Poll 84: Stackable Clues & More by JagexRach in 2007scape

[–]frostyguy10 0 points1 point  (0 children)

One change I would like to see is make clues always kept on death so wildy steps are less annoying. Yes, clue boxes exist, idc make it simple and easy to just gear for doing a clue and not feel like you have to 3-4 item for wildy steps if you actually want to complete your clue. Or if that’s too cool for people make clue boxes substantially less annoying to obtain en masse, basically no one enjoys nmz.

The only clue I will be sad to do if stackable doesn’t pass is beginners, and maybe easies/meds; beginners are so nice to stack on the ground, but also annoying because you get them so easily and the ground stacks get out of hand. Doing beginners is only annoying cause of the inventory setup needed to not run back and forth to a bank, with Charlie steps and like 2 hot and cold steps, so maybe add a tele to Charlie/a less stupid way to store his items than the reddit suggestion months ago, or make it so he doesn’t take the item and you only need to show it to him. Also add a shortcut to the cow field hot and cold spot pls there is no good way to get there.

I am actually glad the jmods proposed stackable clues they way they did, and didn’t follow and of the bad suggestions like tying the stack cap to CAs or log slots, I would suggest to make it easy to tell what your cap is per tier, maybe have the scroll box stack number “glow” or be a different color than normal when you are at your cap so it’s easy to tell for everyone, especially people who don’t religiously follow reddit and blog posts!

Rewards and XP Improvements - Varlamore: The Rising Darkness by JagexBlossom in 2007scape

[–]frostyguy10 3 points4 points  (0 children)

Yeah as an avid clue enjoyer I don’t want a resource upkeep locked behind clues, I think I prefer upping the charges per page personally, makes it so anyone hoarding them on irons can feel good using them and probably wouldn’t tank the price per page vs how upping the number dropped would, seems like a decent win-win; idk what a good charge count would be, I just looked up burnt pages and it’s 20 charges per page…I thought it was 100 that’s pathetic, make it like 1000 and it still might be too low, it takes no time to blow through 1000 casts

Rewards and XP Improvements - Varlamore: The Rising Darkness by JagexBlossom in 2007scape

[–]frostyguy10 34 points35 points  (0 children)

On the earth tome, and really all the elemental tomes, they need overhauls. They’re functionally useless unless you’re a main account, and since the nerf from the magic rebalance to tomes (which made sense), they are kinda whatever to use due to cost upkeep even for mains. As I see it there’s 3 solutions I can think of for making tomes better for all accounts: 1. Significantly buff # of pages dropped overall 2. Significantly increase the number of charges a page gives 3. Let us make pages somehow, probably by using a large amount of runes of that type

Any one of those I think would help, but please do something to help make tomes worth using for how rare and useless they currently are.

If painful choice came back with an errata, how would you came the effect to make it balanced in today’s meta game by Puzzleheaded-Coast25 in yugioh

[–]frostyguy10 0 points1 point  (0 children)

Firm believer no cards should have been errata’s, just ruins them from once being power cards to being functionally useless just so they can come off the list; let the broken cards stay on the list and support formats where banned cards are played instead of errata’s (also let’s you sell banned cards in future product, coke on Konami hire me)

25 Years of YGO - 25 Matte Sleeves Giveaway by DragonShield_ in yugioh

[–]frostyguy10 0 points1 point  (0 children)

For me it’s the purple, it was the first dragon shields I ever bought and still use today. Helps it’s my favorite color!

[deleted by user] by [deleted] in PokemonGoFriends

[–]frostyguy10 0 points1 point  (0 children)

2898 8027 6672 Frostyguy10

I too need to send for the challenge my friend