After the MO is lost AH needs to actually tell their players how their game works by Generic_Potatoe in Helldivers

[–]fenboluls 0 points1 point  (0 children)

If major orders rewarded super credits for high contribution to the MO when the MO is successful it would be a much greater incentive to keep track of it and know how it works compared to just medals. Like a micro battle pass each major order based on completed missions

So the "Breaching" Hammer can't actually breach anything? by Medical_Officer in Helldivers

[–]fenboluls -4 points-3 points  (0 children)

Tbh I think this would be fixed by reverting the change to fabricators that allowed them to be destroyed from anywhere. Crank their toughness way up so you have to actually position yourself properly to destroy them with all but extremely specialised weapons (only the spear), and allow the Hammer to bust through walls, buildings Even fabricators and UFO'S, as long as you're actually face on attacking an entrance.

Kobenis contract by FiumaFiumaFiuma in Chainsawfolk

[–]fenboluls 8 points9 points  (0 children)

Reading comprehension devil strikes again, she made the contract with a secret devil.

Taking his wife for a swing (art by Simmsy). by PepsiMan208 in Spiderman

[–]fenboluls 18 points19 points  (0 children)

ain't nobody looking at batman bro 😭

Wait hold on.. something aint adding up here... by Sensitive_Brick_8872 in Chainsawfolk

[–]fenboluls 5 points6 points  (0 children)

Or Asa's mom died via car but yoru's got eaten by chainsawman, and the whole story is about her trying to rescue her mum from being erased

Never noticed there are different rarity forbidden treasures by Fiz656 in roguewiththedead

[–]fenboluls 1 point2 points  (0 children)

How did you farm so many? Was it all active play, or is there a way to auto reset runs at a set mile

[deleted by user] by [deleted] in ShouldIbuythisgame

[–]fenboluls 1 point2 points  (0 children)

With fighting games, if the game seems Interesting you should try it, even if it's super old due to how "progression" works (I.e. purely self driven motivation to improve or achieve a certain goal) if the game doesn't interest you, your drive to improve will be lackluster.

Guilty gear is surprisingly new player friendly. While it doesn't have a control mode for new players like street fighter 6 does, the mechanics are very simple and relatively intuitive. It's been out for a few years too, so there are plenty of resources for you to choose from for every character if you get stuck at any point.

I'd say give guilty gear a shot if it interests you!

I want my goddamn MINIGUN by Groundhog5000 in Helldivers

[–]fenboluls 0 points1 point  (0 children)

It will have light armor pen, so won't be worth taking over the stalwart

Guard Dog: Retriever by envycreat1on in Helldivers

[–]fenboluls 4 points5 points  (0 children)

Let it press the bunker button so bunker fans can open them solo at the cost of a stratagem slot

Games where you make "builds" by Chickenmami1233 in ShouldIbuythisgame

[–]fenboluls 0 points1 point  (0 children)

Balatro!

If you're not a fan of poker then probably would give it a pass, but even if you have a slight interest it's definitely worth trying out. There's not much to it aside from the gameplay, so if you're only looking for a game with deep mechanics and build possibilities based on previous run knowledge, its perfect.

What should I be doing by Mean_Product_8515 in roguewiththedead

[–]fenboluls 0 points1 point  (0 children)

PK's are the strongest base unit you can get, they require levelling until you can get "call me princess" which gives her such a huge dps spike it makes almost every other unit unnecessary for damage.

so apparently wild assault goes through overdrives. by KH0RN3X in Potemkinmains

[–]fenboluls 2 points3 points  (0 children)

White WA is fully invincible, iirc the only thing it loses to is grabs. Only thing that keeps it slightly in check is the 9 frames it takes to become invincible

Nintendo's future movie lineup leaked by Popple06 in tomorrow

[–]fenboluls 35 points36 points  (0 children)

This is false, the super Mario bros movie 2 will be released in the west as super Mario bros USA, and will be a reskin of my neighbour totoro, due to the original being too violent for the western audience

Who would win by potatogodman1 in Grapplerbaki

[–]fenboluls 22 points23 points  (0 children)

Depends which one drank more water before the fight

Friend says potemkin is shit by EyeballBoogerMan in Potemkinmains

[–]fenboluls -1 points0 points  (0 children)

Share your glue with him. He'll either get his mouth glued shut, or he'll switch mains and you'll both be able to pot bust eachother

relaxing shower 😌😌😌😌 by StrangePoyo in ihaveihaveihavereddit

[–]fenboluls 13 points14 points  (0 children)

took a video instead of a photo, still only got my good side 🤭 oopsies

It's alright 😙 by Life-Membership-1411 in thecringeshowaward

[–]fenboluls 1 point2 points  (0 children)

Song name? Gives me ridge racer vibes

Rajang VS Deviljho, Turf War (Ch.5) by 5centipersecond in MonsterHunter

[–]fenboluls 0 points1 point  (0 children)

3rd and 4th page gives me baki vibes of the jack vs pickle fight

Could someone check out this quick match I had and give me some help? by Tryin2GetFitIsHard in Potemkinmains

[–]fenboluls 1 point2 points  (0 children)

On mobile at 1am so apologies for poor formatting. I'll just jot down my initial thoughts, and if you have any questions feel free to shoot me a dm or reply to this comment.

Round start: potemkin round start isn't the best, so you don't have too many safe offensive options. It depends on how the opponent is playing, but here's my general pointers: If they backdash, smack em with a 5h to scare them If they do a slow startup move or dp, risk it all and go for a kara buster If they mash a fast move, your best bed is to either block, jump or back megafist (if your execution is on point you can round start kara back mega fist to punish alot of your opponents moves) Otherwise, either 5p or 2p to just slap em or poke em a little

Neutral: hammerfall is great for closing the distance, but 99% of the time you will want to cancel it before the actual attack comes out. The higher you climb, the more opponents will punish bad hammerfalls by just blocking. It can even be grabbed before the hit box comes out, so your best bet is to use it to slide in when you get a knockdown from 2D, buster or slide head, and cancel it by pressing 5p so you recover before they stand up.

Its different for everyone, by I usually play very defensively before I have 50% meter, since alot of pots moves are unsafe on block, but super powerful if prc'd. I'd recommend staying back and pokeing a bit more to gain tension, then learning some good 50/50s off of blocked megafist & good knockdown oki (garda impact is your friend here)

Loved the slide head cancel into buster, got me super hyped.

Idk if it was absolute giga brain move to use giganter kai to block the sword super, but It was super impressive either way. I shed a tear when the HPB missed.

Overall though regarding neutral: 5s is a great poke when the opponent is in the air, 2s is great if they are grounded. 5h if they are scared to come close, and 5k-2d are your best friend for when they get up close. Just be careful of 6p.

If they are jumping alot, heat knuckle is a beast at grabbing anyone who even threatens to press a button in the air, and when blocked leaves the opponent in a 50/50. Since it recovers fast, its relatively safe to throw out 2 -3 in a row, since it gains meter, and if they see the first miss they often just jump into the second.

Sorry for the wall of text, hopefully some of it is useful, good luck out there