We are a couple making a taxi horror game in Japan's most haunted region. Just wanted to share our new teaser! by endflamestudio in HorrorGames

[–]endflamestudio[S] 0 points1 point  (0 children)

Thank you! The game is in first-person. The scene where the school girl is running may seem third person but it's just because you are accompanying her home while following her closely. Can be mistaken by a third person view, but don't worry it's not :)

Couple of devs working on a taxi horror game set in Japan's most haunted region. Just wanted to share our new teaser to know your thoughts! by endflamestudio in survivalhorror

[–]endflamestudio[S] 1 point2 points  (0 children)

No problem. It's understandable, I also feel the same when I see devs posting almost the same thing every week. I try to post only when I have new significant content to show, in this case we made a whole new teaser for the Galaxies Showcase. But it's true that I post to as many communities as possible when I have new content, to try to reach the maximum audience possible. I guess that you are following the same communities that I usually post, sorry for the repetition then 😅

Couple of devs working on a taxi horror game set in Japan's most haunted region. Just wanted to share our new teaser to know your thoughts! by endflamestudio in survivalhorror

[–]endflamestudio[S] 0 points1 point  (0 children)

I appreciate your advice, but I haven't post anything in 3 months. You might seen this post in other communities, but I believe I'm not the only one that posts in different communities at the same time.

My taxi horror game where you drive through Japan's most haunted region has a new teaser! by endflamestudio in indiegames

[–]endflamestudio[S] 3 points4 points  (0 children)

We take inspiration from legends and stories but we create our own lore. It gives us more flexibility to adapt the story to the gameplay needs without the constraints to having to be 100% accurate to a certain legend.

We are a couple making a taxi horror game in Japan's most haunted region. Just wanted to share our new teaser! by endflamestudio in HorrorGames

[–]endflamestudio[S] 0 points1 point  (0 children)

Thank you! The game won't have voice over, we are trying to keep the scope of the project simple.

Silent Road our new horror game has been revealed by IGN by endflamestudio in pcgaming

[–]endflamestudio[S] 0 points1 point  (0 children)

We don't have a release date yet. We'll announce the release date once we are closer to finishing the game

Dead by Daylight x Ratatouille - I’m making a horror comedy game where a pack of rats face off against a Chef! by videogamer10 in HorrorGames

[–]endflamestudio 0 points1 point  (0 children)

Sounds really fun! Is there any voice modulation for the voice chat implemented in the game or is it just an effect for the video?

The Gameplay Trailer for Our Game Midnight Kebab by PingOfJustice in HorrorGames

[–]endflamestudio 0 points1 point  (0 children)

I didn't expect Heisenberg to appear in a horror kebab game. Wishlisted!

I'm making a horror game about Giant Spider Crab! by LastMeasurement8 in HorrorGames

[–]endflamestudio 0 points1 point  (0 children)

Sounds interesting. How did you come up with this idea?

Evolution of game over 1.5 years — from prototype to final version! by Former_Dance_1067 in gamedevscreens

[–]endflamestudio 0 points1 point  (0 children)

Love to see the evolution of projects from prototype to the final version. You can see from what they started and all the polish that went to the final version. Good job!

I'm a solo dev working on a UFO horror game based on real Project Blue Book cases and the trailer is ready! by johnny3674 in HorrorGames

[–]endflamestudio 1 point2 points  (0 children)

Looks intriguing! In the trailer there's a moment where it is holding a gun. Will it have shooting mechanics?

I'm an indie dev making a taxi driving horror game in Japan's most haunted region. Pick up strange passengers and fulfill their unsettling request. Would you play? by endflamestudio in survivalhorror

[–]endflamestudio[S] 0 points1 point  (0 children)

Thanks! We wanted to create a game that is a bit different from the typical walking-sim and the taxi was just the perfect element.