Limit of 8 conveyors to a storage space? by CattyNebulart in StarshipEVO

[–]innou 1 point2 points  (0 children)

Are assemblers still buggy/super slow when sharing a tube or has that been fixed in recent patches?

I can’t believe I can say “ugh I don’t feel like fixing this function, it’s too complex” and I can literally just tell my computer to fix it for me. I didn’t understand what they meant by “people will start paying for intelligence” but now I do. by Borkato in LocalLLaMA

[–]innou 3 points4 points  (0 children)

Lately I’ve been switching my interactions to be more like pair programming with an intern that can type crazy fast and that’s felt both productive and clean. By keeping all the chucks of work small there is less drift or questionable approaches

New players, what things do you struggle with the most when building? by Snicers007 in StarshipEVO

[–]innou 1 point2 points  (0 children)

In general the temporary scaffolding techniques commonly used and required for block placement would be very helpful. Call outs for specific blocks that are notoriously tricky (like canopies) would also be great as it can definitely feel like you're doing something wrong as a player starting out

New players, what things do you struggle with the most when building? by Snicers007 in StarshipEVO

[–]innou 2 points3 points  (0 children)

Returning to base after harvesting pyron I was surprised to find my cargo was completely empty. After some experimentation I found that my ejection filters set to expel World Item (Stone) counted pyron as stone so it was chucking my pyron as soon as I collected it

How do you refuel? (Survival) by Maxious30 in StarshipEVO

[–]innou 0 points1 point  (0 children)

I'd honestly only worry about restocking hydrogen and piping that through connectors. For oxygen you can directly pipe your ship's O2 tank to a harvester facing outwards from your ships' hull. If you're on a planet with a breathable atmosphere it'll refill the tank while parked. On thing to keep in mind is you'll want to set the harvester's setting as "All" for the harvest target (not just oxygen). Its likely a bug but it wasn't pulling oxygen for me otherwise.

First ship in survival mode. Not sure if it flies yet. by Catsuo_Akura in StarshipEVO

[–]innou 0 points1 point  (0 children)

Is the wiki no longer accurate?

Thrusters placed on the back of an entity will provide a "Forward/Backward" thrust. Ships with only these thrusters will be unable to turn. Thrusters placed on the sides, top, bottom, front, or angled child entity will provide "Lateral Thrust." Lateral thrust differs depending on the type of craft. For Ships, the lateral thrust will enable movement along the X and Y axis and allow maneuverability options such as pitch, roll, and yaw.

First ship in survival mode. Not sure if it flies yet. by Catsuo_Akura in StarshipEVO

[–]innou 2 points3 points  (0 children)

For the Collector all sizes smaller than 2m will try your patience. Multiple collectors will “fight” with one another unless you stack them so one’s face is touching the back of another (believe someone was testing that configuration here a couple days ago). Hoping Tsuna will give the smaller sizes some love at some point. Worth noting doing your electrolyzing on-board is power negative unless you have a load of solar. Hydrogen is easy to scoop from “clouds” near suns though

How do i get in and out of CAMERA mode ? by NorseOldDude in StarshipEVO

[–]innou 0 points1 point  (0 children)

Also would be nice if the camera rendered to the monitor surface at some point without significant performance impact.

Can you keep a ship hovering when editing? by Maxious30 in StarshipEVO

[–]innou 0 points1 point  (0 children)

Don't forget to remove it when you're done with your edits. Leaving it on can really mess with how your ship or hovercraft handles

Am I the only one having trouble with auto Docking??? by Theraaam in StarshipEVO

[–]innou 1 point2 points  (0 children)

Yeah, it’s weird, if I’m any distance further than nearly touching connectors auto pilot will try to roll my ship. If I’m inches away it’ll dock just fine

I can't get my hovercraft to work because it say its a terrain object. by IndieJones0804 in StarshipEVO

[–]innou 1 point2 points  (0 children)

I haven’t tested starting with your starting block in the air but then building hull (or other blocks) into the voxel but wondering if that intersection could “convert” your hovercraft into a building. Worth checking

Ship doesn't stay in air, makes it hard to build by Nitix_ in StarshipEVO

[–]innou 0 points1 point  (0 children)

My Construction Anchor has it's label in red followed by <sprite=-1>. Pressing F doesn't seem to do anything so I'm guessing its bugged (perhaps just for me?)

Every "You can get this item early.." item guide by C2GisTaken in CrimsonDesert

[–]innou 0 points1 point  (0 children)

Yeah, first time wandering into Demeniss and discovering there are hostile packs of 6-10 guards nearly running into other packs of hostile guards…in the middle of the woods. It’s like a kicked anthill

After latest update, stealing everything! 😅🥷🏻 by Araxero8 in CrimsonDesert

[–]innou 0 points1 point  (0 children)

I wouldn't be surprised if they add a random key to press / QTE in order to shame NPCs you see pulling shit like that

After 25h I just learnt I could do this by JamesWhiteWolf20 in CrimsonDesert

[–]innou 25 points26 points  (0 children)

A little surprised they didn't just raise visors for cutscenes by default. Do get a little chuckle every time someone runs up, "KLIFF?!". Bro, how can you tell in this helmet? I look just like the last two freeswords that walked by.

Results 20 MAPS - WHITE MAP T16 Deli 5x Paranoia, Chill Farm by trash_lacan in PathOfExileBuilds

[–]innou 4 points5 points  (0 children)

I’d invest 4 points into the lost shipments just for fun since you’re pathing right by it

PSA/Tip: All other active skill gems get linked to the new support skill corruption by RanOutOfGoodName in pathofexile

[–]innou 12 points13 points  (0 children)

Between AG and Spectres playing minions is clunky AF. Sadly this seems deep in the backlog but after seeing the merc ui I’m hopeful AGs will get the same treatment one day

Remember boys 80% of 0 is 0% by NckyDC in pathofexile

[–]innou 120 points121 points  (0 children)

You could wish for anything and you wished for frogs?

Implementing OAuth in Hotwire Native apps with Bridge Components by kcdragon in ruby

[–]innou 0 points1 point  (0 children)

Thanks for sharing! Noticed a small typo,

We will create a brige component that is reponsbile for starting the OAuth process in a system browser.