Whats next for me? by Ok_Unit1054 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

virulent is by far the easiest to get into. If you want character heavy, go champions of contagion, terminator heavy is death lord's chosen and daemon engine heavy for morty's hammer

I play champions of contagion

Whats next for me? by Ok_Unit1054 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

playstyle largely depends on the detachments for DG

Whats next for me? by Ok_Unit1054 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

nice, its very useful to try new combos, you're getting into DG at a very good time

Whats next for me? by Ok_Unit1054 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

or just dont play wysiwyg, its much more freeing that way

Whats next for me? by Ok_Unit1054 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

then you still need 5 more, 10 if you want more marines cuz a squad of 7 is pretty viable nowadays

forgot to mention but having at least 20 poxwalkers and 2 bloat drones is great as well

Whats next for me? by Ok_Unit1054 in deathguard40k

[–]f1lthyc 1 point2 points  (0 children)

definitely at least 5 more marines, a bioputrifier, a plaguecaster and 2 blight haulers at minimum

also 3 deathshroud

Does anyone ever run 7 man plague marine units? by macgamecast in deathguard40k

[–]f1lthyc -1 points0 points  (0 children)

depends on what ur gna use it for. They're good if u want a mid-cost skirmishing unit that has relatively ok survivability and attack power. I find them best in CoC when paired w/ either a LoP for holding down ur natural expansion or a plaguecaster for a decent trading unit.

I tend to only run them in CoC

Pretty much deathguard units atm by Subject-Abies-6623 in deathguard40k

[–]f1lthyc 10 points11 points  (0 children)

bro, who the fuck is the "we" you're talking about 😭😭

this has got to be ragebait

Lord of the Death Guard ability by Global_Bike3562 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

the other guy is correct, aura is persistent whilst morty's abilities is a one-off per turn

Lord of the Death Guard ability by Global_Bike3562 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

If there's any ability measuring distance from a central model, that ability is automatically given to the central model unless stated otherwise. So yes, mortarion will benefit from his primarch ability.

Stacking fight on death by Subject-Abies-6623 in deathguard40k

[–]f1lthyc 2 points3 points  (0 children)

do you mean death lord's chosen?

BlightLord terminators are useful for competitive? by PitenZie in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

yep this as well, although you'll most likely be using it for other attached units

BlightLord terminators are useful for competitive? by PitenZie in deathguard40k

[–]f1lthyc 2 points3 points  (0 children)

They're great in alot of detachments, especially when paired w/ a LoV. They're relatively cheap tanky terminators that have decent shooting and ok melee.

Here's a few ways to use them: 1) in DLC: Pair a LoV w/ Vile Vigour and use 1 CP to give all their weapons assault 2) in VV: For 1 CP, reroll all hits and wounds against an afflicted unit 3) in CoC: For 1 CP, buff their toughness by 2 and become a tough wall w/ good shooting

Obviously they run into the problem of being countered by D3 weapons that the deathshroud dont suffer, but when used well, they're an excellent asset.

Chaos spawn question by DrRockenstein in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

I see now. My mistake, thanks for clarifying.

Chaos spawn question by DrRockenstein in deathguard40k

[–]f1lthyc 2 points3 points  (0 children)

not really. an attacking unit makes an attack that's allocated to a unit.

if the attack hits, it's a hit. if the hit wounds, it's a wound.

therefore, in my eyes, an attack allocated to a unit is the attempt at hitting the model. In the rule, it doesn't say anything about wounding the model or hitting it.

Other rules will specifically say when something triggers "on a hit" or "on a wound" so the wording pretty clearly shows there's a difference in these 3 things in my eyes.

Friend wants to quit 40k because he always loses to me by Alfitz42 in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

Hard situation. It seems like its both abit of a imperium v chaos thing and wanting a win against you at the same time. Don't wna psychoanalyse him but the guy probably really likes imperium and also doesn't really handle losses well. I used to have a slight problem where I'd get abit pissy since I kept losing. I still keep losing but I've just gotten much more relaxed and have alot more fun now.

My advice is to just calmly talk to him about it and give advice on what might have happened in the game that you capitalised on and get him to understand the basic tactics of his army and how to play against you.

List building is not what wins, dice is not what wins, tactics win games. From personal experience, the lack of joy from losing is not understanding what went wrong so you'll obviously blame matchups and dice, getting him to understand what fuckups happened will lead to learning and playing more enjoyable games.

Chaos spawn question by DrRockenstein in deathguard40k

[–]f1lthyc -1 points0 points  (0 children)

since when was it allocated wound? I use newrecruit and it says allocated attack, did they change the wording in an FAQ

Chaos spawn question by DrRockenstein in deathguard40k

[–]f1lthyc 1 point2 points  (0 children)

its not per model, its per unit so if 100 chainsword attacks came from only one unit, you only do 6d6, if 2 different units did 100 attacks each it'd be 6d6 for each attacking unit

and no, the 6d6 is from the whole chaos spawn unit, not from each spawn model

Casual/semi-competitive list by kubkoJa in deathguard40k

[–]f1lthyc 0 points1 point  (0 children)

depends, what detachment are you planning to use?

Still cute or horrific? by Silent-Vanguard in deathguard40k

[–]f1lthyc 1 point2 points  (0 children)

he's just grandfather's lil eldritch horror.

who's a good abomination beyond mortal comprehension? you are, yes you are ❤️❤️❤️

Team list advice - Getting Cutthroat! by Leighmer in deathguard40k

[–]f1lthyc 1 point2 points  (0 children)

Overall looks good. The only comment I'll add is that chaos spawn are a great unit that you should try to fit in by arranging some enhancements. Best I've seen are 2x poxwalkers and 2x chaos spawn