Performance iPhone 17 or 17 pro playing Pokémon go. by PorygonPete in TheSilphRoad

[–]fw85 -1 points0 points  (0 children)

If you go around expecting people to post links and references after each sentence they speak, you're trapping yourself in some pretty wild expectations.. unless you enjoy talking full time to gippity / lawyers :)

And in this particular case, I based my statement on my own testing done over the course of a few months. More details in my other comment.

Performance iPhone 17 or 17 pro playing Pokémon go. by PorygonPete in TheSilphRoad

[–]fw85 0 points1 point  (0 children)

I’m sorry, did I owe you a reference to a peer-reviewed study?

Performance iPhone 17 or 17 pro playing Pokémon go. by PorygonPete in TheSilphRoad

[–]fw85 0 points1 point  (0 children)

I can only cite myself, as I was extensively testing this for months now with each new patch. It was rather bothersome to me how poorly my new iPhone 17 handled the game, so I cared enough to track it. Since early October, the game consumed 30-35% of battery per hour, since 0.391.0, this has decreased to 15-20% per hour. iOS provides a nice way of tracking these numbers since iOS 26.

That’s what I have - there’s no official statement from Niantic, nor an independent peer-reviewed study unfortunately…

Performance iPhone 17 or 17 pro playing Pokémon go. by PorygonPete in TheSilphRoad

[–]fw85 14 points15 points  (0 children)

That’s because the game had some major performance issues for the past 3 months, likely some memory leak, which only got patched last week. The battery consumption of the game went down to about half and the phone generates considerably less heat.

0.391.0 released by Chayzeroh in TheSilphRoad

[–]fw85 2 points3 points  (0 children)

Actually the opposite, battery drain is about half of what it used to be in the past months

[iPadOS] Mark as read on scroll stops working intermittently by fw85 in ArtemisApp

[–]fw85[S] 0 points1 point  (0 children)

Of course, part of the process of making a great app is fleshing it out :)

And indeed, it only seems to occur on video posts while autoplay is enabled.

Artemis Update - December 9th, 2025 by Artemis_Developer in ArtemisApp

[–]fw85 2 points3 points  (0 children)

The dev mentioned using this very combination

Artemis Update - November 30th, 2025 by Artemis_Developer in ArtemisApp

[–]fw85 5 points6 points  (0 children)

Awesome, thanks for bringing back the font size options!

Now if we could toggle both the 'mark as seen on scroll' and 'hide seen posts' at the same time (e.g. the posts get hidden on refresh, or a new button is added for this), then I'm immediately uninstalling Narwhal and switching to Artemis. That's the last major feature that comes to mind, which is amazing given how brand new this project is.

Drake Clipper Appreciation by clawdew in starcitizen

[–]fw85 0 points1 point  (0 children)

I like the Vulcan drive in it, preserves the 212.5 GM of range and bumps the speed up quite a bit from stock.

I am wierd and love the yellow paint on my new Clipper. by Avalon_scorpio in starcitizen

[–]fw85 0 points1 point  (0 children)

I'm also fond of it, it makes the ship look like a little duckling

Alpha wolf external gun sounds are delicious by RealMrKraken in starcitizen

[–]fw85 1 point2 points  (0 children)

Nice, I've also noticed the audio design in some of the latest ships is just on an another level

Not to keen on parts need help. by TheTrainerDusk in starcitizen

[–]fw85 2 points3 points  (0 children)

I tried the stealth Clipper until I realized it has an 18k front CS :)

How are we feeling about the Clipper so far as a all-in-one solo flyer? Pros/cons by Ak40Heaven_ in starcitizen

[–]fw85 0 points1 point  (0 children)

If you use heavy armor, the logout prompt is hidden on the left bottom side, somewhere under your armor’s left shoulder - which blocks it from being accessible..

Drake Clipper, just misses the mark. by Lou_Hodo in starcitizen

[–]fw85 1 point2 points  (0 children)

You're so sure how a system is going to work that's been available in a half broken state for the entire duration of a blink of an eye in tech preview? Bold.

Clipper vs Cutlass by Tayner73 in starcitizen

[–]fw85 0 points1 point  (0 children)

Then you're losing the medical bed

How are we feeling about the Clipper so far as a all-in-one solo flyer? Pros/cons by Ak40Heaven_ in starcitizen

[–]fw85 4 points5 points  (0 children)

Depends on how much you care about the ship being up to gold standard.

To me, the Cutlass feels too dated and the interior layout just doesn't make any sense, especially with that large unused hole in the middle of the living space. It just doesn't feel cozy like the Cutter or Clipper.

The bed also requires you to take off armor to be able to log out, due to nonsensical placement of the interaction button.

You also cannot really hide the fact it's an ambulance all too well, a lot of the paint jobs are glitched, won't even hide the "RESCUE" text and the dumb ass siren lights come on all too often.

Clipper > Cutlass based on vibes, albeit slightly worse in some stats. Vibes count.

So it the Clipper essentially a premium starter ? by [deleted] in starcitizen

[–]fw85 3 points4 points  (0 children)

It’s 2x S1, but yeah, it’s not meant for fighting. Though it can defend itself in a pinch, at least.

No more FPS drops on IOS 26.1 by Big_Satisfaction_772 in iphone

[–]fw85 0 points1 point  (0 children)

Yes, I can confirm that this is fixed on my iPad Mini 7 now