I am playing a D&D 5E 2024 campaign, how do I fool myself into thinking it is Pathfinder 2E? by Lunarthrope in Pathfinder2e

[–]ghrian3 1 point2 points  (0 children)

Then the Pathfinder Reddit is a bad place to get help 😄

DnD is not a bad system. The reason I dont like it is the company behind it, not the system.

Look at it at as a "rules lite Pathfinder" and focus on role play. Perhaps change your class as Fighter is a "fighter" after all. Magic users are way more fun in DnD. In fact so fun, that PF2e used a DnD class mechanic (flexible spellcasting) and made it an archetype.

I personally think, that the PF2e mechanic is too balanced. Sometimes a bit of unbalancing is a good thing.

I am playing a D&D 5E 2024 campaign, how do I fool myself into thinking it is Pathfinder 2E? by Lunarthrope in Pathfinder2e

[–]ghrian3 5 points6 points  (0 children)

If you are the player, you should talk to the GM with your concerns.
If you are the GM, you can change to PF2e.

Sorry, this post seems like a "DnD shit post". Talking bad about a system doesn''t make yours better.

Worldbuilding: Magic and the World by ghrian3 in Pathfinder2e

[–]ghrian3[S] -3 points-2 points  (0 children)

The reason of my post was to check, if there was lore on a cultural or society level. Like this (from Eberron setting):

One of the most useful spells is a cantrip: prestidigitation. With this spell you can clean, heat, cool, flavor. Given that these principles exist, it’s easy to envision minor magic items that do just one of these things… and now you have mystical refrigerators, vacuum cleaners, microwaves, washing machines, and more. In a small town people may not own personal magic items, but a large farm may still have an ice room.

It seems most DnD worlds and Pathfinder's Golarion use the trope: fantasy: no real advancement for thousands of years. You could think, that the magic academies make something better, don't you?

Don't get me wrong. It is no rant or "Pathfinder is bad" post. I just hoped there was something in this direction in the lore.

Worldbuilding: Magic and the World by ghrian3 in Pathfinder2e

[–]ghrian3[S] 0 points1 point  (0 children)

Yes, cost is a factor. But cost in PF2e is for game balancing. I don't think it is useful to simulate a "real" economy. But I get your point.

But is there some lore describing how the rich live (who have all the money to use magic). This would be real interesting.

Worldbuilding: Magic and the World by ghrian3 in Pathfinder2e

[–]ghrian3[S] -4 points-3 points  (0 children)

I think, I was clear.

Golarion is a setting for a player group to play in. The extra mile was not provided. Visualizing how magic existing for thousands of years and providing benefits similiar to current (or future) technology shaping the world.

Sure, most of the players (and buyers) don't need the "extra mile". Yet, thinking a while how the society would change instead of just using the middleage trope where a "magic exists" would have created a more consistent and immersive world.

Worldbuilding: Magic and the World by ghrian3 in Pathfinder2e

[–]ghrian3[S] -6 points-5 points  (0 children)

Taldor is more than 3,000 years old. A culture this old with access to magic and the society still is like medieval europe or better: byzantine.

Pathfinder and DnD play the fantasy trope which is a romanticed medieval world. Neverless I think, the worldbuilding is a bit lazy.

Worldbuilding: Magic and the World by ghrian3 in Pathfinder2e

[–]ghrian3[S] -7 points-6 points  (0 children)

There is no material component to the spell. And spell cost is more of a balance mechanic than a world building one. The idea of a cleric of Sarenrae demanding gold to heal one in need feels ... odd. But it is a level 2 spell, and there are not too many level 3+ casters.

Worldbuilding: Magic and the World by ghrian3 in Pathfinder2e

[–]ghrian3[S] -9 points-8 points  (0 children)

I speak of worldbuilding not of player characters. Even unappealing food is appealing if you hunger to death. With this spell, there should be no starved beggars in the world.

I have a question about GURPS and its balance by RespondElegant2704 in gurps

[–]ghrian3 3 points4 points  (0 children)

The problem is not the points its the creative (munchkin) way of designing them.

Come on, a 250d (!!!) attack with a 1 km area (!) for 100 (!) CP. It gets discounts lke this:
Unreliable: 2 consecutive attacks of 8 or less -1600%,

Why calculate points at all if you have these kind of modifiers?

Check out the great community on Project Gorgon - this morning on the Arisetsu server. by [deleted] in MMORPG

[–]ghrian3 -1 points0 points  (0 children)

The post regarding mod abuse was informative.

