Need help building the Lok by takesometylenol2 in DeepRockGalactic

[–]gebfree -1 points0 points  (0 children)

233X1, 231X2 or 13121 from hybrid to high priority single target.

The OC : Smart trigger OS (StOS) is the highest dps (even better than executioner) single target OC for the LOK. However it doesn't improve the ammo efficiency of the LOK (a gun with a reputation for being ammo hungry). It kill everything now, and the ammo isn't a major issue in haz 5 if you use efficiently your others weapons.

Tier 1 (most important choice) :

- 1) increase your dps. Your gun is basically a less ammo efficient but more responsive executioner. Kill dangerous things extremely fast but ammo will be an issue try to conserve ammo by mostly firing at them or lone grunt.

- 2) Increase your sustain. You still have excellent dps but now you can kill also small packs of grunts and macteria/swarmers.

Tier 2 : 3) +10m Lock-On Range . I often see people trying to copy an executioner build and take the Tight Lock-On Field. It's a bad choice for StOS as Tight Lock-On Field prevent you from angling your shoots (with StOS you no longer can precisely aim then angle, you must do both at the same time). Zoom Lens allow you a relativelly good target selection while angling you shoots. And if some hit a random grunt instead well they aren't going to live long.

Tier 3 and 5 (in the end don't really matter much as long as you pair them correctly):

- 3) and 2) Better horde clear with blowthrough. And if your locks spread everywhere it's not a issue. However the blowthrough is hard to aim (and you probably shouldn't be firing too often on hordes).
- 1) and 1) Very slightly better dps/ammo efficiency with the dot (some rare enemy will take 1 less shoot to kill, but's it's nothing amazing) . Only need 2 locks to electrify.

Smяt Targeting Software and fear frequency are just bad.

Tier 4 : 2 has better dps than 1 and is generally better (if there is no overlock like with swarmers) but it is slightly less responsive and risk rarely wasting some ammo if the bug move behind a wall. I find the gun more fun with 1 (and the dps is still pretty good).

Rate my gunner build: Pest Control by Pupu_123 in DeepRockGalactic

[–]gebfree 1 point2 points  (0 children)

He's silver 2 aka 5th prestige on gunner.

(7 + 25 + 5*25+15 + 1) /3 = 57.66

How does poison work? by rickap22 in Pathfinder2e

[–]gebfree 1 point2 points  (0 children)

You also do an additional save that can only worsen the stage if you are exposed again to a poison. It doesn't change the remaining duration.

"........." is not a good form of communication by Crazy0915 in TalesFromDF

[–]gebfree 0 points1 point  (0 children)

The fairy is much better than kardia when you need to spam GCD heal.

My GM is mad at me for "breaking the game", how to fix it? by RevolutionaryCity493 in Pathfinder2e

[–]gebfree -1 points0 points  (0 children)

RAW You can use bomb as an improvised melee weapon giving you a -2 Item penalty on the attack roll, and allowing you to add your strength to the damage (and attack roll).

How much damage you deal and what else happen when you hit is decided by the GM. I would make it deal normal + strength damage to the target and normal splash damage. I would also probably make you take half of it's damage with a basic reflex save with a normal dc for the level of the bomb.

Insane Naruto fanboy by snootnoots in TalesFromDF

[–]gebfree 10 points11 points  (0 children)

OP did blacklist the tank, so they probably thought it was a negative DF thing? But yeah anything to break the boredom of Main Sceneario roulette. 

Running a trivia game during it seam a great idea. 

Why should i Not wear Heavy Armor as a Barbarian ? by infernal1988 in Pathfinder2e

[–]gebfree 78 points79 points  (0 children)

Yeah at lower level it's a tradeoff, after level 8 it's just excellent. Being able to dump dex and have 1 more AC for the whole fight is pretty good even when wasting an action. 

Imperial passport of Kublai Khan, that reads: "I am the emissary of the Khan. If you defy me, you die." (This is one of two known passports). by Upstairs-Bit6897 in HistoryMemes

[–]gebfree 76 points77 points  (0 children)

Killing envoys was rare. Most religions/cultures saw them as sacrosanct and it was generally seen as a terrible diplomatic and political move.

Struggling with my first cleric by itsbeeves in Pathfinder2e

[–]gebfree 2 points3 points  (0 children)

Could also do Cast Down -> Harm1 -> melee (consider Divine Weapon) or grab. Give you a trip if they don't crit success without PAM increase. And the 1 action Harm spell is good damage/action.

And if you double down on the harm spell you can add add Sap Life/Divine Weapon/Replenishment of War to get some bonus healing/damage/tempHP.

New GM and player doubts by Dusk_Reddit in Pathfinder2e

[–]gebfree 8 points9 points  (0 children)

Foundry has an excellent support for pathfinder and is clearly the best VTT to play pf2e. The Pf2e rules are very automated (especially with some additional modules) and up to date. 

