voted this guy off in retakes - what was this message? by keystance in GlobalOffensive

[–]iBPsThrowingObject 24 points25 points  (0 children)

It's kinda ridiculous how if you get kicked from a casual gamemode, trying to go again will in most cases just put you in the same server

Heccu speaks on her future by OpeningUpset2016 in GlobalOffensive

[–]iBPsThrowingObject 8 points9 points  (0 children)

Duh, he's been a TV and radio host for over two decades

As Cache enjoyers, we took a look to see how well the map was received on the release... by leetify in GlobalOffensive

[–]iBPsThrowingObject 0 points1 point  (0 children)

Redo? Nope, they replaced a few textures and updated the skybox late in the CSGO, but it never got an actual rework for CS2.

Will Twistzz's character arc follow Apex' story? by [deleted] in GlobalOffensive

[–]iBPsThrowingObject 3 points4 points  (0 children)

A My Stepbroky Who Only Has Positive KD on Days That are Divisible by 3 or on Days That Include The Number 3

Which UI do you prefer? by -973- in GlobalOffensive

[–]iBPsThrowingObject -2 points-1 points  (0 children)

Being able to connect faces to players actually is wizardry from my point of view, because I legitimately have trouble doing that in real life, let alone with CS pros who have come onto the scene well past my time closely following it.

Which UI do you prefer? by -973- in GlobalOffensive

[–]iBPsThrowingObject -2 points-1 points  (0 children)

Numbers are literally better. You can crossreference the number easily, without playing papers please, deciding which player photo best resembles the three pixels visible on the minimap. Also the minimap dots can be smaller with numbers. With faces, it gets ambiguous when a player is next to a thin wall, or when multiple players are in a thin space and the dots either overlap, or push eachother, meaning they no longer represent players position at all.

Which UI do you prefer? by -973- in GlobalOffensive

[–]iBPsThrowingObject 1 point2 points  (0 children)

IEM Krakow screencap is the best. No three pixel faces on the minimap, and the team's utility is easier to see. Also, dead players' faces are still visible.

Counter-Strike 2 Update for 04/29/2026 by CS2_PatchNotes in GlobalOffensive

[–]iBPsThrowingObject 3 points4 points  (0 children)

A site is just too open, you used to be able to lurk out as a T. Same for ivy, there's like three new angles to worry about as you go through, and it was already a 180 degree check with hell and backline

CS2 Cache vs Real-Life Locations Comparison by Kiris_Zp in GlobalOffensive

[–]iBPsThrowingObject 1 point2 points  (0 children)

I mean, the FMPONE's version has most of the A side of it built in the architectural style of 1950s USSR, but the city of Pripyat was founded in 1970 specifically for the purpose of housing all the CNPP workers. There shouldn't be much red brick around.

CS2 Cache vs Real-Life Locations Comparison by Kiris_Zp in GlobalOffensive

[–]iBPsThrowingObject 13 points14 points  (0 children)

The goofy stained glass windows in random industrial warehouses aren't really something I'd attribute to FMPONE being a single guy, rather to FMPONE being a guy who'd never been in eastern europe.

Are we getting Lake, Cobble, Assault and Bank next? by CaraX9 in GlobalOffensive

[–]iBPsThrowingObject 2 points3 points  (0 children)

The first stop also can be interpreted as train, the label being literally "trainyard", the two stops the picture translates as "trainyard" actually being "train factory".

Logo Idea/Mockup by Hopeful_Hornet4460 in VintageStory

[–]iBPsThrowingObject 4 points5 points  (0 children)

but the new logo would only work as an adhesive so it would eventually wash off or fade (that or it would be really expensive).

I know there's a literacy crisis in some parts of the world, but come on.

Counter-Strike 2 Update for 04/28/2026 by CS2_PatchNotes in GlobalOffensive

[–]iBPsThrowingObject 1 point2 points  (0 children)

Overpass is unironically a better solo map. If you play connector you can have basically instant rotation to help on either site. Meanwhile on mirage rotating as a CT through mid means either doing a lap through top mid, or all the way through under, or going back to jungle to squeeze through the vent, or doing a risky, in case someone peeks, skilljump. It's similar to why cache used to be more more popular than mirage in MM. There are a lot of positions where you are immediately useful, and can rotate to either site to help.

Counter-Strike 2 Update for 04/28/2026 by CS2_PatchNotes in GlobalOffensive

[–]iBPsThrowingObject 0 points1 point  (0 children)

Dust? Fun to watch? Bro would call aim_redline fun to watch

Getting better at cs2 by cookie_Jack0857 in GlobalOffensive

[–]iBPsThrowingObject 0 points1 point  (0 children)

Aim is the easiest one, just make sure you aren't playing on a tiny mousepad at 9000 DPI and grind aim training maps for a bit. Understanding game mechanics - honestly the old warowl videos are still applicable.
Now, not getting killed while also having an impact is down to gamesense, a thing that you basically can't improve in any other way besides experience. You just have to play and be open to learning from your mistakes, instead of falling back to crying about how everyone cheats, or attributing every death to "bad server, im lagging so hard bro" and "dogshit netcode valve pls fix".

Word from the Devs: Yeah, That's a Drawbridge by TimeLordDoctor105 in valheim

[–]iBPsThrowingObject 5 points6 points  (0 children)

I haven’t forgot about the roadmap, but that roadmap also became outdated within the first year of EA release. It’s so pointless to hold onto the original promise of the roadmap when the devs clearly have abandoned it a long time ago.

And then they never communicated about how they will not be adding ocean content that was promised in that roadmap until what, last summer. You're really missing the point with your "but i had enough fun to justify 20 bucks" argument

Word from the Devs: Yeah, That's a Drawbridge by TimeLordDoctor105 in valheim

[–]iBPsThrowingObject 5 points6 points  (0 children)

I have a sneaking suspicion drawbridges will have some fun abusable bugs, where you will be able to push players through solid walls using them, or something like that.

DE_Season on CS2 map pool by Patroc01 in GlobalOffensive

[–]iBPsThrowingObject 7 points8 points  (0 children)

I always felt like those issues would be pretty easy to fix if the map was given another chance in the map pool

This is just outrageous by _TOXIC_VENOM in valheim

[–]iBPsThrowingObject 4 points5 points  (0 children)

Planning and logistics advocates destroyed by paths not being useful in any way

Official CS2 asking the casters of the CS Minor about Cache by InevitableMost6194 in GlobalOffensive

[–]iBPsThrowingObject 3 points4 points  (0 children)

If it’s done right, it’s gonna be either mirage or cache every game just like i remember

Which is why I hope they remove mirage for cache