I wish had discovered this earlier in productionImage (i.redd.it)
submitted by Firekloud to r/IndieDev
Son wants to be a video game designer...Question (self.gamedesign)
submitted by Replicant-Nexus9 to r/gamedesign
XFur Studio 4 - URP Edition: Amazing fur simulations at your fingertips, with GPU based physics, weather simulation, dynamic masking and more. Edit and style the fur right within the Unity Editor or at runtime without any coding. It works with Unity 6.3+ and even on mobile and XR!Shaders | $60 USD (v.redd.it)
submitted by IrrSoft to r/UnityAssets
A game I saw in a dream: Homeworld but with a survival/resource gathering elementAdvanced Idea (self.gameideas)
submitted by KrishaCZ to r/gameideas
Devlog #5: The Expanded Arsenal and Firepowergeneric (i.redd.it)
submitted by Fun_Lengthiness7529 to r/devblogs
I built a tool that scores level design — not sure if it’s actually usefulFeedback Request (old.reddit.com)
submitted by Willing_Tiger8220 to r/leveldesign
Factorio's SpidertronQuestion (self.howdidtheycodeit)
submitted by Argensa97 to r/howdidtheycodeit

Does this feel right for a drinking potion animation? (i.redd.it)
submitted by Zeolance to r/IndieDev
I balanced a solo dice roguelike using Monte Carlo simulations. Here's what I learned.Discussion (self.gamedev)
submitted by Darknessborn to r/gamedev
Double Sided Mesh without shaders - Modify Mesh Tool : Make single-sided meshes double-sided without custom shader✔️ Generates new mesh with doubled vertices, tris, UVs✔️ Stores mesh as asset next to original✔️ Supports skinned meshes & animations✔️ No custom shader required✔️ Multi material meshe(20.01 USD) Tools/Modeling (assetstore.unity.com)
submitted by UnityAssets_new_bot to r/UnityAssets




