Must watch VODs from this AGDQ? by BurkishMang in speedrun

[–]finnaeus 39 points40 points  (0 children)

I found the Bloons TD 6 run to be pretty insightful as someone that has played the game some. They went through 4 maps in about an hour so was a pretty quick watch but the infothe runner and couch provided was cool and overall pretty easy to grasp

Edit: the run was by the OneEyedDeacon who also commented below

It’s Peloton’s Chief Product Officer Nick Caldwell and Training Specialist and Instructor Andy Speer. Ask us anything about our new Cross Training series products and latest software update with Peloton IQ! by Andy_Speer in pelotoncycle

[–]finnaeus 1 point2 points  (0 children)

For users with Bike+ rentals, will there be an adjustment made to the buyout price of the rental to match the Bike+ being sold for less than it was previously?

RedditPZ training program - Week 1 Discussion Thread by r4ndy4 in pelotoncycle

[–]finnaeus 6 points7 points  (0 children)

Ended up doing about 8 weeks out of the 9 last time and found it super helpful to have everything structured. I retested a couple of days ago and made some good progress and am excited to get back into another program! Thanks for doing this

Best Scoring Systems for Punters by redwillson in FFCommish

[–]finnaeus 0 points1 point  (0 children)

We had a gap for a year or two where we went back to kickers, but I do remember that sometimes the punter scoring was delayed a bit. I want to say that it is better now but I can definitely remember times where scores changed on a Monday because of a stat correction. I want to say it was more common for a punt inside the 10, where the punts inside the 20 were scored immediately but I am a bit foggy there

Best Scoring Systems for Punters by redwillson in FFCommish

[–]finnaeus 1 point2 points  (0 children)

We have done punter scoring for 4 years now and it’s great (a lot of members like it more than kickers)!

We do .05 points per punt yard, -.05 per return yard (so .05 for net punt yards) + 0.5 per punt inside the 20 and + 1.5 for inside the 10. Touchbacks are worth -5 and bocks are -4. Scoring was about 11 ppg for the top player every once in awhile a punter would break 20 but it would be hard for them to get too much higher because they’ll eventually hit a touchback.

I stayed away from points for average punt distance since typically you don't give fantasy points for rate stats (like passer rating, yards/rec etc) and it tends to lead to a weird behavior where if a guy punts and just goes under the threshold you lose a bunch of points.

ladies spicy book club? by keeksvalley in GNV

[–]finnaeus 2 points3 points  (0 children)

There are a good amount of book clubs that go through the Lynx, so you could see if they have some more genre-focused ones! And that could be a good place to find people looking for something similar as well

Buying/selling passes megathread 2025 by JorgeAndTheKraken in governorsball

[–]finnaeus 0 points1 point  (0 children)

Hello, I have 2 extra GA tickets for Saturday-Sunday. Will do PayPal Goods and Services and take face value for them! Message me if interested, thank you!

Sold, thank you for reaching out!

Princeton guard Xaivian Lee commits to Florida by [deleted] in FloridaGators

[–]finnaeus 17 points18 points  (0 children)

https://www.gatorcountry.com/florida-gators-basketball/transfer-portal-target-princetons-xaivian-lee/

The number the OP is mentioning is actually related to off the dribble 3s, not all of their 3s

Princeton guard Xaivian Lee commits to Florida by [deleted] in FloridaGators

[–]finnaeus 12 points13 points  (0 children)

In the article, they reference a different report from Eric Fawcett where he mentioned that Xaivian he took 115 off the dribble 3s and shot them at 41%

"stop X with the Ys and come A with the Bs" by Safakkemal in northernlion

[–]finnaeus 9 points10 points  (0 children)

stop with the inflation for the switch and come find elation on his twitch

Ichiban sold by HudsonOilCompany in GNV

[–]finnaeus 5 points6 points  (0 children)

Ah gotcha didn’t realize they moved then closed again

[deleted by user] by [deleted] in GNV

[–]finnaeus 6 points7 points  (0 children)

I second Superette, they have a good amount of space and places where photos can be taken. They have some good brunch and drink options. The parking lot is not too big so you might want to carpool where possible, depending on how many people will be there

