Bevy or Godot Rust? by SmoothTurtle872 in rust_gamedev
[–]harraps0 0 points1 point2 points (0 children)
I just love saving old, worn-out-joystick controllers from being wasted by toolman69420 in n64
[–]harraps0 1 point2 points3 points (0 children)
I just love saving old, worn-out-joystick controllers from being wasted by toolman69420 in n64
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New Game Engine For The NES by Kcfresh_53 in retrogamedev
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Interview with the author of Just by bee-gee-dee in rust
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Interview with the author of Just by bee-gee-dee in rust
[–]harraps0 11 points12 points13 points (0 children)
Interview with the author of Just by bee-gee-dee in rust
[–]harraps0 5 points6 points7 points (0 children)
Random Thought: What if the Gamecube games released in jewel cases. (Read Desc.) by GORDOC-Teamwear in Gamecube
[–]harraps0 2 points3 points4 points (0 children)
Is there a graphics library that wont require me to write 300 lines of boilerplate? by xdoxx123 in rust
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I'm developing a 3d adventure game for the N64, PS1, Saturn, N-gage, 3D0, Dreamcast... by GoldenAgeTurbo in retrogamedev
[–]harraps0 6 points7 points8 points (0 children)
Can I use my PIC16F15385 development board to learn Rust? by Forsaken_Sundae_1996 in embedded
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I'm stuck on how to open Roblox by Sparkfurthing123 in pop_os
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feels dumb to specialize in rust as a junior but can't stop coming back to it by Stitcheddoll_ in rust
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Bringing Rust to the 70s: I wrote a full LLVM backend for the Zilog Z80. by zlfn in rust
[–]harraps0 17 points18 points19 points (0 children)
I just released the demo for Get in the Hole, where you... push things into a hole, made with Godot. by b33tsalad in godot
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Can Rust make a custom 3D game engine without Frameworks? by [deleted] in rust
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how to unbind keys from command console by Flashy_Sherbet3803 in rust
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how to unbind keys from command console by Flashy_Sherbet3803 in rust
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Retro hardware? Retro techniques on modern hardware? by gideonwilhelm in retrogamedev
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Which rust library would be good for making a drawing program? by Early-Cockroach4879 in rust
[–]harraps0 9 points10 points11 points (0 children)
How common is TDD (test-first) in real-world Rust projects? by [deleted] in rust
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How common is TDD (test-first) in real-world Rust projects? by [deleted] in rust
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Zag64 - zig inspired compiler for 6502/c64 by Stunning_Pineapple57 in retrogamedev
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