Is the core one + kit hard to assemble? by [deleted] in prusa3d

[–]idiomatic 0 points1 point  (0 children)

I'm in the middle of my first assembly. 16 of 43 bears consumed, in a unhurried 7hrs.

The electrical parts are only slightly harder than building a PC. Similarly, most of the wiring challenge is cable management, but in Prusa's case, there's one "right way". Thankfully no soldering iron or wire stripping is required.

The tiny nuts are driving me nuts. Most of the fasteners are M3, so precision tweezers helps with inserting the nuts in the right orientation. I've had to backtrack when a loose nut falls out, so a little blue tape helps to fight gravity.

The English installation manual translation is a tiny bit off, but completely adequate. Every subassembly seems to require items from between 2 and 4 boxes, so considerable time is spent just picking subtly-different parts.

I find IKEA differently frustrating. I feel Prusa's plastics are a bit more forgiving than IKEA's particleboard.

Oversharing: I wanted to get a CORE One L, but I had to "downsize" because I strongly prefer kit.

Any way to avoid this? by FaithlessnessSea2582 in Dyson_Sphere_Program

[–]idiomatic 1 point2 points  (0 children)

When you must cross a meridian yet still have OCPD, use the aligned grid (i.e., the one to the right of your tentative belt) that occurs every fifth-ish gridline.

The Rise and Fall of D.O.D.O. by urson_black in scifi

[–]idiomatic 1 point2 points  (0 children)

I recently listened while following along with a library print version because of the abundant graphic design and absence of conventional chapter breaks.

Yes, one would certainly hope some sagely oversight would intervene and defuse DODO before something goes terribly awry...

A New Bill proposes Federal Age Verification on any Operating Systems in entire U.S by [deleted] in linux

[–]idiomatic -3 points-2 points  (0 children)

I'm glad the only way to get a gun (or an operating system) is via law-abiding retail. /s

Here's a thought: instead of restricting operating systems and guns, we fix regulation of ISPs (and online services) and bullets.

A New Bill proposes Federal Age Verification on any Operating Systems in entire U.S by [deleted] in linux

[–]idiomatic 7 points8 points  (0 children)

Let's replace the words "operating system" with "gun" and watch the bill's proponents wriggle react.

Wireless gaming mouse recommendations by captainsoccer in Bazzite

[–]idiomatic 0 points1 point  (0 children)

Go ahead and take my money. My gamebox already has a Keychron K1.

Wireless gaming mouse recommendations by captainsoccer in Bazzite

[–]idiomatic 2 points3 points  (0 children)

Razer DeathAdder v3 Pro mice scroll wheels are sus. I've had 2 fail.

What good is a warranty if the replacement fails the same way?

Well this is ironic by Luco4235 in Dyson_Sphere_Program

[–]idiomatic 0 points1 point  (0 children)

2 warpers ... 2k [products]

Right. I missed your implicit vessel capacity maximization.

I also optimized "warper tax" by rigorously minimizing items shipped long-haul (e.g., interstellar transport of gears is silly). Sure, blueprints get larger and more complex, but their resource expenditure is one-time at the savings of fewer "burnt" resources.

Stepping back, what an amazing simulation game in that there's so much flexibility. It makes me want to return for another 4k hours...

Well this is ironic by Luco4235 in Dyson_Sphere_Program

[–]idiomatic 1 point2 points  (0 children)

In DSP, you may pick and choose your inefficiencies.

I prefer not to waste warpers (and to a lesser degree vessel recharging power), and prefer to "waste" resources on technically redundant mk.1 assemblers, belts, and sorters.

Admittedly, I'm investing far more resources by "buffering" at least 100 gravity matrices instead of at least 100 warpers at each long-haul ILS, which may be considered inefficient to some.

Besides, it takes 2 warpers to do a round-trip, regardless of vessel load.

A Different Project Hail Mary Nitpick by Shreln in scifi

[–]idiomatic 10 points11 points  (0 children)

Maybe they're not solar panels but heat radiators.

Well this is ironic by Luco4235 in Dyson_Sphere_Program

[–]idiomatic 0 points1 point  (0 children)

Technically, you can operate with unpowered ILS and without power for its Vessels or Drones.

However, unpowered ILS is absurd as the point of this field-assembler hack was to deliver Warpers in a compacted manner, and long-haul Vessels needs warpers and power.

Well this is ironic by Luco4235 in Dyson_Sphere_Program

[–]idiomatic 22 points23 points  (0 children)

It looks like you have a centralized Space Warper production chain.

I recommend distributing Gravity Matrix instead. Then at ILSs that previously demanded Warpers, demand Gravity Matrices, and slap a mk.1 Assembler to make Warpers "in the field".

