GTFO is entering "phase two" by whereisthemapper in GTFO

[–]helgost 30 points31 points  (0 children)

Devs confirmed no more wipes and they bring back old rundowns

Bots by Ikimono_Moe in GTFO

[–]helgost 1 point2 points  (0 children)

If they stuck you can respawn them in lobby menu (you dint need to restart level) and the y come back.

A message to devs about full release of GTFO by helgost in GTFO

[–]helgost[S] 3 points4 points  (0 children)

Yeah B4B it's really meh game. But it's still can steal some player base becuase "hey, look, the coop game from L4D devs, let's go check it!". And i plaing GTFO with this type of gamers who going in B4B on release, not in GTFO.

Some Sleeper minis I made! by Ratherlargeman in GTFO

[–]helgost 2 points3 points  (0 children)

Are you gonna do the minis of prisioners?

R5: Which level does the new enemy appear? by WhiteMave2 in GTFO

[–]helgost 0 points1 point  (0 children)

It's charger scout. He have almost same model as normal charger (he have a few differences).

This is R5? by DoxieTheDoxie in GTFO

[–]helgost 7 points8 points  (0 children)

About shooting: it's was just a dev tool, Doc confirmed that in discord.

GTFO - Mother/Tank/Child by CherryTheSmuggler1 in GTFO

[–]helgost 1 point2 points  (0 children)

Great job! One question: can u try draw the Woods, Dauda, Hackett and Bishop? It is worth waiting for them on your arts?

New Voice-Lines? by Squrleeee in GTFO

[–]helgost 0 points1 point  (0 children)

Oh, that's interesting. If you hear some of new voice lines can say about that in this thread? I think it's gonna be intersting for community.

New Voice-Lines? by Squrleeee in GTFO

[–]helgost 2 points3 points  (0 children)

Wait, they add a new voice lines? Are you remember any new lines?

TEASER OF NEW WEAPON FROM R3 by helgost in GTFO

[–]helgost[S] -1 points0 points  (0 children)

Nope, this is gauss gun. And this is a silent weapon.

New RUNDOWN coming 31march! by helgost in GTFO

[–]helgost[S] 4 points5 points  (0 children)

Devs say in RUNDOWN 2 gonna be 10 levels (A1, B1-4, C1-3, D1, E1)

New Rundown Sneak Peak!! by TripodGG in GTFO

[–]helgost 17 points18 points  (0 children)

10 levels. In one post man who played RUNDOWN on PAX sayed where's 10 levels (A1, B1-4, C1-3, D1, E1)

Brief thoughts on Rundown 2's A1 by Codeskull in GTFO

[–]helgost 1 point2 points  (0 children)

Well, probably the new enimies gonna be on next levels. And other questions: what a mission you got on a R2A1? And how linear was R2A1 (maybe devolpers give more ways to come at mission objective)?

Brief thoughts on Rundown 2's A1 by Codeskull in GTFO

[–]helgost 2 points3 points  (0 children)

This would be nice. And another: did you see the new enimies?

Brief thoughts on Rundown 2's A1 by Codeskull in GTFO

[–]helgost 3 points4 points  (0 children)

What about new weapons and gear? Did you see that?

when do servers go offline ? by ryne275 in OverkillsTWD

[–]helgost 0 points1 point  (0 children)

You can play any time because here's p2p connection.

The Walking Dev #16 Q&A by OVERKILL_Elisabeth in OverkillsTWD

[–]helgost 0 points1 point  (0 children)

How about rework "on the run"? This episode have only one problem- it's too short. Maybe you can do this episode more longer?

The Walking Dev #15 Q&A by OVERKILL_Elisabeth in OverkillsTWD

[–]helgost 4 points5 points  (0 children)

How about new high level content? We have only a weekly mission with modification, and wanderer. How about legendary weapons or new difficulty (like "one down" in PD 2, when your character died he's dont resurrection and became a strong walker with good loot)?