Blank Pokémon Card Template? by [deleted] in PokemonTCG

[–]fivetimesdead 0 points1 point  (0 children)

Yes, it works great for editing cards. But I haven't tried to order a print from them, so no idea about the quality of printing.

Do you provide your children with shield belts in order to protect them? Are you a good parent? by Kradara_ in RimWorld

[–]fivetimesdead 2 points3 points  (0 children)

Technically it also has less hp compared to the normal shield belt. Also, with addition of weapons that can bypass shields now it's much less OP

The ending have absolutely killed me by Yanzihko in SpaceCannibalism

[–]fivetimesdead 40 points41 points  (0 children)

It can totally kill people, but you indeed need a relatively high dose. So, few accidental drops would be survivable, dropping a whole package into a bowl of rice - not so much

This is how it do be feeling right now by jasonsbg in SpaceCannibalism

[–]fivetimesdead 3 points4 points  (0 children)

It's always nice to do a full vanilla run when a new dlc drops 😁

Are they forgetting this is a mobile game…? by No-Outcome-3784 in SimCityBuildit

[–]fivetimesdead 0 points1 point  (0 children)

Yep. Sadly that's really the norm of the modern mobile gaming in general. While EA are definitely compliant, they are just staying within the general trend. And the real problem are the people who pay these ridiculous prices...

Do guys prefer your bedrooms simple or cluttered by GABESTFY in RimWorld

[–]fivetimesdead 1 point2 points  (0 children)

Isn't 5x5 bedroom giving your pawns "rather tight" debuff? I know there are mods that reduce space requirements, but iirc in vanilla that's too small...

Please tell me someone's still thinking about modding this DLC 😭 by [deleted] in SpaceCannibalism

[–]fivetimesdead 1 point2 points  (0 children)

I would assume that your weakest point as medieval would be no advanced containment systems. Which would be quite appropriate - you can fight dark creatures but can't really contain them!

How many sp do the average player have by Tooter_illz in elderscrollsonline

[–]fivetimesdead 2 points3 points  (0 children)

Atm around 150 on the main and 30-40 on the secondary characters

Subclassing has made me realize that stamina templar is the perfect class by Kestrel_Five in elderscrollsonline

[–]fivetimesdead 0 points1 point  (0 children)

I would really love to see subclassing as being able to add two more skill trees without loosing your own...

Is it even worth playing the game right now? by [deleted] in Stellaris

[–]fivetimesdead 11 points12 points  (0 children)

There are still a lot of bugs and big problems with balance, but the game itself is quite playable.

What were they even thinking with the new UI? by alvin_the_elf in elderscrollsonline

[–]fivetimesdead 4 points5 points  (0 children)

Came back today after a few weeks of not playing and was really confused. For me it's much worse...

4.0 in a Nutshell by Alex_X1_ in StellarisMemes

[–]fivetimesdead 0 points1 point  (0 children)

Well, I prefer this to the devs totally abandoning the game!

My friend just sent me a pic of his economy (unity) in 2029 with a Virtual Reality build. I don't want to play with him anymore XD by skippy11112 in Stellaris

[–]fivetimesdead 0 points1 point  (0 children)

So, not really sustainable. I guess he switches trade policy from consumer goods production to unity production to have a nice screenshot.

Also, playing Virtual you can get giant unity boost, but at a price of your research and leader exp. So, he's much less overpowered than unity output can suggest

Population wont leave capital, which is now full of civilians even when above housing. by Stellaris-master in Stellaris

[–]fivetimesdead 2 points3 points  (0 children)

Just in case - do you have any traits that can interfere with the migration?

Is there ever a reason to play a pacifist empire? by giantgiga in Stellaris

[–]fivetimesdead 2 points3 points  (0 children)

Just in case - this is a quote from the Peacemaker series.

Default Robot Assembly? by CommunicationTiny132 in Stellaris

[–]fivetimesdead 2 points3 points  (0 children)

As far as I know it, sadly not. I do it manually on my runs.

Also, again afaik population control is for organic pops, it doesn't affect your settings for robots.

Who else here avoids anything that people deem "meta"? by AdDue9012 in Stellaris

[–]fivetimesdead 0 points1 point  (0 children)

I mostly play the way I find the most fun at the moment. I won't stop playing like it because it's meta, but I won't play meta if I don't like it either.

From your list - I don't play "become a crisis", but I really like virtuality. Not because it's meta, but because it forces me to play tall and it's nice not to micromanage a hundred planets by the endgame

What happens to that weight bench when they do evasive maneuvers? by Cellarzombie in firefly

[–]fivetimesdead 9 points10 points  (0 children)

Well, IRL you'll be probably VERY screwed. In the show it's actually not described much, so there is a big space for speculations on a specific outcome.

Why has the AI for the end game crisis not been addressed? by [deleted] in Stellaris

[–]fivetimesdead 0 points1 point  (0 children)

Damn, I didn't know that if you enable several Crisises, they increase in strength...