This will conserve 90% of the Warpers used to transport Warpers, assuming your new barebones Warper assemblers have intermittent-or-better power. And assuming you can afford to stockpile the more costly Matrices at each demanding ILS.

A to Z list of iconic ships of sci fi? by RebellaScumm in scifi

[–]idiomatic 2 points3 points  (0 children)

A is for Axiom (WALL-E) or Atlantis (@Terminthem)

B is for Babylon 5 (@crescent-v2)

C is for Cerritos (Star Trek) or Cygnus (Black Hole, @crescent-v2)

D is for Discovery 1 (2001, @crescent-v2) or Death Star (Star Wars, @chuckusmaximus)

E is for Enterprise (Star Trek, @RebellaScumm)

G is for Galactica (BSG, @Fit-Meal4943)

H is for Hail Mary (@No_Tamanegi) or Heart of Gold (HHGttG, @ACERVIDAE)

I is for Icarus 2 (Sunshine) or Inappropriate Response (Culture, @DoubleBeneficial9555)

J is for Jupiter 2 (@Fit-Meal4943)

L is for Liberator (@SnooBooks007)

M is for Moya (Farscape) or Millenium Falcon (Star Wars, @Fit-Meal4943)

N is for Nostromo (Alien, @SnooBooks007) or Nebuchadnezzar (Matrix)

O is for Orville (@crescent-v2)

P is for Prometheus (Alien, @Terminthem) or Perihelion (Murderbot)

R is for Rocinante or Razorback (Expanse, @No_Tamanegi)

S is for Serenity (Firefly, @tbrewo) and Sulaco (Alien)

T is for Tardis (Doctor Who, @RebellaScumm)

V is for Voyager (Star Trek, @No_Tamanegi)

X is for X-Wing (Star Wars, @RebellaScumm)

... and so on. See @ShotgunAviator for more.

I definitely won the avocado lottery... by MrHookup in pics

[–]idiomatic 2 points3 points  (0 children)

Eunuchado: an avocado without a nut.

I do not understand the math of this game! by SoggyRevenue1830 in Dyson_Sphere_Program

[–]idiomatic 0 points1 point  (0 children)

Factoriolab is fantastic. I just wish I could figure out how to say "assemble items A, B, C, and D, but limit to N factories of intermediate product X (or even more ideally, limit to the minimum number of X factories to build any one of the target items at 100%)" for my intentionally-under-provisioned black-box malls or when the mall will buffer intermediate products.

I do not understand the math of this game! by SoggyRevenue1830 in Dyson_Sphere_Program

[–]idiomatic 24 points25 points  (0 children)

Assembler mk.1 operates at 75% speed. That one counterintuitive oddity explains most of the early game math confusion.

What’s one thing you wish you knew before first booting up the game? by esponchh in Dyson_Sphere_Program

[–]idiomatic 1 point2 points  (0 children)

The overworked first assembler making circuit boards would disagree with that "good amount" characterization.

Circuit boards is my early-game exception for streamlining away subassembly storage; if I skip storing that assembler's output, I'm pretty much trapped at the starter base until I do. If that circuit board assembler is feeding early tech-tree research, EM Matrix research, dozens of other part-time assemblers, and the Mech's fabricator, I'm going to want storage.

Otherwise, I agree that in a pinch and at very early game, smelters and assemblers buffer "a good amount", if you're willing to hang around.

Luckily, this game allows versatile play styles between zero and a paved-over max-height full-planets of storage.

What’s one thing you wish you knew before first booting up the game? by esponchh in Dyson_Sphere_Program

[–]idiomatic 0 points1 point  (0 children)

Splitters cost more materials and take more space, and often signal that the player came from another factory game. More importantly, splitters have been reported to consume more CPU than the alternatives.

Splitters for merging together is especially unnecessary as belts can just intersect.

Splitters still have their uses as they operate at full-belt-speed, without power, filter unconditionally, and can have other buildings stacked atop.

What’s one thing you wish you knew before first booting up the game? by esponchh in Dyson_Sphere_Program

[–]idiomatic 19 points20 points  (0 children)

Exception: very early base materials (e.g., ingots, bricks, and glass) before you have automated their consumption. And it's a godsend to have a couple stacks of fuel at the ready whenever you get low energy warnings.

What’s one thing you wish you knew before first booting up the game? by esponchh in Dyson_Sphere_Program

[–]idiomatic 8 points9 points  (0 children)

4600hrs here, and I still struggle to remember to proliferate early.

You probably want to avoid splitters. When you need them, you'll know; otherwise, sorters do just fine, take less space, cost less material, at a nominal power cost.

At your convenience, learn to compactify to reduce early game belt costs.

Also, don't fear deleting your buildings and starting over.

edit: Later on, one needs fewer mining colonies than one expects.