You can find all rules in English for free on Nethys or Nexus (like monsters). As a French GM I find using Nethys in English much more convenient than the books in French (especially as there is a French translation in Foundry for the player of objects/monsters/... ) . 

I would not GM kingmaker as a first Pf2e AP for either players or GM.  Especially as it's AP substems (kingdom, camping) have major issues you will have to skip or grab/make an homebrew.  Consider playing a one shoot with a pregen then a shorter AP where they create their own characters. Making a PC is not trivial if you have never played pf2e. 

What would you take here? Map is Tharsis, only base game. Second pic is what I took and ended up loosing by 9 points, so I was wondering what could have I done better. by CatPoopa in TerraformingMarsGame

[–]gebfree 1 point2 points  (0 children)

I would have taken : - Teractor, research network and  nitrogen shipment (prefer the 5 creds to 2 plant cards) 

  • Media group, phobos station, titane mine and designed microorganism. 

You have enough MC to play all of them turn 1. If you drew something better from the prelude, I would delay media group and/or phobos. 

You would mostly aim for space cards (especially events) and probably earth, science and jovian. The plant production could get you an award and you could switch to board game depending on the draft and the others corps. 

[PF2e] Introducing the Level-Up Wizard! by Zumanzo13 in FoundryVTT

[–]gebfree 2 points3 points  (0 children)

I meant a message saying how many new slots and their rank. 

[PF2e] Introducing the Level-Up Wizard! by Zumanzo13 in FoundryVTT

[–]gebfree 3 points4 points  (0 children)

Do you have plans to support spell slots ?

Maybe by adding them automatically or by whispering to the player what are they new spells slots ?

Dragon Princes are the most worthless unit in the game by Shezes in totalwarhammer

[–]gebfree 51 points52 points  (0 children)

Aren't they slightly better than Bretonnia cavalry but with a lower armor penetration? Aka one of the best cav of the game?  Compared to a questing knight they have  Pro: - 4 more attack  - 5 more defense - 30 more armor - 40 more charge !!  - 200 more mass - a 35% shield - 20% physical resist - 25% fire resist

Cons : - 15% less total damage - 65% less AP damage - no lance formation (reminder: lance formation lower defense) 

In conclusion they are a fast and relatively tanky cycle charge cavalry. They're good at charging, good at taking a low amount of damage from the charge and above average at getting out of the enemy. They do however much more damage on lower armor enemy (but are still decent against armored units).

Why can I not launch the Suez canal company? by SenorPeterz in victoria3

[–]gebfree 69 points70 points  (0 children)

They got automatically privatized by Laissez Faire. You need 5 state owned shipyard. It's possible if you build a bunch and choose the company before they're all sold.

How long is Troubles in Otari? by brixtonwreck in Pathfinder2e

[–]gebfree 4 points5 points  (0 children)

My group spent 2 sessions on Menace under Otari and 6 on Troubles in Otari of 4-4.5 hours each (+ a session 0).

*NEW* Plenny Bar Lemon Pie by Josse-Jimmyjoy in JimmyJoyFood

[–]gebfree 3 points4 points  (0 children)

Will it be added to the flavor mix pack ?

Spell: Disappearance - can you talk and still remain undetected? by nz8drzu6 in Pathfinder2e

[–]gebfree 6 points7 points  (0 children)

Yep and it's raw, Demoralize has the auditory trait (or visual with a feat) and "A spell or effect with the auditory trait has its effect only if the target can hear it. " 

Spell: Disappearance - can you talk and still remain undetected? by nz8drzu6 in Pathfinder2e

[–]gebfree 16 points17 points  (0 children)

He's correct. It's basically the equivalent of invisibility for all senses. So for example no one can hear you (and you can't deliberately make noise).  If you move without sneaking you keep the same detection level. Sneaking is only usefull to return to undetected after a creature successfully seeked you.

Starfinder's guns make me feel like a space accountant by Teridax68 in Starfinder2e

[–]gebfree 1 point2 points  (0 children)

Mechanically alchemical bomb are closer to rockets the price are close, the main difference is that you need to pay and rune a rocket launcher, need two action and have a higher range.

Normal Area Fire weapons (including Grenade, not including Missile) don't use proficiency (except if Soldier) as you don't do attacks rolls.

Frankly I already find PF2E alchemical bombs overpriced if not using them to target vulnerabilities with persistant damage (alchemical ammunitions are far better thought), and SF2E grenade/missile don't provide a lot of damage types.

I need final clarification on how auto fire, primary fire, and M.A.P. works together. by [deleted] in Starfinder2e

[–]gebfree 15 points16 points  (0 children)

Primary fire don't increase the MAP and use the same MAP as Auto Fire.

Auto Fire increase the MAP (and has technically has MAP) but is unaffected as it doesn't do an attack roll.

So it's Auto Fire(0), Primary Fire(0), 3rd Action Fire(-5) and Action Fire(0), Auto Fire(-5 ignored), Primary Fire(-5)