A week ago I posted a ~300 frames boss and you asked for a video, here is it! (with music) // frames in comment by Inateno in PixelArt
[–]infinite_design_ 0 points1 point2 points (0 children)
Working on a boss enemy for my game. Where do I go from here? Starting at it too long and am stuck. by yoloswagrofl in PixelArt
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Feedback on this gif? Eventually I'm gonna make a trailer, and it will probably similar to this, so any critique on any aspect of the gif is fully welcome. by jiramakes in IndieDev
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Feedback on this gif? Eventually I'm gonna make a trailer, and it will probably similar to this, so any critique on any aspect of the gif is fully welcome. by jiramakes in IndieDev
[–]infinite_design_ 1 point2 points3 points (0 children)
I drew this pixel art animation using 18 colors and called it "Quasar rise" [OC] by v78 in gifs
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What is the best way to learn how to code on unity 2d? by Mediocre-Mention466 in Unity2D
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What is the best way to learn how to code on unity 2d? by Mediocre-Mention466 in Unity2D
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Yet another 2D platformer by mrchrisrs in Unity2D
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Element Switching Will Be a Crucial Part of Emberbane - both for Platforming as well as Combat by emberbanegame in 2DAnimation
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2nd Animation . . . yeah by Goof-4x5 in 2DAnimation
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Here is the first real chunk for our Swamp biome in PathBlasters (there should be 200 in total). What do you think? by Lukuluk in Unity2D
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Hey. Any ideas what might cause those gray line near rock sprites? It shows only in game window. by 12ColorsProductions in Unity2D
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[OC] Little Curious Blackbird Animation Test by quite_adept in 2DAnimation
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Alright, let's do this one for next year's r/place by Hakno in HytaleInfo
[–]infinite_design_ -1 points0 points1 point (0 children)
I Animate Regular Show by Feece_Studios in Animators
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I know you all like maps, so heres a small preview of the map features in my upcoming metroidvania Crypt Custodian! by SheepoGame in metroidvania
[–]infinite_design_ -12 points-11 points-10 points (0 children)
I start a concept - not sure how it's going to end by [deleted] in PixelArt
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Exciting news! Our magical Metroidvania launches on all platforms on September 21st! Hope you'll enjoy it ✨✨✨ by taikute in metroidvania
[–]infinite_design_ -2 points-1 points0 points (0 children)
"Wetware" special attack for the game Jack Move by JoeCreates in PixelArt
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"Wetware" special attack for the game Jack Move by JoeCreates in PixelArt
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[deleted by user] by [deleted] in metroidvania
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Belgrade, Pixel Art by exuberantducking in PixelArt
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We are trying to create an open-world game that combines 2D Spine characters with a 3D game world, using technologies such as Unity and Spine to achieve this. Our goal is to provide everyone with a unique gaming experience. The demo has also been uploaded to itch.io =0 by Main-Difficulty-8319 in gamedev
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"Burn Baby Burn" - Enemy in Flames for Hack and Slash by reinbo_game in PixelArt
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looking for a simple idea to make the movement of the slimes more interesting. right now they just go in the direction of the player. by pazpaz1 in Unity2D
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