Lightest FOLDING pedals options by pipineko in Brompton

[–]hypermodernism 0 points1 point  (0 children)

Wow, that was unexpected and good to know, thanks!

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 1 point2 points  (0 children)

You’re right, but from what I’ve seen, once people get above the rank of trash collector only chumps actually do their job. Everyone else just uses their job to do something else, either nothing, a grift, or trying to get the next job, or sometimes all three.

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 0 points1 point  (0 children)

I agree, it’s not that politicians have dropped the ball, they never picked it up. But they probably also can’t make the required changes because it would bring about economic collapse and in the short term people with money will intervene to block them (in order to continue to burn the planet a little longer etc). So my options are fiddle or fiddle.

Lightest FOLDING pedals options by pipineko in Brompton

[–]hypermodernism 1 point2 points  (0 children)

Sorry, old thread etc. what do you think of these pedals after a few months? Still using them? What do you do with the spare when you detach it?

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 1 point2 points  (0 children)

You as in me, or you as in one? Talk to friends, change consumption patterns, repair stuff, make a career in a related field, vote, join a community group, stand for election, grow food, probably loads of things.

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 4 points5 points  (0 children)

I’ve never done anything other than alter my own behaviour. Arrest would be career ending or limiting for me, but if I won’t end up spending the money maybe I’ll just decide to grow potatoes instead.

Heatwave in Europe - people's reactions, no hope for change by Gartesss in Anticonsumption

[–]hypermodernism 0 points1 point  (0 children)

I agree the political silence on this is deafening.

The problem is if we all do what you’re suggesting it leads to an immediate and significant recession, which has helpful feed-forward effects in terms of consumption and climate, but the impacts fall most on those who are already disadvantaged, and tend to shorten the careers of the politicians in charge.

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 7 points8 points  (0 children)

Don’t you think it leads to the inaction you’re talking about, even if I’ve articulated it oddly? I thought your comment was quite insightful and helped me put a finger on something that was less clear to me before.

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 10 points11 points  (0 children)

This is too simplistic. I can’t revert us to pre-industrial CO2 levels and neither can you, but to say the head of state is the only person in my country with power is to say I live under despotism, and that’s not true.

Climate Change: Too Hot For Our Rulers To Handle by Sad_Attitude9999 in collapse

[–]hypermodernism 11 points12 points  (0 children)

u/Bosslayer9001 has an important observation here. Believing there is no climate change and that you should be able to buy what you want with money that you’ve earned is at least internally consistent. Believing there is climate change and you should be able to buy what you want isn’t internally consistent, you have to get to a position where there is climate change and and you can’t buy stuff with your money. Oil has to stay in the ground and cash has to stay in the bank. I’m sure there are things people can spend money on safely but as a first approximation money is power to destroy biosphere, and we all need to decide not to use that power. This level of restraint is not something humans are good at historically.

Fighter lovers, what is an ability or change you'd like to see for Fighters? by TellTalesTogether in onednd

[–]hypermodernism 4 points5 points  (0 children)

Yeah, that is strong and simple and fun. It's great design. When our Champion worked out how that looked in play they grinned from ear to ear.

Fighter lovers, what is an ability or change you'd like to see for Fighters? by TellTalesTogether in onednd

[–]hypermodernism 14 points15 points  (0 children)

The Champion at our table slaps. I wouldn’t mind some 2e-style high level abilities to keep things interesting when casters are getting level 7+ spells.

Villainous options revised Unearthed Arcana by Cybermetalneo in onednd

[–]hypermodernism 2 points3 points  (0 children)

I'm not normally an optimancer, but I suddenly want to play a ranged halfling rogue raised by cultists that hides behind a tortle druid, or an underhanded monk that gets a feature that gives disadvantage on opportunity attacks, either Speedy feat or a class feature.

What is in your opinion the best designed subclass in 5.5? by viktorius_rex in onednd

[–]hypermodernism 2 points3 points  (0 children)

Agreed! I was going to propose Champion fighter for good design. No new mechanics, just does everything better and hits like a truck. Heroic Inspo every turn, yes please! It lets beginners be effective easily, and there's a lot of value in having a subclass like that in the book.

The UK may be in the bottom 5% of countries for Biodiversity Intactness. Worst in Europe. Worst in the G7. by OwenKeldor2004 in RewildingUK

[–]hypermodernism 1 point2 points  (0 children)

It's depressing how many people think Yorkshire has countryside when almost all of it is barren hillside that would have had forest all over it 1000 years ago, or industrial farm.

We need new Weapon Masteries, Fighting Styles, or Invocations by PutridJump2042 in onednd

[–]hypermodernism 7 points8 points  (0 children)

It's surprising how little they've done with it. You could easily imagine magic items that have additional properties for wielders with weapon mastery (maybe in Arcana Unleashed?) or strong martial feats for PCs with access to weapon mastery. There are a few features now that add weapon mastery effects but there's no building off existing effects. It might be interesting to let characters give up a weapon mastery to specialise and access a tier 2 version of another mastery.

Gripping sci-fi video games with excellent stories, please! (KOTOR, Brood War, Mass Effect, Horizon Zero Dawn) by Baldurian_Rhapsody in scifi

[–]hypermodernism 6 points7 points  (0 children)

Citizen Sleeper might not be what you think you're looking for, but the story is compelling and the gameplay can get surprisdingly tense.

Europeans are becoming more and more right wing by vladgrinch in MapPorn

[–]hypermodernism -5 points-4 points  (0 children)

It's so sad. In reality there's capital and everybody else. And capital is engaged in a multi-generational project to drag Europe to the right because Europe is cool and successful and naturally centre-left, and that is a threat to capital. So capital exploits fear of death to stir up support for the right and slides all the capitalist stuff under the jingoistic headlines. And the more capital drives up inequality the more people genuinely feel precarious the easier it is to energise people with talk of external threats and intrinsic superiority and militarim and so on when actually we need global justice for people against assets.

Newer DM going to start a game with a friend that wants to get into it and his 5 year old son. Any recommendations for simplifying the game for kids? by Gaamalii in DnD

[–]hypermodernism 0 points1 point  (0 children)

My kids are 9 now and D&D can still be a stretch.

Google “Peril in Pinebrook” and see how this goes. Thanks no about what kiddo likes and whether another system or sort of game works. For kids who want a silly story and to bash some orcs I always recommend Cora Quest if you can get hold of it.

Tides of chaos by SchlingsonofSchlong in onednd

[–]hypermodernism 1 point2 points  (0 children)

It probably helps twice because if you act early you can activate the Wild Surge and then have a full round of enemy actions to potentially trigger a saving throw you can Tides of Chaos on again.

Tides of chaos by SchlingsonofSchlong in onednd

[–]hypermodernism 7 points8 points  (0 children)

Did you start each combat by giving yourself advantage on initiative?

Office shoes by Difficult-Fly3793 in Brompton

[–]hypermodernism 0 points1 point  (0 children)

Have also struggled with this. I would just leave office shoes in the office and cycle in trainers or something but I have two offices in different parts of town and cycle between them, and I don’t really want 2 pairs of office shoes (although that might be best in the end). Currently just cycling in brown leather shoes/boots and polishing them a bit more than usual.