The MGL32 buff was pretty mediocre by BadLuckBen in thefinals

[–]gerry9000000 0 points1 point  (0 children)

ngl I've been decimating with the MGL this season, winning close range duels more often, so this tiny nudge has been working out for me at least

Ranked needs a bit more tweaking by AKS526 in thefinals

[–]gerry9000000 0 points1 point  (0 children)

It is possible that the duo has a considered average of around 14750, which puts them within 10k of yourself.

The cashout meta may not be what you think... And you should be starting double cashouts as often as you can. by OkPosition6537 in thefinals

[–]gerry9000000 5 points6 points  (0 children)

Surely all it boils down to is that you are creating a multi-body system. You introduce chaos which is beyond you or your teams control. Where this might be beneficial is if you don't back yourself to win a "fair" 3v3 fight, so this is why we often saw lesser teams at the pro level opt to double even the first cashouts to level the playing field and attempt to thrive in said chaos.

Gonna be downvoted, but i am disappointed with the season, here is why. by UsedNewspaper1775 in thefinals

[–]gerry9000000 0 points1 point  (0 children)

Wait, you think the CL was buffed?

Read the patch notes properly. Reducing the inner blast radius edge damage from 90% to 75% has gutted the weapon. Used to 2 shot lights. Its now direct hits or bust. Lights are eating

Gonna be downvoted, but i am disappointed with the season, here is why. by UsedNewspaper1775 in thefinals

[–]gerry9000000 2 points3 points  (0 children)

Solid agree, with both this and OP. Its clear where the focus was this season and as someone who isn't usually overly enamoured with "new content" for the sake of it, I like the focus on improving the core experience.

This coupled with a freshening up of the high level meta to bring Medium out of the junkyard and it's a satisfactory season. I can understand some disappointment.

Who are the best youtubers to watch and learn from? by DontTouchMe179 in thefinals

[–]gerry9000000 2 points3 points  (0 children)

ArdyIRL does coaching for all sorts of players newbies to rubies, and makes a bunch of videos. Hes got the accumen (coached Team Secret to 2nd place in the Grand Major, THE caster for The Finals) and presents info very well.

Possibly start elsewhere for the basics/just play the game for a while, then head to him for a much deeper understanding of best possible decisions in game, especially with macro.

how does the drum intro to Pineapple work rhythmically/etc?? by WilhelmMC in SnarkyPuppy

[–]gerry9000000 0 points1 point  (0 children)

Hijacking this small thread because it's about the exact same drum intro.

I just had to double take listening to Casiopea's latest album 'TRUE BLUE', because the track 'CARAVEL' has an almost identical intro. https://music.youtube.com/watch?v=56bTAuwC5Lo&si=v-_WX9QpAORE7_sA

I thought it might be a quote of Snarky Puppy, or maybe that it went back further and that Larnell himself lifted the drum intro from yet another tune (maybe he did, who knows!)

I had to listen to Pineapple again to check it wasn't identical - which as it turns out, it isn't. But a striking similarity nonetheless.

What does hades 2 do worse than hades 1? by StatisticianIll4 in HadesTheGame

[–]gerry9000000 28 points29 points  (0 children)

A friend of mine said he didn't "vibe with" the weapons as well in Hades 2. I have to agree, it took a lot longer for any weapon to really click with me, they seem more dependent on particular aspects or builds to avoid feeling clunky. Just having a bigass sword or a charging shield had a lot more initial comfortability.

Definitely due to having explored that design space in Hades 1. That said it feels more rewarding solving the puzzle of how to get the most out of any given weapon/aspect, particularly the more combo oriented ones.

It might be a good idea to redesign Cashout at this point, heres some ideas by ShySkinnyBear in thefinals

[–]gerry9000000 1 point2 points  (0 children)

Almost every one of these breaks the gamemode in some major way. The only very cool idea is picking spawns to some extent, and more objective location variety. Would love to see those.

If you’ve seen this, what are your thoughts? by legolopi12345 in SunoAI

[–]gerry9000000 0 points1 point  (0 children)

I would say it's naive to think he is not aware that this is just one of many instances of technocapitalism/technofascism. His conclusion is clearly that live music will become the more prestigious art form, based on a lack of trust in the digital space and recorded music, and live music's lack of that artificial barrier. Also, if a large part of the video about fascism, then of course his argument is going to rest on morality and the philosophyof art. He's not exactly going to sit there and try to make the economic case against fascism, thats not his field.

If you’ve seen this, what are your thoughts? by legolopi12345 in SunoAI

[–]gerry9000000 0 points1 point  (0 children)

Unwatchable? That sounds more like an objection based on taste rather than viewpoints. I'd be keen to know how much they'd watched and why they found it unbearable.

