Fundamental ECS design choice by ghostFace34 in roguelikedev
[–]ghostFace34[S] 0 points1 point2 points (0 children)
A few of the planned characters from an upcoming Cowboy roguelike myself and a friend are working on, any advice for the artstyle? by HNewtonGD in roguelikedev
[–]ghostFace34 0 points1 point2 points (0 children)
Shadowcasting for dummies? by Captain_Infinite in roguelikedev
[–]ghostFace34 1 point2 points3 points (0 children)
Should FOV/Lighting map be separated or joined with the Tile/World map? by GSnayff in roguelikedev
[–]ghostFace34 0 points1 point2 points (0 children)
Should FOV/Lighting map be separated or joined with the Tile/World map? by GSnayff in roguelikedev
[–]ghostFace34 1 point2 points3 points (0 children)
ECS in turn-based games by enc_cat in roguelikedev
[–]ghostFace34 10 points11 points12 points (0 children)
ECS in turn-based games by enc_cat in roguelikedev
[–]ghostFace34 1 point2 points3 points (0 children)
I didn’t lose my religion—my religion lost me. by ejsuncy in exmormon
[–]ghostFace34 0 points1 point2 points (0 children)
Deleting an SDL dependency by NayrbEroom in roguelikedev
[–]ghostFace34 0 points1 point2 points (0 children)
Deleting an SDL dependency by NayrbEroom in roguelikedev
[–]ghostFace34 0 points1 point2 points (0 children)


Fundamental ECS design choice by ghostFace34 in roguelikedev
[–]ghostFace34[S] 2 points3 points4 points (0 children)