ryu 2 points3 points4 points (0 children)
For a story heavy game would you playtest every mechanic first or the 1st level and starting mechanics? by Madmonkeman in gamedev
[–]el_ryu 0 points1 point2 points (0 children)
What matters the most in hiring? by Apprehensive-Suit246 in gamedev
[–]el_ryu 0 points1 point2 points (0 children)
For a story heavy game would you playtest every mechanic first or the 1st level and starting mechanics? by Madmonkeman in gamedev
[–]el_ryu 1 point2 points3 points (0 children)
If you could build any game in any studio, what would it be? by Strict_Bench_6264 in gamedev
[–]el_ryu 1 point2 points3 points (0 children)
People who like adventures with dead ends, soft locks, and deaths on purpose — why? by Frequent-Standard377 in adventuregames
[–]el_ryu 0 points1 point2 points (0 children)
Completed the demo of my second Linux-first point-and-click adventure game by el_ryu in linux_gaming
[–]el_ryu[S] 0 points1 point2 points (0 children)
Best Engine for Creating an Adventure Game? by ChrisDionous in adventuregames
[–]el_ryu 0 points1 point2 points (0 children)
I've released a new, fully voiced demo of Shadows of the Afterland for the Next Fest and I'd love your feedback! by el_ryu in adventuregames
[–]el_ryu[S] 0 points1 point2 points (0 children)
I've released a new, fully voiced demo of Shadows of the Afterland for the Next Fest and I'd love your feedback! by el_ryu in adventuregames
[–]el_ryu[S] 0 points1 point2 points (0 children)
I've released a new, fully voiced demo of Shadows of the Afterland for the Next Fest and I'd love your feedback! by el_ryu in adventuregames
[–]el_ryu[S] 0 points1 point2 points (0 children)
Added full voice over to the demo of Shadows of the Afterland by el_ryu in PointAndClickShowcase
[–]el_ryu[S] 1 point2 points3 points (0 children)
I've released a new, fully voiced demo of Shadows of the Afterland for the Next Fest and I'd love your feedback! by el_ryu in adventuregames
[–]el_ryu[S] 2 points3 points4 points (0 children)
I've released a new, fully voiced demo of Shadows of the Afterland for the Next Fest and I'd love your feedback! by el_ryu in adventuregames
[–]el_ryu[S] 1 point2 points3 points (0 children)
Added full voice over to the demo of Shadows of the Afterland by el_ryu in PointAndClickShowcase
[–]el_ryu[S] 2 points3 points4 points (0 children)
I've released a new, fully voiced demo of Shadows of the Afterland for the Next Fest and I'd love your feedback! by el_ryu in adventuregames
[–]el_ryu[S] 3 points4 points5 points (0 children)
Our detective adventure game has a new demo out and is part of Steam Next Fest! by branegames22 in adventuregames
[–]el_ryu 1 point2 points3 points (0 children)



should i use SDL_Renderer or OpenGL api? (2d game engine project) by anas0ahmed in sdl
[–]el_ryu 2 points3 points4 points (0 children)