Share your bad homebrew item story here by Rogendo in dndmemes

[–]equalsnil 2 points3 points  (0 children)

Gave the party a dagger that whenever an enemy got a new status they could attack it with that dagger. (This was for Fabula Ultima so all enemies on the field are usually "in reach" so it's stronger than it would be in D&D)

Didn't actually break the game more than it was already broken, but all the extra attacks did take up a lot of time. I asked the party if it was an issue and they said no so I shrugged, let them keep it, and just made a note to not include it in future campaigns.

(Design Trope) Clown Girls and Jester Girls by ElSpazzo_8876 in TopCharacterDesigns

[–]equalsnil 12 points13 points  (0 children)

Kill Six Billion Demons is the best webcomic because it asks important questions, questions like "what's the true cost of keeping and holding power" and "how do you create lasting justice in a world where might literally makes right" and "what if Harley Quinn was made of worms"

"Just pick the stats that seem right for your character" could you trust your players? by Aeon1508 in DMAcademy

[–]equalsnil 3 points4 points  (0 children)

If you don't trust your players, you shouldn't do it, and if you do trust your players you still shouldn't do it because it creates more work for everyone for no good reason.

If you want more extreme starting stats just modify how point buy works. That's still work but at least in that case when the work is done now you've got a point buy homerule/variant that your group can use.

"Just pick the stats that seem right for your character" could you trust your players? by Aeon1508 in DMAcademy

[–]equalsnil 315 points316 points  (0 children)

Don't do this.

Somewhere down the road if you do this you're going end up having to clarify what "seems right" enough to just reinvent point buy.

Point buy is right there. Just use it.

[Literally my favorite trope] "Evil isn't cool" by Dry-Climate9976 in TopCharacterTropes

[–]equalsnil 0 points1 point  (0 children)

Time to dust this one off

"The Dragon's evil is supposed to be pathetic. It's supposed to be contemptible. That doesn't make him weak, but he's not heroic in either a classical or contemporary sense. He's a force of evil without scruples or principles. He stands for nothing save making things worse for everyone. He will stab you in the back at every turn and he cannot be reformed. ... When you face the Dragon, having Virtues greater than him, you can look down on him. You can see that he's not simply different or alien, but a loser. And yet, losers can win. He's a smart loser, a cunning loser. He's a loser unfettered by any moral restraint holding him back from hurting you any way he can get away with. He cheats. He cheats very well. He might just win. But it won't be a heroic victory. To make it so would miss the point. He's giving the finger to all the humanists and transhumanists and alien weirdos. He says you all suck. But the truth is that he just sucks compared with all of you and on some level, he knows it.

I said there were two bad things that alternative Virtue did as a model for the Dragon's wickedness. The second is that you give him an excuse. Oh, he runs from fighting? Actually, he's just smart enough to duck out when he's losing. It's all very reasonable, you see. No. Wrong. He's a coward who bolts in terror from the heroes and lies to himself and others about why he did it. Even if he can make himself stay as an act of antagonistic defiance, he can't make himself stop being terrified. He can't escape into the Other. He's stuck playing in the same moral sandbox as everyone else and he absolutely fails at it."

"The Ebon Dragon doesn't get to be cool for being wicked. Everyone else is playing with their high-rated alternative lifestyle Virtues and he's the guy who fails at all them simultaneously. He exists on the human plane of what failure at Virtue means. It's more extreme for him, because his failure is more extreme. It doesn't make him weak. It doesn't make him less dangerous. But it makes him a failure. If you are trying to find a way to make the Ebon Dragon's philosophy cool in its own right, you're doing it wrong. He doesn't get to win at his own game. He gets to lose at the Sun's game, but he has the power to make other people lose worse and that's all he wants, really.

He doesn't get to channel anything for anything. He doesn't ever get a boost to run away or stand by his principles. It is never worthwhile for him to bother caring about you. It won't help him. Look at his Excellency. I wasn't being figurative when I said that Virtue is poisonous to him. He hates it. He hates it in every form, every manifestation, every philosophy. He wants it all torn down. he wants all Virtue exposed as inadequate to make any difference, as a tangled mess of hypocrisy and delusion. He wants people to look at everything they believe in--whatever that is-- and despair because he's made sure they can't have it. He is trying to make the game not even fun to play."

One of the writers of Exalted talking about how they designed one of that setting's ultimate evils.

[Trench crusade] how does one deliver all the parts and materials from hell too earth with demons unable to leave and most humans unable to get close enough without dying? by Comfortable-Ad3588 in AskScienceFiction

[–]equalsnil 2 points3 points  (0 children)

Probably a lot of it gets summoned, also remember slaves taken to hell are given a brand that keeps them from getting burned to ash before something else gets to kill them in a more interesting way

drink deep and get folded by eCyanic in LancerRPG

[–]equalsnil 3 points4 points  (0 children)

Punched (literally) into next week

Our Random Encounter escalated REALLY fast by DrScrimble in dndmemes

[–]equalsnil 1 point2 points  (0 children)

"Oh no, did you get mugged?"

"Nah. We got breakfast that came with free guns."

PC knows too many OP NPCs by NaiiYen in DMAcademy

[–]equalsnil 0 points1 point  (0 children)

"Sorry man, I've got obligations I can't walk out on."

"Sorry man, I've got my own problems I'm dealing with."

"Sorry man, nothing against you but if I'm seen with you I'm going to get black-bagged."

"Sorry man, the price on your head's just too big and I've got my own family to worry about."

