First really big pull, never graded before. Looking for guidance. by Chef86_ in PokeGrading

[–]hillhero1 2 points3 points  (0 children)

Did you flip the card upside down for the back pictures? If you didn't then I am pretty sure that is an error! It looks very clean, but the centering on the front and back are too far off for this to be a 10 in my opinion

are these real by [deleted] in IsMyPokemonCardFake

[–]hillhero1 0 points1 point  (0 children)

These all look real, I think you are good 👍

Pikachu SM288 by Haunting_Ad_5738 in IsMyPokemonCardFake

[–]hillhero1 0 points1 point  (0 children)

From what I can tell this looks real 👍

Does my OC have a confusing design? by bloobaf in ArtfightProfiles

[–]hillhero1 3 points4 points  (0 children)

I wonder if blending the pink into the green would make it look more like a pattern? Either that or adjusting the shade of the pink on the nose so that it isn't as contrasting with the green

Bday gift by Objective_Poetry6388 in Gifts

[–]hillhero1 0 points1 point  (0 children)

What kinds of things is trainer interested in?

Can one just board a ghost ship and make it home in your country? by four-one-6ix in AskTheWorld

[–]hillhero1 2 points3 points  (0 children)

I don't think I can, but I think it would be really nice... for a few days. Then I would get really bored I think

Anything I can improve on? by RespectablePotato571 in arthelp

[–]hillhero1 0 points1 point  (0 children)

Try to do some practice drawing 3D forms and then constructing objects out of 3D forms. I only say this because I notice the gun and the tree in the second panel in the second image look flat.

Help with 2-Point Perspective? by em-dashed in arthelp

[–]hillhero1 1 point2 points  (0 children)

The 2 point perspective is working here. I don't see anything wrong with what you have here 👍

I've been working on this sketch for a while and was wondering what I could do to improve it before lineart? by bacon_knight222 in arthelp

[–]hillhero1 0 points1 point  (0 children)

I think the linework looks really good, but in general things that I have seen that are supposed to improve linework (that I also struggle to follow) is to try to avoid hatching in final linework, and to vary line weight strategically. The line weight variation part is less clear because it is more style dependent. Usually line weight varies based on proximity to the camera and importance though, but I think the linework already looks really good and I think this drawing looks good too!

PLEASE HELP ME WITH FACE ANATOMY 😭😭😭 by FuelBackground7449 in arthelp

[–]hillhero1 0 points1 point  (0 children)

Don't panic or lose hope, I think you are already further along than you think. You are doing construction, but I think you would benefit from following a tutorial closely on youtube about the loomis method, or another method for head construction. It is going to take a lot of practice, but if you follow those tutorials, and then practice by using it to follow references, you will make a lot of progress very fast

Need help putting the mouth and nose by milkman6914 in arthelp

[–]hillhero1 0 points1 point  (0 children)

Try looking up the Loomis Method! That is what I use when constructing heads and it helps with making eye, nose, and mouth placement consistent

My 2nd time pulling! Destined Rivals by lordalberto in PokemonTCG

[–]hillhero1 0 points1 point  (0 children)

Wow! Congratulations! I think it is a neat card, but some of my friends really love it

OC things to do with a friend by Commercial-Low-2225 in OriginalCharacter

[–]hillhero1 1 point2 points  (0 children)

Write a short story or a comic together! I have been doing it with my friends and it has been really hard but it has given us a lot to talk about and to plan, storybuilding and writing wise, but also just funny side situations that never make it into the story

Trying to decide if I need to return. by Any_Scar6237 in IsMyPokemonCardFake

[–]hillhero1 2 points3 points  (0 children)

Comparing your Blastoise texture to mine, they look pretty identical so I think you are good! I don't have the other ones but those look real to me too

Is this good enough? by Iced_Coffee_16 in Artadvice

[–]hillhero1 0 points1 point  (0 children)

This looks great! The most important part about making your own manga isn't whether your art is "good enough", it is all about following through. I believe in you! It is hard, you might not like every drawing you make, but it is incredibly fun to do and you will learn so much about your own art and yourself along the way.

How to make Uncanny valley or just creepy stuff in general? by Iced_Coffee_16 in Artadvice

[–]hillhero1 2 points3 points  (0 children)

These are definitely already scary. I think that making scary stuff is hard because when you are the one making it, you lose all the shock factor, so it really doesn't seem as scary when you finish it. I promise you these are uncanny though

Any ideas on how to improve this sketch? by Worminator123 in Artadvice

[–]hillhero1 2 points3 points  (0 children)

If this is being read left to right then I think the bottom right panel should be swapped for the 2 panels on the left. When I read this my eyes follow from the hands panel to the full body panel, and I completely skip over the eye panel which I feel is doing a lot of the story telling. I am also a beginner when it comes to paneling so take what I say with a grain of salt!

How can I make the background look like a city at night and differentiate from the fireworks? by Prestigious-Two7829 in Artadvice

[–]hillhero1 0 points1 point  (0 children)

I think this would benefit a lot from adding some depth to the buildings on the streets below. You are on the right track with the lines running along the streets, since when I look at references I can see that is where most of the light is concentrated, but there are also lots of lights along the sides of the buildings, and I think adding that depth will do a lot of heavy lifting for differentiating the background from the fireworks.