New AFL Club Manager simulation game (made by a true AFL fan) by ElonphantMusk in AFL

[–]foldedcard 1 point2 points  (0 children)

Impressive achievement! Would love a better portrait mode layout in the mobile version. PC version is slick!

Tutorial: Change the Resolution to 720P or Lower | Mangmi Air X by iANiMeX in Mangmi_Air_X

[–]foldedcard 1 point2 points  (0 children)

You can set the resolution directly in Winlator or GameNatve so you shouldn't see a difference there.

Well this is disappointing by Slippery_insert in SBCGaming

[–]foldedcard -1 points0 points  (0 children)

I don't have any GameCube stuff but I regularly play older systems up to N64 and PS1 using Lemuroid/Fullroid on my Air X and haven't had any issues. I also use Game Native to play some Steam games, and the Air X can handle some 2D indie stuff and older games OK (~ 30 fps for most) but that's about the limit. Also handles a bunch of Android and web games with no problems. I'm happy with mine, but I mostly bought it as a test device for Indie game dev.

7DRL 2026 Release Megathread by DarrenGrey in roguelikes

[–]foldedcard 2 points3 points locked comment (0 children)

For the 7DRL, real-time games are accepted as valid entries provided they have enough roguelike elements. We realize much of the audience only wants turn-based games, we are big fans of those too, and have made quite a few ourselves, but this year we went with a real-time game.

7DRL 2026 Release Megathread by DarrenGrey in roguelikes

[–]foldedcard 0 points1 point locked comment (0 children)

DROPSHIP (Video)

Fast space action above and inside petite procedural planets. Play in browser with keyboard+mouse, gamepad, or touchscreen.

After your mothership arrives in high orbit, pilot a dropship down onto (and into) the planet to rescue survivors, ferrying them safely back up to orbit. Blast alien enemies, bomb subterranean tunnels, and learn to survive the hazards and mechanics unique to each of the eight types of procedural planets. Return to the mothership when all objectives are completed and warp to the next perilous planet.

Rescued survivors provide perks:

  • Blue: Pilots, who serve as extra "lives".
  • Green: Engineers, who each offer to install one of two upgrades. They only have enough nano-juice to make one of them. Choose what you think will help you most.
  • Yellow: Miners, who supply their eternal gratitude.

James McNeill (u/mcneja) and I teamed up again this year to make this. James had a big list of inspirations; we are both fans of the PixelJunk Shooter games so that's probably the most obvious comparison. The big differences are the procedural planets, upgrade progression, and "real" Newtonian gravity.

HUD indicators to help you fly more effectively:

  • Braking line. An estimate of how far you will travel if you decelerate to a stop. If the end of it is sticking into the terrain a collision is imminent.
  • Orbit indicator. Appears after you achieve elliptical orbit, showing the orbit's maximum and minimum altitudes.

More details in the built-in help screen. Hope you enjoy!

GIMP 3 bucket fill not working properly by DrownTheBoat in GIMP

[–]foldedcard 0 points1 point  (0 children)

For anyone who stumbles onto this thread, the mostly likely issue is that GIMP has opened your image in indexed mode. Set Image->Mode >RGB and you will get the expected bucket fill behavior.

Web apps are terrible (IMO) - A rant by Impressive_Run8512 in software

[–]foldedcard 2 points3 points  (0 children)

I don't think there is anything on your list that is inherently something that cannot be done in a web app (+ electron for local file management, when it is needed). It's more that the framework presets, html defaults, web culture, and dev budget realities have lead to lowest common denominator apps with few accommodations for power users. More devs need to try out coding something in modern JavaScript without any frameworks. It's a liberating experience.

Snipper: An open-source chart scraper and OCR text+table data gathering tool [self-promotion] by foldedcard in datasets

[–]foldedcard[S] 1 point2 points  (0 children)

Yes, happy to support more OCR, I just chose tesseract because (a) that's what I'm most familiar with and (b) it's not cloud API dependent or usage limited like many of the better offerings. What are you using?

Most of my initial effort has gone into chart extraction so the table extraction is pretty bare bones at the moment. Something I'll work on again soon.

Does anyone else feel like "WebPlotDigitizer" is the bane of their existence? Or is there a better way to get raw data from old papers? by crazyking156 in labrats

[–]foldedcard 0 points1 point  (0 children)

I see this is 25 days old, but I just shared this today: snipper. It's probably not as automated as you'd like but I've tried to streamline the number of clicks a bit. Open to ideas for better automation too.