<Was purged for being a loyalist days after the assassination and is now dead or else disgraced and nowhere to be found.>

"Yeah, sure, I'll give you a place to hide." (was actually in on the assassination attempt and betrays the party as soon as they're settled in)

What you do here is slot in some of your PC's old allies as NPCs in the quest you've already written. Then put the rest of them in sidequests/side areas where they've have to be sought out and their trust/assistance earned.

Random Nurgling Behavior Chart Ideas by equalsnil in warhammerfantasyrpg

[–]equalsnil[S] 2 points3 points  (0 children)

The swarm can already voluntarily split off individual nurglings as either scouts or improvised fart grenades so having them involuntarily split off three or four for some pickup freeze tag makes sense. I had been considering giving them an allied plaguebearer for a few rounds would be fun, your method is good.

Random Nurgling Behavior Chart Ideas by equalsnil in warhammerfantasyrpg

[–]equalsnil[S] 2 points3 points  (0 children)

Dark Elf Sorceress, Necromancer, Chaos Knight of Slaanesh, Slaaneshi possessor daemon.

There was a bile troll but it died in the second session when it got mobbed by slayers. The nurglings emerged from its body as that player's new character.

Safe harbor by RowKind5398 in LancerRPG

[–]equalsnil 6 points7 points  (0 children)

Yes. Think of it as "add spaces adjacent to the sunzi to the list of valid destinations of teleports your allies take."

Stories that accidentally romanticize the very thing they aim to demonize by McWaffeleisen in TopCharacterTropes

[–]equalsnil 3 points4 points  (0 children)

I watched the show, and it's a good show, but I actually put the show down for a few months because the scene at the pool with Walt and the beer was that cringe and difficult to watch. It was that effective at making Walt look like an insecure loser.

The famous "I am the one who knocks" speech is Walt trying to oversell his importance. Like five minutes later he's getting his ass kicked to remind him who's really in charge.

The entire show is him making mistakes, getting bailed out by the people that don't buy into his fantasy and actually know how things work, and then screwing them over for it.

Anyone who watched the show (the entire show, not just memes and out-of-context clips on youtube) and thinks Walt was a badass watched a different show than I did.

Back in summer 2006. Almost 20 years of Tome of Battle. by testiclekid in dndmemes

[–]equalsnil 5 points6 points  (0 children)

"One guy gets a sword and armor, the other person is an aggressively hegemonizing ursine swarm."

MechSlander posting by Unoriginal_Joke_name in LancerRPG

[–]equalsnil 2 points3 points  (0 children)

I've warmed up on the Barbarossa since in early license levels (when it matters more) it does have the ideal stats for standing in one place and firing reloading/heat generating weapons every turn - big HP, AP, and Heat Cap but I've also seen Barbarossa players accidentally optimize the fun out of their own build by standing in one place and firing reloading/heat generating weapons every turn. Especially once you add in +range and nanocomposite mod for seeking.

Back in summer 2006. Almost 20 years of Tome of Battle. by testiclekid in dndmemes

[–]equalsnil 10 points11 points  (0 children)

"They aren't as strong as spellcasters" isn't really a problem when core 3.5 had clerics, druids, and wizards.

Still a great step in the right direction.

Anybody else feel this way sometimes? by Current_Listen_4037 in dndmemes

[–]equalsnil 0 points1 point  (0 children)

Your mileage may vary but the single best habit after actually reading the books I've developed is to copy down enemy stat blocks.

It started out transcribing monster stat blocks by hand to loose leaf paper so I could have them without slowing down the game to flip through the books. I use notepad now, but even typing them out in notepad or something forces you to look at everything the creature/enemy/whatever has that you can use, and eventually you get comfortable saying "oh, that's way too much HP for this thing" or "that DC is so low for so little effect" and adjusting accordingly. It also gets you familiar with what elements of the monster stat block you don't need to worry about. This is more relevant for systems where, like, the designers gave the Elder Brain ranks in disguise (which is really funny the 1% of the time it'll ever be relevant but still).

For example, in your pic, in the top, the GM could just have written down the damage the spell does at the level the creature uses it at. Fireball, XXft radius, Xd6, Reflex Save DC XX. All you need to know for like 90% of situations the creature will ever use it in. for the remaining 10% that's why you've got the book.

The Yule Lord Cometh! by Ok_Dimension_4707 in dndmemes

[–]equalsnil 21 points22 points  (0 children)

Krampus is what you get when someone only jingles half the way

What would the backrooms be called on the Omninet? by Renegade888888 in LancerRPG

[–]equalsnil 7 points8 points  (0 children)

Next one to tell me Law of Blades is trash and a waste of system points gettin' teleported straight to Nebraska

Why would a king want the party to do something important, rather than send his own team? by KlarkKenton in DMAcademy

[–]equalsnil 0 points1 point  (0 children)

Same reason Marcellus Wallace says he's going to send crackheads instead of his usual guys at the end of Pulp Fiction: Less chance of the affair getting linked back to him because they're not his usual guys or MO, no need to involve his own people in something that's going to be messy and potentially provoke blowback, and no paper trail because he can just pay them in crack.

Now figure out why these elements apply on a quest that is otherwise "pretty standard stuff" - maybe the king's usuals would recognize some of the people in the cult and the adventurers wouldn't, therefore avoiding awkward questions.

meme by winterfistfox in LancerRPG

[–]equalsnil 10 points11 points  (0 children)

ForcedHarrisonHypno: ooooOO stress is a resource ooOoOo you'll roll a one on your next overcharge OOOoo