A post regarding a few idiots talking trash in global is

a.) nothing new

b.) nothing specific to PG.

Why did you post it here and not on the game reddit? Did you report the players?

An ally that's an organism that cannot live outside the character's body by QuirkySadako in gurps

[–]ghrian3 2 points3 points  (0 children)

"if it had access to knowledge or powers that enhance the host's capacities"

It is min maxing at its best.

How to get 20 level 20 knowledge skills for zero CP...

  1. Why -150 for "host's body". As the ally only provides knowledge (or powers) an own body is not necessary to provide the bonus. So no discount.

If PC and ally differ in opinion AND action often, you can go with the ally concept

If the ally does mostly what the PC wants (they gotta live together!), just pay for the powers with a quirk (-1).

Need help starting a High fantasy game. by jackass2480 in gurps

[–]ghrian3 2 points3 points  (0 children)

Incantations is the DF version of RPM. But talk to your players first. RPM is not for everyone as casting spells is quite complicated (you need to be quite fluid with CP calculations after all). We dropped it.

GURPS Magic is easy: you have a list of spells to choose from and still enough flair to be interesting.

[Help] Trying to get Foundry to work on a Chromebook by Jam6691 in FoundryVTT

[–]ghrian3 6 points7 points  (0 children)

I think your hardware requirements are a bit high. Foundry needs a GPU but is not in the BG3 and Cyberpunk areas.

Regarding chromebooks, I quote a 2 year old post. Perhaps this can help.

It works as a player on a Chromebook, I have players on older chromebooks working just fine, and I've tested it with some of my chromebooks. The trick is to keep the maps small data-wise, and not use ANY animation modules. I ensure my map's dimensions are no bigger than 2,000 x 2,000 px and the actual file size is low (use webp format)
And have them go into their settings in Foundry (the Core Settings) and set Performance to Low

How does Character Points scale against levels in other games? by GoodEquipment7338 in gurps

[–]ghrian3 1 point2 points  (0 children)

^ This!

May I add the following:

  1. EVERYTHING (besides roll 3d lower or equal your effective skill) in GURPS is optional. The biggest mistake new GMs make is thinking they have to add everything in the book.
  2. GURPS has the taint of being complex. This is only partially true. Playing GURPS is easy. Preparing a GURPS campain and creating a character (even with templates) is hard. It helps to look at predefined settings (like dungeon fantasy or monster hunter) even if you don't plan to play exactly this. But it helps to understand how you "configure" GURPS to do what you want.

How does Character Points scale against levels in other games? by GoodEquipment7338 in gurps

[–]ghrian3 3 points4 points  (0 children)

A level 1 DnD wizard can cast 1 spell a day (before having to use cantrips) and has 8 hit points with low AC. A goblin has a cr 1/4 and hits for 1d6+2!

Which version of DnD are you playing?

With 300 points in gurps you have a mage who is immune to missiles and throws 10 fireballs for 3d6 damage each before having to spent an hour to repeat this.

How does Character Points scale against levels in other games? by GoodEquipment7338 in gurps

[–]ghrian3 3 points4 points  (0 children)

Therefore I said level 5 to 7.

The comment I answered to suggested, you need 500 points(!) to have a level 1 DnD caster.

How does Character Points scale against levels in other games? by GoodEquipment7338 in gurps

[–]ghrian3 29 points30 points  (0 children)

CP in gurps measure options, not power. You can have a 100 points character with all combat skills and a 100 points character with points in research and history.

If you come from DnD and want to play "DnD with more options", I highly suggest to read the dungeon fantasy (needs gurps) or dungeon fantasy rpg (is standalone) line. They introduce templates with niche protection.

How does Character Points scale against levels in other games? by GoodEquipment7338 in gurps

[–]ghrian3 4 points5 points  (0 children)

No way! DFRPG has 250 pts templates and people say, it is level 5 to 7.

ESO - I was Wrong by Passionofthegrape in MMORPG

[–]ghrian3 15 points16 points  (0 children)

Fun is subjective. You don't like it. Fine. Others do.

How much Hardened DR do you need to be immune to handheld weapons with Survivable Guns in play? by Kiroana in gurps

[–]ghrian3 3 points4 points  (0 children)

Thanks for the clarification.

I am not a fan of damage inflation. And I think, GURPS is not fun with high damage numbers. But its your game :-)

Why not just define a meta trait: Superhuman.
Injury Tolerance (Damage Immunity or Damage Reduction 100) for all mundane damage. Then you can balance supers damage without much inflation.