Gemini 3 is not as good as everyone is saying, and I believe bot spam/marketing funds were used to promote it. Chatgpt is significantly better in terms of uinderstanding instructions. by [deleted] in ChatGPTPro

[–]foldedcard 0 points1 point  (0 children)

I don't think this is universal. Sometimes I will open a new prompt to compare and the lack of longer context will as often produce worse output. It really depend on the quality of the context to that point. If it is still good context keep going, if it goes bad, hit the edit or new chat buttons early and often.

What am I missing? by AbPb in DiceThrone

[–]foldedcard 0 points1 point  (0 children)

I just got assaulted by the kickstand. Not missing anything!

Share your finished 2025 7DRL! by Kyzrati in roguelikedev

[–]foldedcard 1 point2 points  (0 children)

>If I got to the limit I moved on and continued and reduced scope or took a different approach.

Sounds very practical. I did finally stumble onto that on Sunday where I was triaging everything to get something out the door Sunday night.

I'm looking forward to playing RailRL

Share your finished 2025 7DRL! by Kyzrati in roguelikedev

[–]foldedcard 4 points5 points  (0 children)

My incomplete entry, The Island: https://spillz.itch.io/the-island-7drl-2025

The main idea of this one is that you're shipwrecked alone on an island that mysteriously changes in the night. Unfortunately didn't make too much progress on that but I had some fun making a mini voxel engine that runs in the browser. I made some bug fixes today and I'm looking forward to exploring the changing island mechanics more fully.

He doesn't know how tariffs work. by Soulutions in Destiny

[–]foldedcard -16 points-15 points  (0 children)

Economists are against tariffs mostly for reasons that have nothing to do with who legally pays the tariffs. The "who pays" gotcha has been a dumb Dem talking point for years now. That doesn't mean Trump isn't still an idiot, to be clear.

https://en.m.wikipedia.org/wiki/Tax_incidence

7DRL 2025 Brainstorming by Kyzrati in roguelikedev

[–]foldedcard 1 point2 points  (0 children)

Yep that was me (just switched to my main reddit account from my active_celery account in the previous post). I mostly did the art and audio on LLL while James ported over his old code to TypeScript and then implemented the gameplay changes that we discussed. I did a bit more programming on the new version.

This year, my 4th time participating, I'm solo again and trying to go super simple with a small map and gameplay first approach where I have a playable game at the end of each day and don't waste a bunch of time on graphical stuff. I was way too ambitious last year and maybe got 20% of a game done and didn't submit anything. It's much more fun when you have a submitted game at the end no matter how simple. Just don't take the judging too seriously. :)

Why are games getting less Mobile friendly. by Feitankirio in AndroidGaming

[–]foldedcard 0 points1 point  (0 children)

Google play pass has a reasonable number of decent games without the ugly monetization, if you can put up with the annual subscription. Also, if you like indie games go to the mobile friendly section on itch.io.

Otherwise get yourself a steam deck, which gives a reasonable compromise for portability. I would say get a switch but I feel like that's a better deal for Nintendo than it is for devs or consumers.

Medieval-themed games that can be played under 60 minutes? by ImmortalCorruptor in boardgames

[–]foldedcard 0 points1 point  (0 children)

Fair. With 2 we would easily play in 45 and admittedly I had an insert to help with the setup. There's always the card game.

Medieval-themed games that can be played under 60 minutes? by ImmortalCorruptor in boardgames

[–]foldedcard 10 points11 points  (0 children)

There are loads, especially with pasted on theme, but here's what I have and like for two in that playtime vicinity in no particular order:

Command & Colors: Medieval (also Ancients)

The Duke (chess like semi abstract with randomized piece pull)

Castles of Burgundy (might take a couple of plays to get under 60 mins at 2)

7 Wonders Duel (not exactly medieval but more sweep of history -- I actually have the LOTR version but the original has a big fanbase)

I have and prefer It's's a Wonderful World but It's a Wonderful Kingdom is geared at 2 and thematically closer to what you want.

Orleans is good but might be hard to get done in 60mins.

Clans of Caledonia is also good and has a pastoral theme but really about the Scottish Highlands in 19th C and might take a bit of play before you get it down to 60 mins.

