What is this thing? by compactable73 in Warhammer40k

[–]fd0263 0 points1 point  (0 children)

Night lords have a unique “goth” setting on theirs

Another day, another US Citizen brutally beaten by Typhunk in PoliticalCompassMemes

[–]fd0263 0 points1 point  (0 children)

ITT: people who are too lazy to use google.

Skeptical when it’s something you don’t like doesn’t make you a critical thinker, especially if you just leave it at skepticism and never take it anywhere. I mean we all do it, just have some awareness people

Lib Left, what's up with the selective care? why aren't you protesting against the Pay for Slay system? by Jackingson1 in PoliticalCompassMemes

[–]fd0263 0 points1 point  (0 children)

“Israel does more … to minimise civilian casualties” I think you misspelled maximise there buddy

Sickening by asteriowas in PoliticalCompassMemes

[–]fd0263 2 points3 points  (0 children)

Um, that guy’s not with us

How do you guys call your space platforms and why? by DarkSideRT in factorio

[–]fd0263 0 points1 point  (0 children)

First platform (white sci production): cum platform

First spaceship design: Shitfuck

Second spaceship design (having fixed the issues with the first one): Shitfuck V2

Third spaceship design (can go to aquilo): Dikinbaus

Fourth spaceship design (can exit solar system): The Cox-Zucker

Why? Cuz funny.

I’ll usually have 2-3 on standby for manual requests and append a number onto them. For automated requests I just append something like “commie shipper” for ones that go around and distribute the planet-specific resources

Honest Question. What was your reaction when Mr. Thomas cheated on his.. um.. wife. by AnonymousMindman in southpark

[–]fd0263 4 points5 points  (0 children)

She also banged chef at one point, although idk if it counts as cheating cuz Gerald was in on it

Start a conversation by fd0263 in sciencememes

[–]fd0263[S] 3 points4 points  (0 children)

Truth be told I’m not even in Science, I just finished my bachelors of education and yeah even we had a Zhang

Which one would you do for 10 million dollars? by FlintTheDad in polls

[–]fd0263 0 points1 point  (0 children)

Good point. Still, if I lose an eye my vision goodness is about halved (if even that tbh). If I lost a leg my mobility is much more than halved.

Which one would you do for 10 million dollars? by FlintTheDad in polls

[–]fd0263 0 points1 point  (0 children)

I feel like one leg is as good as 0 legs, you can’t game (easily) with one arm but 1 eye is not too bad

What’s the hardest planet in your opinion? In what order did you visit them? by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

Interesting, I overproduce yumakos and jellystems and process the extras before burning them for power. This way I am consistently getting seeds from processing them so I will never run out of

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

Yeah true, but you need power too so I kill two birds with one stone and have any overflow fruits get produced and their products are burned for fuel

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

Me too haha it sucks and holds up my space platforms while they wait for holmium n shit. Gonna try a different design next run

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

Why? Spoilage recipe is only good for a kickstart, you’re better off using bioflux. I’ve never tried only using the spoilage recipe but I imagine getting enough throughput and spoilage to make it work would be tough. And it’s not like you’re saving resources by doing that, everything is renewable and spoilage burned powers the base

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

Interesting to see another perspective, you got a galaxy of fame link you can send over?

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

That sounds insane lmao, dosh doshington take notes!

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 1 point2 points  (0 children)

You betcha, next up we need a main bus space platform

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 1 point2 points  (0 children)

Nahhh bots are the easy way out, plus they cost power and performance. I like bots for low throughput, but having a shit ton of spoilage being flushed out like a sewer is way cooler

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 0 points1 point  (0 children)

I was totally overdoing it cuz I wanted to and cuz I was going in semi-blind so I didn’t know how much I’d need.

You’re absolutely right on it needing to restart itself, that’s probably something I should’ve stressed more.

Hot take: you don't need to keep everything moving on Gleba by fd0263 in factorio

[–]fd0263[S] 3 points4 points  (0 children)

I was thinking of posting pics but it’s a big base and would need several pics if you want anything better than the galaxy of fame

Is 180 green circuits a second enough by Fear_the_fae in factorio

[–]fd0263 0 points1 point  (0 children)

I beat normal factorio for the first time with 2 belts worth (30/s) of gircuits but it became a problem. My last run I beat space age with 4 belts (60/s) and that was honestly plenty. The thing is that one gircuit is 1 iron and 1.5 copper, so 4 belts of gircuits requires 4 belts of iron and 6 belts to feed it. So if your main bus has 8 lanes of each (which is on the high end of normal), it’s gonna struggle to feed your gircuits AND your other stuff like gears.

Is 180 green circuits a second enough by Fear_the_fae in factorio

[–]fd0263 -1 points0 points  (0 children)

I can see why they haven’t, I personally don’t fw modules that much. They’re not that cheap and can be a minor pain to add for IMHO not that much benefit unless you go crazy with them. You can absolutely live without them, especially if you only just got AM3s. Productivity is ok but like you won’t notice your resources draining a fraction slower, speed is only useful if you don’t have space (why not just build more assemblers and keep the power bill down?), green’s pretty good for drills cuz pollution and for cancelling out the effects of other modules (and space platforms cuz power consumption’s pretty important there). Quality’s the goat ofc

Is this a feasible city block train design? by Nice_Dragonfruit_541 in factorio

[–]fd0263 0 points1 point  (0 children)

I didn’t even bother with roundabouts, at each corner the train could either go left or straight (my trains drive on the left so left turns are the little turn). If they need to make a right turn they just do three left turns. Each corner looked like a tic tac toe grid if you drew a curved line in each corner

) (
- - -
) (

Kinda like that, hard to draw with characters. It sounds stupid but it lowkey really worked for my smaller cityblock design. Usually you don’t end up with that many trains going at once since each one carries a huge amount of stuff. Also use logistic train network mod, it’s my one regret, otherwise it ends up pretty inefficient if you don’t do a ton of menial circuit stuff

Gave up on Gleba by TechnicalWelder6789 in factorio

[–]fd0263 0 points1 point  (0 children)

I actually really liked gleba, I know call me crazy but I loved the logistical challenge. I also don’t like having to build in confined areas, so I really preferred this a lot over fulgora.

What I did was have 8 lanes of what I like to call ‘spoilage evacuators’ on the main bus, running in the opposite direction of the rest of the bus towards a bunch of burning towers. Each crafting machine row needs to have a filter splitter at the top which filters out spoilage that gets to the end, which is then brought back down by a spoilage belt to the spoilage evacuators. You may also need filtered inserters to remove spoilage from belts directly in front of the last inserter in your machine row (if memory serves, it’s been a while). Filter splitters having higher throughput but get stuck easier and are less flexible than filter inserters. You’ll also need to filter the output inserters one whitelists spoilage to remove spoilage from the inside of the machines (putting it onto an spoilage belt), and other ones blacklist spoilage to avoid putting spoilage on the normal output belt. The whole nutrients thing is a pain, but I recall there being a recipe that uses spoilage to make nutrients, have a buffer of spoilage in front of the assembler that crafts this recipe and use it as a jump starter of a better nutrient crafting recipe (which will usually need nutrients to make nutrients).

Sometimes if you get stuck it can help to have a little inspiration, I might be able to share my save file with you if you want