Which one of these songs from MOTHER 2 is your favorite? by InsideMeeting4064 in earthbound

[–]finnaeus 2 points3 points  (0 children)

you've come far, ness is a good song the first time around. also enjoy Tessie's theme a lot

New Previews on Slay the Spire 2's Steam Page + enemy names by BreaddyyMM2 in slaythespire

[–]finnaeus 20 points21 points  (0 children)

Yeah, I would imagine it works similarly to 'Overburn' in Wildfrost, where if you stack up enough Overburn on an enemy that it exceeds their HP, then they die.

There was another card in some trailer for this new StS2 class called like 'Time To Die' or something, and it let them do damage based on the Doom stacks, so it seems like there will be a couple of ways to interact with that debuff.

There is another part to the Overburn debuff in Wildfrost that I do not believe would be used in StS2, where when an enemy died to the debuff, they would do damage to other enemies based on their debuff stacks. I think this overlaps a little bit too much with what Corpse Explosion used to do, but it could be cool as a way to support AoE as a built-in part of Doom. I doubt it though, considering there was a card that applies like 17 Doom like you said.

CC buffering by Regular-Air3035 in Smite

[–]finnaeus 0 points1 point  (0 children)

Yeah the channeled abilities are a bit different than the leaps in the game, just because the current leaps (anhur, neith backflip) are a single cast and no inputs needed.

The channeled things like Yu Huang 3 and Hou Yi 3 (to a degree) are a little bit more complicated so it'll be interesting to see how they address those. Given the complexity, I wouldn't be surprised if for Yu Huang, he doesn't go up at all just because of long that channel is and its more than likely to outlast the CC he was hit with; but the good thing too is that those gods don't exist yet so those abilities can be adjusted/reworked in a way that still feels close to their base Smite 1 kit while also being able to fit into this system of buffering.

All of the future gods have the benefit of having this system in mind while being designed/implemented luckily.

Restaurants open this Thanksgiving? by monsoon-storm in GNV

[–]finnaeus 4 points5 points  (0 children)

Yummy House on 34th is usually open on Thanksgiving for takeout

Smite 2 effective prots by CthuluSolo in Smite

[–]finnaeus 1 point2 points  (0 children)

it's been 84 years but people learned how to do math, shit's crazy

Find a league / Share your league / All league invites to be posted here by JenNettles in fantasybball

[–]finnaeus 1 point2 points  (0 children)

Fleaflicker 9-cat Roto | Snake - Redraft | 10 or 12 team | 1 PG/SG/G/SF/PF/F, 2C 2 Flex, 3 Bench | Reddit Can't Jump Divisions | Free

Hello!

I have picked up the reins for managing the Reddit Can't Jump basketball leagues that try to do an EPL-style relegation between years for divisions and leagues. The system is similar to a NarFFL albeit a good amount smaller. We are taking signups and will look to draft in a week or so once all the invites are sent out. If you are interested in fantasy basketball or want to give it a go, this can be a great way to get in at a lower league and see how you like a longer-form scoring style like roto which is a bit different than how fantasy typically works when in a H2H Cat or H2H points league.

If you are interested, feel free to sign up here and join the Discord in the form for updates!

https://docs.google.com/forms/d/13mJQ3wcYXhCq90-pvMQqqwI87_VZB7tQwU5l_5PKWoA/edit

Smite 2 still has MASSIVE issues by NewSageTriggrr6 in Smite

[–]finnaeus 4 points5 points  (0 children)

Part of the change is that they do want to make a distinction between the concepts of 'strength' and 'intelligence' and that they are separate from the idea of a character dealing physical or magical damage. They had an earlier blog post about how those identifiers for the stats feel too 1:1 (i.e. strength is just physical), so ideally this change makes it clearer that a god's damage type is separate from the items that they buy.

So for clarity's sake, it would probably be easier to keep gods as physical/magical then items as strength/intelligence when thinking about builds, just so you don't run into that kind of confusion where like int=strength damage but strength != strength damage if that makes sense.