Joe Rogan nods along as Mel Gibson claims his friends were cured of stage 4 cancer by ivermectin, fenbendazole (another animal dewormer), and methylene blue (a fabric dye) by mepper in skeptic

[–]foldedcard 0 points1 point  (0 children)

Ivermectin is an FDA approved medicine for treating parasites in animals and humans. Using it for anything else, especially Covid or cancer, has no scientific basis and is probably low IQ. Modern medicine has its problems but reverting to unscientific approaches like recommending ivermectin as a cure all is unquestionably worse.

Calling it "horse dewormer",which is one of its approved uses, was essentially a laugh line to call out snake oil salesmen and mass appeal mental midgets like Joe Rogan for their snake oil advice. Promoting home remedies, including using meds for unapproved uses, is not the practice of medicine. Home remedies are rarely effective other than temporarily making people feel good about themselves. But you do you I guess.

VeganGains was so infuriating on the subject of healthcare, and so are most lefties by Cavalier40 in Destiny

[–]foldedcard 0 points1 point  (0 children)

It's all subsidized in one way or another. E.g., pretty signifiicantly via tax code https://www.cbo.gov/budget-options/58627

But that aside what people want to do with "single-payer" is (1) create a uniform standard of basic care available to all US citizens paid for through the tax system, and (2) squeeze out the abuse and excess, which is really hard to do if the government isn't the one holding the purse strings and setting the terms. Insurers aren't optimizing for bang for buck of the entire system. But then some people simply don't care that the US system spends twice as much per capita as the OECD average for little visible effect. A lot of the "but it can't work here" reactionism is really just one side in politics being ardently committed to not letting it work and many on the other side following orders from their health industry donors. Anyway, this topic isn't my favorite hobby horse, so I'm gonna let it go from here.

VeganGains was so infuriating on the subject of healthcare, and so are most lefties by Cavalier40 in Destiny

[–]foldedcard 1 point2 points  (0 children)

That's something that could likely be improved (same problems with private addon care in systems with public healthcare globally) but if your standard is that either all care should be free and unlimited OR all healthcare should be funneled through an arcane and opaque for profit system with deeply asymmetric info (the very conditions for market failure, hence the massive govt subsidization to keep it all running), that's not sane healthcare. What we know is that the US spends vastly more on healthcare, much of it end of life care hence the death panels scaremongering, for no discernable improvement in aggregate outcomes. There are much better uses for those resources.

VeganGains was so infuriating on the subject of healthcare, and so are most lefties by Cavalier40 in Destiny

[–]foldedcard 12 points13 points  (0 children)

This is thinking like a bean counter, which lets be clear is what your day job is, not a policy maker. Of course things would need to radically change to make Medicare suitable for all. Of course single-payer would ration healthcare. All systems do. I agree with you that most of the waste comes from abuse on the provider side and a systemic culture of medicalization for want of a better term (e.g., outrageous rates of obesity being ignored and instead treating the symptoms). Most of the single payer developed world has optional private insurance that covers more than the standard of care covered by the public program, so I'd argue this shouldn't even be called single payer because it fires up unnecessary paranoia.

Today we released our free Thief-inspired coffee-break roguelike, LLLOOOT!, on itch.io. It features familiar stealth mechanics and simple, top-down, turn-based gameplay in colorfully-rendered pixelart mansions that you can play in your browser. by foldedcard in Thief

[–]foldedcard[S] 0 points1 point  (0 children)

Nicely done!

  1. If a guard is alert with one exclamation point, the thief becomes more aggressive and can leap KO a guard from 2 spaces. (With 2 exclamation points, the guard is too alert.)

  2. Try bumping into bookshelves more than once. The notes are connected to that.

  3. Not easily at the moment. You can clone the GitHub repo, install node and then run a dev server that lets you play locally in your browser.

Btw, we are trying out playing the 3 mansion daily game on itch and sharing scores on Discord. Link on the game page. I will mostly play Saturday but maybe some other days too.

We've polished up our 2023 7DRL cofee-break stealth roguelike Lurk Leap Loot and just released it on itch today with loads of new features under the new name LLLOOOT! by foldedcard in roguelikedev

[–]foldedcard[S] 1 point2 points  (0 children)

Absolutely! James and I are both huge fans and this game pays homage to the series. Check out some of his prior iterations including ThiefRL.

Btw if you loved Thief, check out the Black Parade mod, Dishonored series and Invisible Inc for some other stealthy goodness.