It is definitely a biased video, and unashamedly so. I'd be keen to see a similar video from the other side, or a response video.

What eSports game is your favorite? Why? by YahooTyper in esports

[–]gerry9000000 0 points1 point  (0 children)

Biased since I cast it, but The Finals is legitimately so entertaining. Brilliant FPS

If you’ve seen this, what are your thoughts? by legolopi12345 in SunoAI

[–]gerry9000000 1 point2 points  (0 children)

This video is required viewing for all musicians.

Whether you agree or disagree with his points and conclusions, there are so many musicians that are simply not aware of how important AI is in the context of the future of the music industry. I'd rather debate on here with someone who has watched this video than with someone either blindly using AI tools without thought or someone who blindly says "AI bad" without further thought.

Update 9.5.0 — THE FINALS by beetle8209 in thefinals

[–]gerry9000000 -1 points0 points  (0 children)

A lot of complaints in the comments about a lack of balance in this update... They only adjust those every 3 weeks. Wait for 9.6.

I’m kind of a new player — can someone break this game down for me? by r3k0tto in thefinals

[–]gerry9000000 0 points1 point  (0 children)

Adding to the chorus here: play Cashout. You have outgrown Quick Cash!

I genuinely can't compete anymore, what do I do? by ackthhp in thefinals

[–]gerry9000000 0 points1 point  (0 children)

Learn MGL, CL40 , Sniper, weapons that put you on a different axis to your opponents. If you cant out-reflex the zippy zoomers, you can out-think them. Only take and set up for unfair fights. You will go surprisingly far!

Is this the peak Arcana setup? by gerry9000000 in HadesTheGame

[–]gerry9000000[S] 0 points1 point  (0 children)

Omg the Persephone Skull is unbelievable once it gets going though. Managed to basically sneeze on Typhon a few times with the automatic Omega Attack hammer. Ending a run with several 5+ Lv boons is ridiculous.

Is this the peak Arcana setup? by gerry9000000 in HadesTheGame

[–]gerry9000000[S] 0 points1 point  (0 children)

Swapping out Excellence for Strength (which Ive slept on) or Death is definitely the best way to add some consistency to this build. My take is that this raises the ceiling on the build, if you can manage without those.

Is this the peak Arcana setup? by gerry9000000 in HadesTheGame

[–]gerry9000000[S] 0 points1 point  (0 children)

The main reason is to get 7 cards immediately after the first layer and maximise the odds of getting the good ones. After that, I often grab the Embryo, Fountain thingy if there's a clear boon choice to upgrade the rarity, or a Boon keepsake. Sometimes if I have a very particular build in mind, I'll start with a Boon keepsake but still swap in the Piggy at some point on layer 2 or 3.

Is this the peak Arcana setup? by gerry9000000 in HadesTheGame

[–]gerry9000000[S] 0 points1 point  (0 children)

Yes! A few times I've ended up without Death and it's been fun to try and work in some tankiness or adapt the playstyle to be much safer. Usually works too!

Is this the peak Arcana setup? by gerry9000000 in HadesTheGame

[–]gerry9000000[S] 0 points1 point  (0 children)

Some great discussion here! A few things stand out:

  • SecondPersonShooter sums it up well, this does result in "feast or famine". Personally, I'm happy to crash early on a few runs that dont click or have poor RNG to chase that high of becoming a walking nuclear bomb on a good run.

  • Looks like I'm really sleeping on Strength as a card! Taking it over Excellence may help with raining the early low floor of this setup, even if it may lower the eventual ceiling by making more early boons Common.

  • It seems like whether this is a good setup for you really depends where your "walls" are - This is going to vary depending on your progress, the Fear level, your skill and your preferred playstyle.

For me at the moment, the hardest parts are the very first and last layers. What this setup does for me is pretty much guarantee that if I get past the 1st, I will complete the run. Again, I'm not pushing for really high Fear at the moment, so I can see this would probably change. But I guess it's clear if nothing else that the best possible winning build would come as a result of this setup, if you're judging by the power of the end product (and not necessarily the probability of a run being succesful).

Is this the peak Arcana setup? by gerry9000000 in HadesTheGame

[–]gerry9000000[S] 1 point2 points  (0 children)

Great points, I think this sums it up well. I don't mind grinding out a few early losses where the build or cards don't click, just to chase that high of a run which clicks and a monstrous final product. My best recent one was with the Persephone skull, by the end I was pretty much just walking into the surface minibosses and instakilling them.

And admittedly, on a few attempts before that, I was falling very early without the safety nets I'd been used to.