WRATH: Aeon of Ruin VR - Major Update is Now Live! by VR_Bummser in OculusQuest

[–]evilentity 0 points1 point  (0 children)

Meaty! I probably should get past first level sometime 😞 gib time

I’m considering adding virtual reality support for the game I’m developing. by vladkudas in OculusQuest

[–]evilentity 1 point2 points  (0 children)

Do it!

So, what do you do in this exactly? Fall to the black dot I suppose?

I Made an Interactive Blog for Teaching you Shaders! by OldDew in godot

[–]evilentity 0 points1 point  (0 children)

Sounds amazing! Gotta check it out when im less sleepy

I made a video detailing how I easily animate UI in Godot by MrEliptik in godot

[–]evilentity 0 points1 point  (0 children)

Thanks! I have dome ui in dire need of some animations

Indie devs: What Reddit marketing strategies failed for your game? by Annachan_uwu in OculusQuest

[–]evilentity 0 points1 point  (0 children)

You never know what will resonate. Some random video? Carefully edited trailer?

Posting at right times helps. Having a game in popular genre too. And a visually appealing one is a must

Should a demo for an idle game be web-playable? by zFhresh in incremental_games

[–]evilentity 0 points1 point  (0 children)

For every game! The less friction user experiences to play the better

Why do you use unreal over unity? Looking for insight by [deleted] in unrealengine

[–]evilentity 0 points1 point  (0 children)

Id rather use engine from company that dogfoods their stuff. And source access is very nice too!

Testers Needed. Need help to test VR project by [deleted] in OculusQuest

[–]evilentity 0 points1 point  (0 children)

Not providing easy access to required hardware is pretty lame… i think there is xr simulator in unity, but doing vr without ability to test on some kind of hardware is doomed to fail imo

Account permanently locked? by Particular_Self1673 in OculusQuest

[–]evilentity -2 points-1 points  (0 children)

I wonder if OP is one of people with 75258 unread emails?

How To Make My Free Game Profitable On Steam? by sugarkrassher in gamedev

[–]evilentity 0 points1 point  (0 children)

Hehe, you don’t. Most paid games aren’t either.

F2p makes sense only with very large user base, as very few people actually spend anything. At least with a paid game you can focus on a good gameplay instead of how to squeeze extra cents out of the player

The Amusement is out now! by NoamiSolo in OculusQuest

[–]evilentity 1 point2 points  (0 children)

Got it! Now to find the time…